Player Matchup

Mercury
Mercury
Glenngh
Mercury
Level 44
God Stats
8W - 6L
1,531 SR
Queue Stats
50W - 72L
1,467 Elo+
Solo
Hercules
Hercules
TwistyNIPSnCHPS
Hercules
Level 77
God Stats
0W - 2L
1,293 SR
Queue Stats
129W - 125L
1,337 Elo+
Party 4
Atlas
Atlas
cpt_spacemen
Atlas
Level 47
God Stats
48W - 44L
1,573 SR
Queue Stats
312W - 365L
1,417 Elo+
Party 2
Izanami
Izanami
t1mm4s
Izanami
Level 29
God Stats
35W - 48L
1,467 SR
Queue Stats
177W - 223L
1,373 Elo+
Party 2
Kukulkan
Kukulkan
thesmiler603
Kukulkan
Level 7
God Stats
2W - 5L
1,419 SR
Queue Stats
17W - 34L
1,408 Elo+
Party 4
Team Averages
Level 41
1,457 SR
1,400 Elo+

VS

Team Averages
Level 45
1,453 SR
1,288 Elo+
Medusa
Medusa
Drewes035
Medusa
Level 39
God Stats
20W - 34L
1,255 SR
Queue Stats
33W - 66L
1,206 Elo+
Party 3
Set
Set
KISWII11
Set
Level 71
God Stats
5W - 3L
1,622 SR
Queue Stats
129W - 116L
1,381 Elo+
Party 1
Arachne
Arachne
Raul_Asensio
Arachne
Level 45
God Stats
7W - 8L
1,523 SR
Queue Stats
43W - 66L
1,365 Elo+
Solo
Cthulhu
Cthulhu
SasukeUciha45028
Cthulhu
Level 28
God Stats
22W - 42L
1,046 SR
Queue Stats
23W - 46L
1,050 Elo+
Party 3
Thoth
Thoth
Sergialju29_
Thoth
Level 40
God Stats
2W - 1L
1,818 SR
Queue Stats
51W - 52L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Glenngh
Mercury
18
7 / 4 / 2
11,435
520
11,743
19,396
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
14
0 / 7 / 1
8,934
406
9,035
29,617
24,919
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 5 / 10
9,512
432
10,480
20,866
21,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
t1mm4s
Izanami
15
8 / 2 / 4
9,813
446
18,856
16,890
7,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
thesmiler603
Kukulkan
13
2 / 10 / 3
8,089
368
6,139
15,230
5,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Drewes035
Medusa
16
3 / 8 / 1
11,079
504
11,972
20,876
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 1 / 7
13,008
591
17,778
23,999
12,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Arachne
Raul_Asensio
Arachne
20
10 / 1 / 2
14,345
652
25,990
19,644
13,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 4
10,246
466
15,345
19,387
14,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
4 / 6 / 4
11,543
525
6,147
11,901
4,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
18
Kills
28
28
Deaths
18
20
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Medusa
Drewes035
Medusa
3
8
1
0.44
L
Mercury
Glenngh
Mercury
7
4
2
2
W
8
1
7
11.5
W
Arachne
Raul_Asensio
Arachne
10
1
2
11
W
3
2
4
2.5
W
4
6
4
1
L
Hercules
0
7
1
0.07
L
1
5
10
1.2
L
Izanami
t1mm4s
Izanami
8
2
4
5
L
Kukulkan
thesmiler603
Kukulkan
2
10
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,253
Damage
77,232
101,999
Taken
95,807
67,008
Mitigated
53,040
20,996
Healing
32,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Drewes035
Medusa
11,972
4,755
0
5,962
20,876
7,112
2,967
3,230
17,646
0
74,890
L
Mercury
Glenngh
Mercury
11,743
5,575
0
3,542
19,396
8,028
0
3,949
15,262
0
101,241
W
17,778
11,504
0
4,265
23,999
12,787
114
4,184
19,815
0
156,902
W
Arachne
Raul_Asensio
Arachne
25,990
17,762
0
12,352
19,644
13,684
3,140
1,917
17,727
0
120,800
W
15,345
723
588
7,363
19,387
14,952
362
5,387
14,000
56,035
0
W
6,147
380
0
1,617
11,901
4,505
2,216
2,621
9,280
77,466
0
L
Hercules
9,035
2,228
0
8,293
29,617
24,919
0
834
28,740
0
74,979
L
10,480
4,009
513
3,526
20,866
21,517
0
6,878
13,035
32,987
0
L
Izanami
t1mm4s
Izanami
18,856
12,591
0
5,069
16,890
7,360
0
5,533
11,112
0
80,546
L
Kukulkan
thesmiler603
Kukulkan
6,139
946
0
53
15,230
5,184
0
2,872
12,358
33,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,783
Gold Earned
60,221
449
Minions Killed
697
0
Camps Cleared
0
1,943,953
Distance Traveled
2,154,209
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,079
504
93
4
0
369,132
0
L
Mercury
11,435
520
132
6
0
461,346
3
W
Set
13,008
591
179
8
0
485,571
4
W
Arachne
14,345
652
204
9
0
491,676
0
W
Cthulhu
10,246
466
86
4
0
421,823
1
W
Thoth
11,543
525
135
6
0
386,007
4
L
Hercules
8,934
406
128
6
0
376,930
6
L
Atlas
9,512
432
37
2
0
430,284
4
L
Izanami
9,813
446
102
5
0
338,325
1
L
Kukulkan
8,089
368
50
2
0
337,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role