Player Matchup

Artemis
Artemis
A-_-Adam03
Artemis
Level 17
God Stats
27W - 30L
1,418 SR
Queue Stats
136W - 155L
1,404 Elo+
Party 3
Sol
Sol
E-Almallah
Sol
Level 64
God Stats
11W - 10L
1,453 SR
Queue Stats
378W - 403L
1,451 Elo+
Party 3
Bacchus
Bacchus
ManLykeMo67
Bacchus
Level 5
God Stats
3W - 3L
1,700 SR
Queue Stats
120W - 114L
1,463 Elo+
Party 3
Hou Yi
Hou Yi
Serolimit
Hou Yi
Level 49
God Stats
32W - 29L
1,407 SR
Queue Stats
34W - 34L
1,365 Elo+
Party 1
Arachne
Arachne
stryfeFPS
Arachne
Level 15
God Stats
8W - 8L
1,230 SR
Queue Stats
23W - 23L
1,328 Elo+
Party 1
Team Averages
Level 30
1,441 SR
1,402 Elo+

VS

Team Averages
Level 52
1,510 SR
1,385 Elo+
Bakasura
Bakasura
Il Chriz Il
Bakasura
Level 49
God Stats
55W - 24L
1,748 SR
Queue Stats
276W - 233L
1,478 Elo+
Solo
Thoth
Thoth
Killer-Thehunter
Thoth
Level 28
God Stats
1W - 0L
1,264 SR
Queue Stats
2W - 3L
1,239 Elo+
Party 4
Neith
Neith
SmackYoMamaAgain
Neith
Level 43
God Stats
4W - 9L
1,439 SR
Queue Stats
212W - 249L
1,433 Elo+
Party 2
King Arthur
King Arthur
Techno-Wolf121
King Arthur
Level 55
God Stats
29W - 36L
1,500 SR
Queue Stats
363W - 416L
1,339 Elo+
Party 4
Aphrodite
Aphrodite
showmestate22
Aphrodite
Level 83
God Stats
7W - 4L
1,598 SR
Queue Stats
122W - 139L
1,437 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
A-_-Adam03
Artemis
18
5 / 9 / 0
12,992
448
21,130
30,550
15,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
5 / 6 / 3
14,821
511
31,678
38,210
15,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
ManLykeMo67
Bacchus
14
0 / 14 / 5
10,294
355
9,276
38,927
43,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Serolimit
Hou Yi
17
2 / 8 / 5
11,685
403
12,616
29,093
12,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
stryfeFPS
Arachne
17
1 / 13 / 4
11,254
388
7,087
36,017
14,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Il Chriz Il
Bakasura
20
27 / 2 / 13
17,972
620
50,241
27,197
16,241
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
5 / 4 / 15
14,989
517
20,129
19,282
9,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 2 / 17
15,586
537
47,382
33,316
16,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Techno-Wolf121
King Arthur
20
3 / 4 / 14
15,425
532
13,105
24,388
27,444
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Aphrodite
showmestate22
Aphrodite
20
2 / 1 / 26
15,191
524
8,874
21,935
18,640
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
135
13
Kills
50
50
Deaths
13
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Artemis
A-_-Adam03
Artemis
5
9
0
0.56
L
5
6
3
1.08
W
Bakasura
Il Chriz Il
Bakasura
27
2
13
16.75
W
5
4
15
3.13
L
Bacchus
ManLykeMo67
Bacchus
0
14
5
0.18
L
Hou Yi
Serolimit
Hou Yi
2
8
5
0.56
W
13
2
17
10.75
W
King Arthur
Techno-Wolf121
King Arthur
3
4
14
2.5
W
Aphrodite
showmestate22
Aphrodite
2
1
26
15
L
Arachne
stryfeFPS
Arachne
1
13
4
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,787
Damage
139,731
172,797
Taken
126,118
102,070
Mitigated
88,059
28,969
Healing
60,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
A-_-Adam03
Artemis
21,130
9,432
0
4,391
30,550
15,930
432
1,964
26,748
0
78,136
L
31,678
11,211
0
10,681
38,210
15,636
323
12,673
24,496
140,409
0
W
Bakasura
Il Chriz Il
Bakasura
50,241
31,766
0
11,502
27,197
16,241
5,456
6,833
20,364
0
147,652
W
20,129
1,042
1,255
4,354
19,282
9,007
2,579
11,215
8,067
88,867
0
L
Bacchus
ManLykeMo67
Bacchus
9,276
725
0
845
38,927
43,869
268
7,558
29,002
36,723
0
L
Hou Yi
Serolimit
Hou Yi
12,616
5,290
0
4,403
29,093
12,146
1,050
3,990
23,507
0
63,697
W
47,382
20,607
1,060
12,787
33,316
16,727
12,619
13,336
19,980
0
149,245
W
King Arthur
Techno-Wolf121
King Arthur
13,105
927
0
3,305
24,388
27,444
252
2,973
18,483
0
85,724
W
Aphrodite
showmestate22
Aphrodite
8,874
1,918
12,727
13,999
21,935
18,640
2,534
10,084
11,851
52,764
0
L
Arachne
stryfeFPS
Arachne
7,087
4,609
0
8,649
36,017
14,489
168
2,818
30,932
0
91,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,046
Gold Earned
79,163
535
Minions Killed
704
0
Camps Cleared
0
2,355,182
Distance Traveled
2,791,021
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,992
448
103
4
0
444,503
2
L
Sol
14,821
511
184
6
0
473,397
1
W
Bakasura
17,972
620
191
7
0
698,887
1
W
Thoth
14,989
517
112
4
0
558,650
3
L
Bacchus
10,294
355
29
1
0
515,015
0
L
Hou Yi
11,685
403
90
3
0
417,548
1
W
Neith
15,586
537
189
7
0
532,887
1
W
King Arthur
15,425
532
142
5
0
497,928
3
W
Aphrodite
15,191
524
70
2
0
502,669
6
L
Arachne
11,254
388
129
4
0
504,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role