Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
AnitaHanj0b
Ra
Level 142
God Stats
1W - 1L
1,763 SR
Queue Stats
377W - 386L
1,463 Elo+
Solo
Ares
Ares
SambartaBanerjee
Ares
Level 104
God Stats
55W - 33L
1,854 SR
Queue Stats
996W - 1,050L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
TheBigCh1ef
Baron Samedi
Level 154
God Stats
6W - 6L
1,599 SR
Queue Stats
125W - 140L
1,493 Elo+
Solo
Hou Yi
Hou Yi
hacker2004
Hou Yi
Level 106
God Stats
13W - 17L
1,451 SR
Queue Stats
190W - 215L
1,443 Elo+
Solo
Team Averages
Level 122
1,633 SR
1,467 Elo+

VS

Team Averages
Level 73
1,490 SR
1,400 Elo+
Apollo
Apollo
Cyberdalek224
Apollo
Level 105
God Stats
3W - 2L
1,372 SR
Queue Stats
100W - 110L
1,337 Elo+
Party 2
Yu Huang
Yu Huang
ELChospiras
Yu Huang
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
100W - 146L
1,422 Elo+
Solo
Charybdis
Charybdis
SoLaROfficial
Charybdis
Level 66
God Stats
39W - 42L
1,442 SR
Queue Stats
79W - 99L
1,359 Elo+
Party 2
Scylla
Scylla
StraightOuttaDYA
Scylla
Level 42
God Stats
13W - 15L
1,635 SR
Queue Stats
230W - 248L
1,429 Elo+
Party 1
King Arthur
King Arthur
XxDisGust671
King Arthur
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
189W - 219L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
4 / 3 / 0
7,239
517
4,755
13,817
5,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 2
7,184
513
6,774
7,952
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
4,029
288
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
TheBigCh1ef
Baron Samedi
13
1 / 0 / 1
7,242
517
6,392
6,632
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
hacker2004
Hou Yi
10
1 / 5 / 0
6,170
441
3,552
11,689
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
7,147
511
6,409
8,924
3,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
ELChospiras
Yu Huang
11
0 / 2 / 2
6,652
475
3,224
8,355
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
SoLaROfficial
Charybdis
12
3 / 1 / 3
7,341
524
7,724
7,764
2,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 1 / 1
7,388
528
5,751
5,501
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
XxDisGust671
King Arthur
11
0 / 1 / 0
6,900
493
2,835
10,813
6,815
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
8
Kills
9
9
Deaths
8
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
0
1.33
L
2
1
2
3
W
4
3
4
2
W
Yu Huang
ELChospiras
Yu Huang
0
2
2
0.5
L
0
0
0
0
W
Charybdis
SoLaROfficial
Charybdis
3
1
3
4.5
W
2
1
1
2.5
L
Baron Samedi
TheBigCh1ef
Baron Samedi
1
0
1
1.5
W
King Arthur
XxDisGust671
King Arthur
0
1
0
0
L
Hou Yi
hacker2004
Hou Yi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,473
Damage
25,943
40,090
Taken
41,357
14,945
Mitigated
18,355
10,450
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,755
2,733
0
1,679
13,817
5,515
0
3,125
10,538
0
56,424
L
6,774
1,215
227
3,003
7,952
2,922
0
3,292
4,458
50,746
0
W
6,409
3,957
0
1,913
8,924
3,056
925
677
8,167
0
29,042
W
Yu Huang
ELChospiras
Yu Huang
3,224
736
0
917
8,355
3,438
0
2,098
6,237
45,574
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Charybdis
SoLaROfficial
Charybdis
7,724
2,832
0
3,319
7,764
2,837
515
1,834
5,808
0
44,866
W
5,751
633
0
981
5,501
2,209
0
2,870
2,631
43,513
0
L
Baron Samedi
TheBigCh1ef
Baron Samedi
6,392
820
69
2,819
6,632
3,057
0
1,494
5,138
53,571
0
W
King Arthur
XxDisGust671
King Arthur
2,835
266
0
500
10,813
6,815
0
5,687
5,051
0
41,802
L
Hou Yi
hacker2004
Hou Yi
3,552
1,487
0
2,653
11,689
3,451
0
658
10,981
0
35,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,864
Gold Earned
35,428
345
Minions Killed
359
0
Camps Cleared
0
1,004,646
Distance Traveled
1,330,518
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,239
517
102
7
0
296,205
1
L
Ra
7,184
513
83
6
0
256,051
5
W
Apollo
7,147
511
47
3
0
254,513
1
W
Yu Huang
6,652
475
81
6
0
257,648
4
L
Ares
4,029
288
0
0
0
0
0
W
Charybdis
7,341
524
74
5
0
252,213
3
W
Scylla
7,388
528
83
6
0
282,041
4
L
Baron Samedi
7,242
517
101
7
0
234,187
4
W
King Arthur
6,900
493
74
5
0
284,103
0
L
Hou Yi
6,170
441
59
4
0
218,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role