Player Matchup

Geb
Geb
AskingSpring5
Geb
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 56L
1,450 Elo+
Party 1
Fafnir
Fafnir
Mahalalel
Fafnir
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 19L
1,654 Elo+
Solo
Rama
Rama
Phantomblood27
Rama
Level 66
God Stats
1W - 3L
1,233 SR
Queue Stats
46W - 50L
1,453 Elo+
Party 1
Zhong Kui
Zhong Kui
Smegedup
Zhong Kui
Level 142
God Stats
5W - 9L
1,441 SR
Queue Stats
867W - 897L
1,462 Elo+
Solo
Da Ji
Da Ji
Tayray44
Da Ji
Level 96
God Stats
3W - 4L
1,267 SR
Queue Stats
191W - 210L
1,476 Elo+
Solo
Team Averages
Level 103
1,388 SR
1,499 Elo+

VS

Team Averages
Level 125
1,535 SR
1,527 Elo+
Thoth
Thoth
CheeseQuake101
Thoth
Level 111
God Stats
2W - 2L
1,762 SR
Queue Stats
174W - 187L
1,546 Elo+
Party 2
Hachiman
Hachiman
DarkEyeceman
Hachiman
Level 106
God Stats
1W - 2L
1,273 SR
Queue Stats
42W - 42L
1,499 Elo+
Party 2
Rama
Rama
Its Me For Real
Rama
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 23L
1,594 Elo+
Solo
Fafnir
Fafnir
JoWayyy
Fafnir
Level 159
God Stats
3W - 8L
1,413 SR
Queue Stats
397W - 368L
1,449 Elo+
Solo
Nike
Nike
SovreignSun
Nike
Level 88
God Stats
2W - 2L
1,726 SR
Queue Stats
252W - 242L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 18
10,883
680
11,064
15,782
15,890
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
Mahalalel
Fafnir
19
1 / 2 / 20
12,472
780
11,147
31,899
39,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
12 / 1 / 10
12,722
795
21,655
17,899
10,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
Smegedup
Zhong Kui
19
5 / 4 / 16
11,426
714
23,284
23,837
19,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Tayray44
Da Ji
17
4 / 1 / 14
10,862
679
15,588
12,879
7,451
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 6 / 6
11,937
746
22,824
10,841
4,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
DarkEyeceman
Hachiman
17
2 / 5 / 6
10,806
675
16,590
15,779
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 4 / 6
10,694
668
12,137
12,149
5,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
JoWayyy
Fafnir
16
1 / 4 / 6
10,307
644
12,191
24,518
26,416
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 6 / 6
10,159
635
15,969
29,098
23,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
25
Kills
8
9
Deaths
25
78
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
1
18
12
L
1
6
6
0.67
L
Hachiman
DarkEyeceman
Hachiman
2
5
6
1
L
2
4
6
1.25
L
Fafnir
JoWayyy
Fafnir
1
4
6
1
W
Fafnir
Mahalalel
Fafnir
1
2
20
5.5
W
12
1
10
17
W
Zhong Kui
Smegedup
Zhong Kui
5
4
16
3.25
L
2
6
6
0.83
W
Da Ji
Tayray44
Da Ji
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,738
Damage
79,711
102,296
Taken
92,385
92,523
Mitigated
67,305
46,361
Healing
33,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,064
1,066
3,688
2,373
15,782
15,890
903
8,093
7,472
22,692
0
L
22,824
1,062
1,439
1,078
10,841
4,475
1,772
4,478
6,363
45,901
0
L
Hachiman
DarkEyeceman
Hachiman
16,590
8,052
0
3,543
15,779
7,682
2,495
9,086
6,693
0
36,361
L
12,137
9,897
767
3,179
12,149
5,436
2,440
6,077
6,072
0
24,103
L
Fafnir
JoWayyy
Fafnir
12,191
3,694
752
10,036
24,518
26,416
429
13,306
11,212
18,918
0
W
Fafnir
Mahalalel
Fafnir
11,147
3,946
1,972
12,335
31,899
39,676
821
10,970
20,473
20,313
0
W
21,655
17,568
5,629
6,053
17,899
10,437
3,164
6,566
11,192
0
51,735
W
Zhong Kui
Smegedup
Zhong Kui
23,284
4,521
3,609
7,937
23,837
19,069
1,420
6,856
16,792
50,014
0
L
15,969
2,637
2,029
10,426
29,098
23,296
624
12,548
16,550
2,115
21,844
W
Da Ji
Tayray44
Da Ji
15,588
1,700
1,620
1,145
12,879
7,451
1,745
3,936
8,727
0
25,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,365
Gold Earned
53,903
168
Minions Killed
160
0
Camps Cleared
0
1,484,804
Distance Traveled
1,277,978
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,883
680
16
1
0
319,448
0
L
Thoth
11,937
746
59
4
0
277,945
2
L
Hachiman
10,806
675
43
3
0
251,091
0
L
Rama
10,694
668
40
3
0
235,979
1
L
Fafnir
10,307
644
5
0
0
256,951
0
W
Fafnir
12,472
780
10
1
0
307,589
6
W
Rama
12,722
795
56
4
0
280,747
0
W
Zhong Kui
11,426
714
65
4
0
263,579
0
L
Nike
10,159
635
13
1
0
256,012
0
W
Da Ji
10,862
679
21
1
0
313,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role