Player Matchup

Izanami
Izanami
 
Izanami
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Aku_streamFR
Set
Level 63
God Stats
19W - 17L
1,882 SR
Queue Stats
544W - 509L
1,357 Elo+
Solo
Nu Wa
Nu Wa
Shaadow_R7
Nu Wa
Level 156
God Stats
5W - 7L
1,231 SR
Queue Stats
83W - 70L
1,282 Elo+
Solo
Cthulhu
Cthulhu
jek2509
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
sierro20
Gilgamesh
Level 64
God Stats
5W - 2L
1,441 SR
Queue Stats
129W - 148L
1,354 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,399 Elo+

VS

Team Averages
Level 40
1,450 SR
1,375 Elo+
Nemesis
Nemesis
 
Nemesis
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DivineVenix
Ullr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 184L
1,419 Elo+
Party 1
Nu Wa
Nu Wa
JOKERGG2030
Nu Wa
Level 49
God Stats
7W - 14L
1,437 SR
Queue Stats
61W - 78L
1,397 Elo+
Party 1
Ymir
Ymir
Lil_Falcon_90
Ymir
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 24L
1,116 Elo+
Party 1
Cerberus
Cerberus
temp-201100
Cerberus
Level 29
God Stats
3W - 8L
1,314 SR
Queue Stats
40W - 38L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 1 / 2
7,387
492
4,843
10,215
3,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 2 / 0
8,291
553
4,420
11,618
6,819
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Nu Wa
13
3 / 1 / 1
8,237
549
11,249
8,184
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
jek2509
Cthulhu
11
0 / 1 / 4
7,609
507
2,554
5,069
5,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
sierro20
Gilgamesh
9
2 / 1 / 2
6,486
432
3,075
11,048
6,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
6
0 / 10 / 0
5,336
356
866
13,099
3,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 1 / 2
6,779
452
4,244
9,124
2,999
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 0 / 3
6,062
404
4,075
7,458
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 3 / 1
5,477
365
1,234
7,122
6,222
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
temp-201100
Cerberus
14
4 / 0 / 2
8,766
584
10,667
10,972
11,561
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
14
9
Kills
6
6
Deaths
14
9
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
2
4
L
Nemesis
 
Nemesis
0
10
0
0
W
1
2
0
0.5
L
2
1
2
3
L
0
0
3
1.5
L
0
3
1
0.17
W
Nu Wa
3
1
1
3.5
W
Cthulhu
jek2509
Cthulhu
0
1
4
2
W
Gilgamesh
sierro20
Gilgamesh
2
1
2
3
L
Cerberus
temp-201100
Cerberus
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
21,086
46,134
Taken
47,775
25,929
Mitigated
27,004
11,195
Healing
8,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,843
2,484
0
4,049
10,215
3,535
2,627
2,933
7,282
0
66,049
L
Nemesis
 
Nemesis
866
407
0
391
13,099
3,654
0
2,707
10,371
0
21,246
W
4,420
2,470
0
1,341
11,618
6,819
2,427
6,250
5,368
0
62,918
L
4,244
629
0
1,853
9,124
2,999
0
2,514
6,454
0
24,259
L
4,075
705
0
641
7,458
2,568
0
4,955
2,503
30,444
0
L
1,234
329
277
245
7,122
6,222
0
1,932
5,077
11,795
0
W
Nu Wa
11,249
2,637
61
3,191
8,184
3,129
589
2,546
5,638
69,232
0
W
Cthulhu
jek2509
Cthulhu
2,554
302
0
574
5,069
5,734
631
2,166
2,903
21,828
0
W
Gilgamesh
sierro20
Gilgamesh
3,075
506
201
1,778
11,048
6,712
768
2,081
8,967
0
17,630
L
Cerberus
temp-201100
Cerberus
10,667
1,273
0
5,592
10,972
11,561
762
1,695
9,250
70,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,010
Gold Earned
32,420
385
Minions Killed
277
0
Camps Cleared
0
1,365,577
Distance Traveled
1,203,860
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,387
492
112
7
0
268,503
2
L
Nemesis
5,336
356
23
2
0
175,831
0
W
Set
8,291
553
123
8
0
254,453
0
L
Ullr
6,779
452
41
3
0
259,078
2
L
Nu Wa
6,062
404
31
2
0
262,908
2
L
Ymir
5,477
365
17
1
0
235,808
0
W
Nu Wa
8,237
549
92
6
0
269,812
1
W
Cthulhu
7,609
507
38
3
0
306,858
0
W
Gilgamesh
6,486
432
20
1
0
265,951
0
L
Cerberus
8,766
584
165
11
0
270,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role