Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
JohnBoyBoy39
Fenrir
Level 45
God Stats
0W - 1L
1,469 SR
Queue Stats
15W - 11L
1,600 Elo+
Solo
Chang'e
Chang'e
Meathorse
Chang'e
Level 159
God Stats
2W - 5L
1,263 SR
Queue Stats
727W - 577L
1,627 Elo+
Party 1
Team Averages
Level 101
1,411 SR
1,576 Elo+

VS

Team Averages
Level 94
1,514 SR
1,502 Elo+
Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Jospalg
Guan Yu
Level 120
God Stats
7W - 3L
1,542 SR
Queue Stats
389W - 246L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 5 / 2
7,206
655
4,855
9,633
3,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
11
1 / 5 / 1
6,740
613
3,579
12,544
10,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chang'e
Meathorse
Chang'e
12
2 / 1 / 2
7,219
656
8,310
6,990
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
6 / 0 / 4
8,526
775
9,488
7,499
4,742
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
 
Scylla
14
4 / 0 / 6
8,265
751
11,039
5,442
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Jospalg
Guan Yu
12
1 / 4 / 9
7,646
695
3,264
11,200
11,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
4
Kills
11
11
Deaths
4
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
Fenrir
 
Fenrir
6
0
4
8
W
Scylla
 
Scylla
4
0
6
7
L
Fenrir
1
5
1
0.3
W
Guan Yu
Jospalg
Guan Yu
1
4
9
1.38
L
Chang'e
Meathorse
Chang'e
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
23,791
29,167
Taken
24,141
18,201
Mitigated
18,331
7,494
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,855
2,420
0
686
9,633
3,631
0
4,028
5,519
0
29,407
W
Fenrir
 
Fenrir
9,488
3,332
0
2,653
7,499
4,742
0
3,135
4,332
0
31,407
W
Scylla
 
Scylla
11,039
1,419
0
470
5,442
2,226
39
1,799
3,515
40,888
0
L
Fenrir
3,579
968
0
2,360
12,544
10,326
0
5,950
6,287
0
10,887
W
Guan Yu
Jospalg
Guan Yu
3,264
385
1,653
2,432
11,200
11,363
0
3,812
7,121
0
11,228
L
Chang'e
Meathorse
Chang'e
8,310
555
1,721
2,727
6,990
4,244
0
1,659
5,164
21,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,165
Gold Earned
24,437
103
Minions Killed
133
2
Camps Cleared
7
626,873
Distance Traveled
639,957
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,206
655
51
5
0
195,181
3
W
Fenrir
8,526
775
46
4
4
230,218
3
W
Scylla
8,265
751
65
6
2
198,495
1
L
Fenrir
6,740
613
14
1
2
218,227
5
W
Guan Yu
7,646
695
22
2
1
211,244
2
L
Chang'e
7,219
656
38
3
0
213,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role