Player Matchup

Erlang Shen
Erlang Shen
Archurro1
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 66L
1,510 Elo+
Party 2
Skadi
Skadi
TNTBOSS07
Skadi
Level 68
God Stats
2W - 2L
1,573 SR
Queue Stats
107W - 116L
1,392 Elo+
Solo
Chiron
Chiron
Tunagi
Chiron
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 73L
1,516 Elo+
Party 2
Vulcan
Vulcan
VLONE AT0M
Vulcan
Level 47
God Stats
4W - 4L
1,344 SR
Queue Stats
35W - 45L
1,450 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
darksnaek
Morgan Le Fay
Level 47
God Stats
1W - 4L
1,281 SR
Queue Stats
232W - 231L
1,392 Elo+
Solo
Team Averages
Level 53
1,440 SR
1,452 Elo+

VS

Team Averages
Level 49
1,379 SR
1,385 Elo+
Chang'e
Chang'e
Lerinad
Chang'e
Level 38
God Stats
11W - 14L
1,223 SR
Queue Stats
58W - 73L
1,420 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TheMuffinMafia7
Kumbhakarna
Level 38
God Stats
0W - 4L
1,500 SR
Queue Stats
176W - 213L
1,379 Elo+
Party 3
Apollo
Apollo
WarMachineCBC
Apollo
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
110W - 121L
1,404 Elo+
Solo
Medusa
Medusa
firefightingkiwi
Medusa
Level 18
God Stats
9W - 10L
1,235 SR
Queue Stats
20W - 28L
1,352 Elo+
Party 1
Gilgamesh
Gilgamesh
lmanluke1216
Gilgamesh
Level 88
God Stats
1W - 2L
1,437 SR
Queue Stats
41W - 56L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Archurro1
Erlang Shen
20
4 / 6 / 25
15,234
1,088
18,804
36,531
38,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
TNTBOSS07
Skadi
20
5 / 9 / 17
14,241
1,017
24,056
19,895
8,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
Tunagi
Chiron
20
18 / 4 / 17
18,253
1,304
47,793
19,926
9,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Vulcan
VLONE AT0M
Vulcan
20
7 / 7 / 22
15,450
1,104
28,087
17,089
8,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
darksnaek
Morgan Le Fay
20
3 / 6 / 24
14,340
1,024
24,398
18,755
9,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lerinad
Chang'e
20
10 / 6 / 13
16,255
1,161
33,434
31,478
18,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Kumbhakarna
TheMuffinMafia7
Kumbhakarna
20
4 / 2 / 23
16,267
1,162
11,762
29,092
45,757
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 11 / 11
15,773
1,127
28,937
26,591
16,595
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 8 / 11
12,858
918
12,733
26,239
14,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
lmanluke1216
Gilgamesh
20
7 / 10 / 18
15,806
1,129
19,076
40,410
47,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
107
37
Kills
31
32
Deaths
37
105
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Archurro1
Erlang Shen
4
6
25
2.75
L
Chang'e
Lerinad
Chang'e
10
6
13
2.75
W
Skadi
TNTBOSS07
Skadi
5
9
17
1.5
L
Kumbhakarna
TheMuffinMafia7
Kumbhakarna
4
2
23
7.75
W
Chiron
Tunagi
Chiron
18
4
17
6.63
W
Vulcan
VLONE AT0M
Vulcan
7
7
22
2.57
L
8
11
11
1.23
W
Morgan Le Fay
darksnaek
Morgan Le Fay
3
6
24
2.5
L
2
8
11
0.94
L
Gilgamesh
lmanluke1216
Gilgamesh
7
10
18
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,138
Damage
105,942
112,196
Taken
153,810
75,292
Mitigated
143,293
15,904
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Archurro1
Erlang Shen
18,804
10,215
0
6,202
36,531
38,085
0
11,339
25,192
0
40,005
L
Chang'e
Lerinad
Chang'e
33,434
3,023
4,282
6,320
31,478
18,825
0
7,671
23,521
49,715
0
W
Skadi
TNTBOSS07
Skadi
24,056
13,767
472
1,299
19,895
8,534
0
11,002
8,893
0
45,592
L
Kumbhakarna
TheMuffinMafia7
Kumbhakarna
11,762
1,570
753
1,942
29,092
45,757
0
10,431
17,556
27,681
0
W
Chiron
Tunagi
Chiron
47,793
23,130
1,135
3,448
19,926
9,865
0
8,608
11,318
0
66,608
W
Vulcan
VLONE AT0M
Vulcan
28,087
15,196
0
841
17,089
8,846
0
6,476
10,613
51,090
0
L
28,937
20,915
0
2,245
26,591
16,595
0
7,933
18,452
0
66,433
W
Morgan Le Fay
darksnaek
Morgan Le Fay
24,398
2,052
469
2,038
18,755
9,962
0
7,771
10,984
45,605
0
L
12,733
8,185
193
1,341
26,239
14,339
0
8,736
17,247
0
29,836
L
Gilgamesh
lmanluke1216
Gilgamesh
19,076
1,918
858
1,379
40,410
47,777
0
16,094
23,883
0
48,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,518
Gold Earned
76,959
248
Minions Killed
243
3
Camps Cleared
7
1,149,435
Distance Traveled
1,310,435
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
15,234
1,088
53
4
2
267,454
0
L
Chang'e
16,255
1,161
40
3
0
264,360
0
W
Skadi
14,241
1,017
53
4
0
191,544
0
L
Kumbhakarna
16,267
1,162
29
2
0
266,793
0
W
Chiron
18,253
1,304
45
3
0
239,671
0
W
Vulcan
15,450
1,104
55
4
0
215,508
0
L
Apollo
15,773
1,127
78
6
5
245,909
0
W
Morgan Le Fay
14,340
1,024
42
3
1
235,258
0
L
Medusa
12,858
918
49
4
0
233,767
2
L
Gilgamesh
15,806
1,129
47
3
2
299,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role