Player Matchup

Amaterasu
Amaterasu
Alexblueblood
Amaterasu
Level 64
God Stats
8W - 2L
1,500 SR
Queue Stats
507W - 510L
1,535 Elo+
Party 2
Arachne
Arachne
DJcooper20
Arachne
Level 117
God Stats
22W - 17L
1,624 SR
Queue Stats
458W - 430L
1,545 Elo+
Party 2
Atlas
Atlas
FREAkkING 01
Atlas
Level 128
God Stats
1W - 2L
1,275 SR
Queue Stats
141W - 162L
1,388 Elo+
Party 1
Vulcan
Vulcan
Savemegod
Vulcan
Level 48
God Stats
23W - 18L
1,767 SR
Queue Stats
230W - 235L
1,464 Elo+
Party 2
Cupid
Cupid
xxSteakkummer
Cupid
Level 76
God Stats
10W - 12L
1,279 SR
Queue Stats
89W - 99L
1,323 Elo+
Party 1
Team Averages
Level 87
1,489 SR
1,451 Elo+

VS

Team Averages
Level 46
1,343 SR
1,326 Elo+
Thanatos
Thanatos
Drewes035
Thanatos
Level 39
God Stats
5W - 21L
1,054 SR
Queue Stats
33W - 66L
1,223 Elo+
Party 3
Merlin
Merlin
HikaruCowan
Merlin
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
SasukeUciha45028
Cthulhu
Level 28
God Stats
22W - 42L
1,160 SR
Queue Stats
23W - 46L
1,114 Elo+
Party 3
Jing Wei
Jing Wei
XAlejandro31X
Jing Wei
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
172W - 192L
1,394 Elo+
Solo
King Arthur
King Arthur
pakifalcon
King Arthur
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
289W - 322L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alexblueblood
Amaterasu
12
3 / 0 / 1
7,791
599
7,245
10,592
6,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Arachne
DJcooper20
Arachne
12
7 / 2 / 4
7,921
609
10,043
10,156
4,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 8
6,811
524
7,022
13,170
8,295
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Savemegod
Vulcan
14
5 / 2 / 4
8,605
662
7,426
6,735
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
3 / 2 / 3
6,921
532
6,053
8,001
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Drewes035
Thanatos
10
4 / 7 / 2
6,809
524
8,078
13,128
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
11
2 / 2 / 0
6,664
513
3,925
6,963
2,157
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 3 / 4
5,443
419
7,706
13,093
8,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
XAlejandro31X
Jing Wei
8
2 / 3 / 3
5,596
430
5,484
8,320
2,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
pakifalcon
King Arthur
10
0 / 4 / 0
6,207
477
4,155
12,003
7,871
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
19
Kills
8
8
Deaths
19
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Alexblueblood
Amaterasu
3
0
1
3.5
W
Arachne
DJcooper20
Arachne
7
2
4
4.5
L
Thanatos
Drewes035
Thanatos
4
7
2
0.71
W
1
2
8
2.5
L
Merlin
2
2
0
1
L
0
3
4
0.67
W
Vulcan
Savemegod
Vulcan
5
2
4
3.5
L
Jing Wei
XAlejandro31X
Jing Wei
2
3
3
1.17
L
King Arthur
pakifalcon
King Arthur
0
4
0
0
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,789
Damage
29,348
48,654
Taken
53,507
24,686
Mitigated
25,680
18,544
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Alexblueblood
Amaterasu
7,245
3,042
0
6,534
10,592
6,056
774
1,677
8,885
0
45,753
W
Arachne
DJcooper20
Arachne
10,043
7,662
0
3,732
10,156
4,987
0
2,468
7,509
0
45,448
L
Thanatos
Drewes035
Thanatos
8,078
2,499
0
5,717
13,128
4,630
0
3,185
9,943
0
31,440
W
7,022
3,003
760
3,639
13,170
8,295
0
2,955
9,862
29,976
0
L
Merlin
3,925
378
60
460
6,963
2,157
0
3,434
3,529
36,894
0
L
7,706
1,044
539
3,966
13,093
8,367
0
4,050
9,043
29,651
0
W
Vulcan
Savemegod
Vulcan
7,426
3,752
0
494
6,735
2,575
200
1,534
5,170
69,712
0
L
Jing Wei
XAlejandro31X
Jing Wei
5,484
3,923
0
2,244
8,320
2,655
164
3,342
4,978
0
29,326
L
King Arthur
pakifalcon
King Arthur
4,155
1,079
0
840
12,003
7,871
0
437
11,566
0
40,063
W
6,053
3,614
760
2,625
8,001
2,773
864
2,251
5,597
0
39,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,049
Gold Earned
30,719
371
Minions Killed
259
0
Camps Cleared
0
1,329,987
Distance Traveled
1,153,483
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,791
599
89
7
0
276,721
2
W
Arachne
7,921
609
60
5
0
287,852
1
L
Thanatos
6,809
524
45
3
0
257,482
1
W
Atlas
6,811
524
35
3
0
263,700
4
L
Merlin
6,664
513
61
5
0
239,818
4
L
Cthulhu
5,443
419
36
3
0
229,971
0
W
Vulcan
8,605
662
117
9
0
267,587
4
L
Jing Wei
5,596
430
42
3
0
194,075
0
L
King Arthur
6,207
477
75
6
0
232,137
4
W
Cupid
6,921
532
70
5
0
234,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role