Player Matchup

Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
KimchiMandoo
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,601 Elo+
Solo
Charybdis
Charybdis
Logan25X
Charybdis
Level 69
God Stats
3W - 2L
1,647 SR
Queue Stats
165W - 178L
1,429 Elo+
Solo
Heimdallr
Heimdallr
hibari11
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,229 Elo+
Solo
Gilgamesh
Gilgamesh
xterraxbytex
Gilgamesh
Level 132
God Stats
8W - 14L
1,338 SR
Queue Stats
818W - 856L
1,439 Elo+
Solo
Team Averages
Level 61
1,497 SR
1,440 Elo+

VS

Team Averages
Level 118
1,472 SR
1,451 Elo+
Anhur
Anhur
DariethWolf
Anhur
Level 105
God Stats
1W - 1L
1,384 SR
Queue Stats
35W - 30L
1,453 Elo+
Solo
Bellona
Bellona
IAntho
Bellona
Level 120
God Stats
3W - 5L
1,500 SR
Queue Stats
297W - 322L
1,436 Elo+
Solo
Izanami
Izanami
SauceB0ssR0ss
Izanami
Level 151
God Stats
14W - 9L
1,661 SR
Queue Stats
665W - 687L
1,414 Elo+
Solo
Janus
Janus
Trinityblade7863
Janus
Level 61
God Stats
3W - 3L
1,352 SR
Queue Stats
221W - 225L
1,423 Elo+
Solo
Ymir
Ymir
heartlessdissa
Ymir
Level 152
God Stats
2W - 3L
1,465 SR
Queue Stats
531W - 534L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 3 / 10
10,380
798
16,106
7,524
3,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
14
2 / 8 / 7
8,555
658
8,423
14,682
5,138
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
Logan25X
Charybdis
17
6 / 5 / 7
10,475
806
11,882
12,402
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
hibari11
Heimdallr
15
2 / 7 / 11
9,176
706
9,115
14,810
6,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
xterraxbytex
Gilgamesh
19
7 / 4 / 14
10,740
826
14,084
19,448
18,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 6 / 13
10,328
794
12,937
15,477
7,474
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
IAntho
Bellona
15
2 / 6 / 12
9,520
732
7,501
14,832
14,746
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
20
7 / 2 / 10
12,404
954
15,304
11,107
6,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
10 / 3 / 12
12,212
939
19,789
10,013
4,745
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 5 / 16
10,455
804
6,597
18,870
27,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
90
22
Kills
27
27
Deaths
22
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
3
10
3.33
W
6
6
13
2.08
W
Bellona
IAntho
Bellona
2
6
12
1.33
L
Susano
2
8
7
0.69
L
Charybdis
Logan25X
Charybdis
6
5
7
1.9
W
Izanami
7
2
10
6
W
10
3
12
5.33
W
2
5
16
2
L
Heimdallr
hibari11
Heimdallr
2
7
11
1.07
L
Gilgamesh
xterraxbytex
Gilgamesh
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,610
Damage
62,128
68,866
Taken
70,299
38,351
Mitigated
60,643
17,672
Healing
23,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
16,106
1,407
1,165
937
7,524
3,137
0
1,806
5,644
40,046
0
W
12,937
7,695
1,317
3,759
15,477
7,474
527
2,897
12,580
0
17,656
W
Bellona
IAntho
Bellona
7,501
1,225
271
1,660
14,832
14,746
14
2,708
12,124
0
12,391
L
Susano
8,423
1,043
105
1,433
14,682
5,138
0
5,109
9,438
0
16,739
L
Charybdis
Logan25X
Charybdis
11,882
8,038
200
2,402
12,402
5,037
165
4,587
7,714
0
20,855
W
Izanami
15,304
9,014
1,358
4,324
11,107
6,295
3,168
2,028
9,079
0
48,394
W
19,789
2,234
1,774
2,271
10,013
4,745
297
2,283
7,730
37,131
0
W
6,597
1,203
1,680
5,041
18,870
27,383
196
6,190
12,680
10,974
0
L
Heimdallr
hibari11
Heimdallr
9,115
2,151
1,348
1,722
14,810
6,571
334
6,892
7,856
0
18,584
L
Gilgamesh
xterraxbytex
Gilgamesh
14,084
1,840
1,975
6,385
19,448
18,468
0
7,992
11,226
0
21,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,326
Gold Earned
54,919
133
Minions Killed
150
0
Camps Cleared
0
1,175,747
Distance Traveled
1,250,597
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,380
798
55
4
0
243,750
0
W
Anhur
10,328
794
14
1
0
226,082
0
W
Bellona
9,520
732
9
1
0
234,390
0
L
Susano
8,555
658
13
1
0
229,511
5
L
Charybdis
10,475
806
31
2
0
183,337
0
W
Izanami
12,404
954
75
6
0
245,129
0
W
Janus
12,212
939
43
3
0
257,917
0
W
Ymir
10,455
804
9
1
0
287,079
0
L
Heimdallr
9,176
706
26
2
0
244,524
0
L
Gilgamesh
10,740
826
8
1
0
274,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role