Player Matchup

Shiva
Shiva
GoldenGangarx
Shiva
Level 12
God Stats
0W - 1L
1,170 SR
Queue Stats
2W - 3L
1,716 Elo+
Party 1
Fenrir
Fenrir
Shylow-_-Blue
Fenrir
Level 41
God Stats
0W - 1L
1,170 SR
Queue Stats
12W - 23L
1,229 Elo+
Party 1
Freya
Freya
THEONEJOHN
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,716 Elo+
Party 1
Team Averages
Level 26
1,280 SR
1,554 Elo+

VS

Team Averages
Level 60
1,397 SR
1,343 Elo+
Janus
Janus
Aura_Games1
Janus
Level 45
God Stats
3W - 10L
1,262 SR
Queue Stats
231W - 246L
1,357 Elo+
Party 2
Hou Yi
Hou Yi
TPR0837
Hou Yi
Level 108
God Stats
4W - 14L
1,399 SR
Queue Stats
46W - 83L
1,297 Elo+
Solo
Odin
Odin
zmankiller1
Odin
Level 27
God Stats
21W - 15L
1,530 SR
Queue Stats
478W - 579L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 3
7,395
569
9,118
17,743
11,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 1
8,695
669
8,962
17,475
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
11
1 / 7 / 2
7,765
597
6,162
14,454
6,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 12
10,745
827
14,355
9,357
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
TPR0837
Hou Yi
15
9 / 4 / 10
10,352
796
14,625
11,395
5,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 2 / 18
10,281
791
11,382
14,122
13,254
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
22
22
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
W
10
0
12
16
L
0
10
3
0.15
L
4
5
1
0.9
L
Freya
1
7
2
0.29
W
Hou Yi
TPR0837
Hou Yi
9
4
10
3.5
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,242
Damage
40,362
49,672
Taken
34,874
25,893
Mitigated
21,746
8,256
Healing
10,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,355
1,864
522
2,633
9,357
3,359
1,327
914
8,443
40,131
0
L
9,118
3,459
844
1,345
17,743
11,411
0
5,842
11,901
0
24,496
L
8,962
3,430
0
3,585
17,475
7,726
0
5,576
11,899
0
21,784
L
Freya
6,162
1,917
0
2,482
14,454
6,756
0
3,507
10,947
20,498
2,930
W
Hou Yi
TPR0837
Hou Yi
14,625
7,811
0
3,069
11,395
5,133
1,506
1,141
10,254
0
41,162
W
11,382
2,784
377
4,360
14,122
13,254
377
4,372
9,750
0
30,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,855
Gold Earned
31,378
101
Minions Killed
144
6
Camps Cleared
6
627,936
Distance Traveled
720,729
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,745
827
65
5
1
256,668
1
L
Shiva
7,395
569
29
2
1
189,608
2
L
Fenrir
8,695
669
31
2
2
232,343
4
L
Freya
7,765
597
41
3
3
205,985
0
W
Hou Yi
10,352
796
34
3
2
190,717
2
W
Odin
10,281
791
45
3
3
273,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role