Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
BabaYagaRS
Cliodhna
Level 105
God Stats
11W - 14L
1,437 SR
Queue Stats
224W - 237L
1,459 Elo+
Party 1
Olorun
Olorun
Bugeisha
Olorun
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Party 1
Cernunnos
Cernunnos
MurtisGoth
Cernunnos
Level 160
God Stats
1W - 0L
1,677 SR
Queue Stats
122W - 81L
1,555 Elo+
Party 1
Kukulkan
Kukulkan
Silas_Malafoudas
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 20L
1,527 Elo+
Party 1
Team Averages
Level 72
1,523 SR
1,455 Elo+

VS

Team Averages
Level 97
1,457 SR
1,460 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Mr Viegas
Cernunnos
Level 142
God Stats
1W - 3L
1,158 SR
Queue Stats
135W - 171L
1,537 Elo+
Solo
Achilles
Achilles
P0WER GUlD0
Achilles
Level 128
God Stats
3W - 1L
1,817 SR
Queue Stats
522W - 579L
1,490 Elo+
Solo
Chaac
Chaac
chupetadequeta
Chaac
Level 66
God Stats
48W - 34L
1,508 SR
Queue Stats
168W - 150L
1,432 Elo+
Solo
Loki
Loki
ksy_KaLiFha
Loki
Level 66
God Stats
1W - 5L
1,303 SR
Queue Stats
131W - 146L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
8 / 0 / 4
8,936
638
14,877
10,022
9,508
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
BabaYagaRS
Cliodhna
11
4 / 3 / 4
7,230
516
8,239
10,282
3,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Olorun
Bugeisha
Olorun
9
1 / 3 / 6
6,048
432
3,322
5,307
1,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
MurtisGoth
Cernunnos
15
2 / 0 / 1
8,418
601
8,222
7,909
2,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 2 / 3
7,435
531
6,786
7,327
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 5 / 3
6,434
460
4,896
10,987
4,860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
Mr Viegas
Cernunnos
13
1 / 1 / 0
7,430
531
3,108
7,676
3,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
P0WER GUlD0
Achilles
8
1 / 2 / 4
5,512
394
4,461
12,274
8,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
5 / 5 / 1
6,517
466
6,260
15,718
8,910
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 2
6,218
444
3,617
10,093
3,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
16
Kills
8
8
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
0
4
10
L
Morgan Le Fay
 
Morgan Le Fay
0
5
3
0.3
W
Cliodhna
BabaYagaRS
Cliodhna
4
3
4
2
W
Olorun
Bugeisha
Olorun
1
3
6
1.33
L
Cernunnos
Mr Viegas
Cernunnos
1
1
0
1
W
Cernunnos
MurtisGoth
Cernunnos
2
0
1
2.5
L
Achilles
P0WER GUlD0
Achilles
1
2
4
1.5
W
1
2
3
1.25
L
5
5
1
1.1
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,446
Damage
22,342
40,847
Taken
56,748
21,096
Mitigated
28,991
10,126
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,877
1,143
0
2,090
10,022
9,508
0
86
9,828
0
64,903
L
Morgan Le Fay
 
Morgan Le Fay
4,896
290
0
1,747
10,987
4,860
0
3,964
7,023
38,374
0
W
Cliodhna
BabaYagaRS
Cliodhna
8,239
1,533
0
886
10,282
3,804
0
464
9,732
0
46,747
W
Olorun
Bugeisha
Olorun
3,322
2,138
534
1,143
5,307
1,707
438
785
4,394
17,228
0
L
Cernunnos
Mr Viegas
Cernunnos
3,108
1,312
0
2,805
7,676
3,650
504
120
7,556
0
62,690
W
Cernunnos
MurtisGoth
Cernunnos
8,222
3,420
0
4,866
7,909
2,933
255
0
7,825
0
74,879
L
Achilles
P0WER GUlD0
Achilles
4,461
499
0
1,641
12,274
8,157
0
3,496
8,778
0
13,965
W
6,786
981
0
607
7,327
3,144
326
3,561
3,675
56,465
0
L
6,260
1,619
0
3,032
15,718
8,910
0
1,539
14,179
0
32,950
L
3,617
759
0
4,252
10,093
3,414
0
989
9,104
0
36,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,067
Gold Earned
32,111
434
Minions Killed
319
0
Camps Cleared
0
1,419,567
Distance Traveled
1,294,038
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,936
638
103
7
0
289,868
3
L
Morgan Le Fay
6,434
460
68
5
0
222,698
3
W
Cliodhna
7,230
516
72
5
0
321,892
8
W
Olorun
6,048
432
34
2
0
278,624
4
L
Cernunnos
7,430
531
116
8
0
238,876
5
W
Cernunnos
8,418
601
133
10
0
257,966
7
L
Achilles
5,512
394
20
1
0
280,404
4
W
Kukulkan
7,435
531
92
7
0
271,217
4
L
Chaac
6,517
466
38
3
0
240,253
1
L
Loki
6,218
444
77
6
0
311,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role