Player Matchup

Arachne
Arachne
Diamond II
Azulaj
Arachne
Diamond II
Level 86
God Stats
15W - 5L
1,924 SR
Queue Stats
265W - 253L
2,416 MMR
Solo
Zhong Kui
Zhong Kui
Platinum III
GrandTomek15
Zhong Kui
Platinum III
Level 128
God Stats
1W - 1L
1,845 SR
Queue Stats
103W - 98L
2,035 MMR
Party 2
Bacchus
Bacchus
Diamond V
IllRUSHERllI
Bacchus
Diamond V
Level 149
God Stats
43W - 35L
1,697 SR
Queue Stats
767W - 747L
2,148 MMR
Party 2
Skadi
Skadi
Platinum IV
ToggleMuteMe
Skadi
Platinum IV
Level 124
God Stats
5W - 6L
1,325 SR
Queue Stats
349W - 347L
1,875 MMR
Solo
Shiva
Shiva
Platinum II
jamirolol
Shiva
Platinum II
Level 155
God Stats
3W - 1L
1,907 SR
Queue Stats
204W - 183L
1,984 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,739 SR
2,092 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,593 SR
2,089 MMR
Thoth
Thoth
Diamond III
Hackersura
Thoth
Diamond III
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 25L
2,250 MMR
Party 3
Achilles
Achilles
Platinum II
LeBloodz93
Achilles
Platinum II
Level 143
God Stats
3W - 3L
1,536 SR
Queue Stats
204W - 199L
1,854 MMR
Solo
Apollo
Apollo
Diamond I
TheŁucKyDuTch
Apollo
Diamond I
Level 101
God Stats
2W - 5L
1,438 SR
Queue Stats
285W - 267L
2,406 MMR
Party 3
Bastet
Bastet
Platinum V
Trubbelkelp
Bastet
Platinum V
Level 138
God Stats
2W - 0L
1,838 SR
Queue Stats
31W - 21L
1,806 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum II
peperoni123
Sun Wukong
Platinum II
Level 157
God Stats
10W - 4L
1,654 SR
Queue Stats
35W - 19L
2,128 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azulaj
Arachne
20
15 / 7 / 3
14,802
548
26,331
32,581
17,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
GrandTomek15
Zhong Kui
15
0 / 8 / 5
10,436
387
13,432
28,142
14,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
IllRUSHERllI
Bacchus
15
0 / 6 / 13
11,059
410
17,369
27,747
34,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 6 / 3
13,594
503
24,109
27,746
11,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shiva
jamirolol
Shiva
20
3 / 7 / 4
13,689
507
23,447
36,686
37,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
ThanatosNemesisUllrKali

VS

Bans
Baba YagaBakasuraMercuryCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
20
9 / 4 / 10
14,741
546
27,443
16,830
8,055
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
LeBloodz93
Achilles
18
4 / 3 / 18
13,531
501
10,810
28,366
46,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 2 / 7
16,950
628
34,392
31,383
16,409
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
20
5 / 7 / 14
14,424
534
21,162
30,601
15,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
peperoni123
Sun Wukong
20
5 / 4 / 11
14,821
549
24,330
37,100
44,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
93
20
Kills
33
34
Deaths
20
28
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Arachne
Azulaj
Arachne
15
7
3
2.36
L
Zhong Kui
GrandTomek15
Zhong Kui
0
8
5
0.31
W
Thoth
9
4
10
3.5
L
Bacchus
IllRUSHERllI
Bacchus
0
6
13
1.08
W
Achilles
LeBloodz93
Achilles
4
3
18
4.33
W
10
2
7
6.75
L
2
6
3
0.58
W
Bastet
5
7
14
1.71
L
Shiva
jamirolol
Shiva
3
7
4
0.71
W
Sun Wukong
peperoni123
Sun Wukong
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,688
Damage
118,137
152,902
Taken
144,280
114,407
Mitigated
131,372
33,881
Healing
57,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Azulaj
Arachne
26,331
18,492
0
6,839
32,581
17,276
0
4,627
27,954
286
139,055
L
Zhong Kui
GrandTomek15
Zhong Kui
13,432
1,196
0
6,100
28,142
14,584
927
12,364
15,778
79,861
0
W
Thoth
27,443
982
0
789
16,830
8,055
177
5,277
11,553
135,197
0
L
Bacchus
IllRUSHERllI
Bacchus
17,369
1,303
0
2,153
27,747
34,155
339
7,097
20,650
44,624
0
W
Achilles
LeBloodz93
Achilles
10,810
1,496
925
7,622
28,366
46,862
40
10,869
17,497
0
37,099
W
34,392
22,465
0
17,180
31,383
16,409
5,931
4,359
27,024
0
206,126
L
24,109
10,192
0
3,615
27,746
11,177
1,626
1,259
26,487
0
149,802
W
Bastet
21,162
5,242
0
14,007
30,601
15,554
292
4,707
25,894
0
130,741
L
Shiva
jamirolol
Shiva
23,447
3,816
1,759
13,415
36,686
37,215
0
5,019
31,667
0
111,745
W
Sun Wukong
peperoni123
Sun Wukong
24,330
3,635
0
17,335
37,100
44,492
791
6,702
30,398
0
130,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,580
Gold Earned
74,467
752
Minions Killed
838
0
Camps Cleared
0
2,380,959
Distance Traveled
2,684,039
24
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
14,802
548
145
5
0
534,768
4
L
Zhong Kui
10,436
387
137
5
0
407,926
2
W
Thoth
14,741
546
187
7
0
524,029
5
L
Bacchus
11,059
410
45
2
0
514,773
7
W
Achilles
13,531
501
45
2
0
532,732
10
W
Apollo
16,950
628
260
10
0
544,122
3
L
Skadi
13,594
503
222
8
0
457,758
9
W
Bastet
14,424
534
154
6
0
566,013
3
L
Shiva
13,689
507
203
8
0
465,734
2
W
Sun Wukong
14,821
549
192
7
0
517,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role