Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FindingMason
Morgan Le Fay
Level 143
God Stats
19W - 16L
1,261 SR
Queue Stats
307W - 309L
1,467 Elo+
Solo
Skadi
Skadi
Jorge DCX2
Skadi
Level 106
God Stats
1W - 1L
1,503 SR
Queue Stats
280W - 299L
1,460 Elo+
Solo
Arachne
Arachne
RealEsc0bar
Arachne
Level 126
God Stats
34W - 15L
1,699 SR
Queue Stats
754W - 779L
1,500 Elo+
Party 2
Terra
Terra
RealFleece
Terra
Level 127
God Stats
4W - 5L
1,500 SR
Queue Stats
234W - 245L
1,469 Elo+
Party 2
Team Averages
Level 132
1,493 SR
1,479 Elo+

VS

Team Averages
Level 125
1,687 SR
1,527 Elo+
Erlang Shen
Erlang Shen
DeafKage420
Erlang Shen
Level 136
God Stats
4W - 3L
1,571 SR
Queue Stats
73W - 63L
1,520 Elo+
Solo
Charybdis
Charybdis
DrtyFeetOhio
Charybdis
Level 75
God Stats
5W - 5L
1,908 SR
Queue Stats
13W - 17L
1,529 Elo+
Party 1
Bastet
Bastet
Send Legend
Bastet
Level 129
God Stats
9W - 6L
1,766 SR
Queue Stats
176W - 171L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
Wolfiiee uwu
Kukulkan
Level 158
God Stats
3W - 1L
1,602 SR
Queue Stats
324W - 305L
1,522 Elo+
Solo
Sol
Sol
YaboiGraham
Sol
Level 129
God Stats
3W - 1L
1,587 SR
Queue Stats
103W - 107L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 0
3,544
709
1,398
2,066
838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
FindingMason
Morgan Le Fay
5
0 / 0 / 0
3,245
649
1,511
2,436
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
1
0 / 0 / 0
2,412
482
0
0
0
Arachne
RealEsc0bar
Arachne
6
1 / 1 / 1
3,590
718
3,009
4,229
1,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Terra
3
1 / 3 / 0
2,988
598
528
4,313
1,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DeafKage420
Erlang Shen
4
2 / 1 / 0
3,578
716
1,548
3,780
1,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DrtyFeetOhio
Charybdis
5
1 / 1 / 3
3,477
695
2,118
3,529
960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bastet
5
0 / 0 / 0
3,094
619
1,052
3,472
1,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Wolfiiee uwu
Kukulkan
5
0 / 0 / 0
3,204
641
934
2,061
699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

6
0 / 0 / 0
3,627
725
1,002
2,167
499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
6
2
Kills
3
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
W
Erlang Shen
DeafKage420
Erlang Shen
2
1
0
2
W
Charybdis
DrtyFeetOhio
Charybdis
1
1
3
2.5
L
Morgan Le Fay
FindingMason
Morgan Le Fay
0
0
0
0
L
Skadi
0
0
0
0
L
Arachne
RealEsc0bar
Arachne
1
1
1
1.5
L
Terra
1
3
0
0.33
W
Bastet
0
0
0
0
W
Kukulkan
Wolfiiee uwu
Kukulkan
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,446
Damage
6,654
13,044
Taken
15,009
4,702
Mitigated
4,453
3,098
Healing
6,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,398
223
0
1,000
2,066
838
0
1,002
1,064
0
19,533
W
Erlang Shen
DeafKage420
Erlang Shen
1,548
1,002
386
1,089
3,780
1,291
113
204
3,576
0
9,172
W
Charybdis
DrtyFeetOhio
Charybdis
2,118
1,459
0
1,771
3,529
960
292
324
3,205
0
12,541
L
Morgan Le Fay
FindingMason
Morgan Le Fay
1,511
286
0
534
2,436
847
0
771
1,665
14,825
0
L
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
RealEsc0bar
Arachne
3,009
2,543
0
1,063
4,229
1,153
0
163
4,066
0
13,342
L
Terra
528
174
0
501
4,313
1,864
75
0
4,313
6,756
0
W
Bastet
1,052
327
0
1,854
3,472
1,004
0
823
2,649
0
10,808
W
Kukulkan
Wolfiiee uwu
Kukulkan
934
209
0
250
2,061
699
0
688
1,373
12,651
0
W
1,002
664
0
1,188
2,167
499
0
0
2,167
20,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,779
Gold Earned
16,980
106
Minions Killed
126
0
Camps Cleared
0
353,672
Distance Traveled
444,116
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,544
709
41
8
0
86,295
1
W
Erlang Shen
3,578
716
15
3
0
86,111
1
W
Charybdis
3,477
695
22
4
0
78,381
0
L
Morgan Le Fay
3,245
649
27
5
0
82,619
0
L
Skadi
2,412
482
0
0
0
0
0
L
Arachne
3,590
718
29
6
0
95,073
0
L
Terra
2,988
598
9
2
0
89,685
0
W
Bastet
3,094
619
32
6
0
109,262
2
W
Kukulkan
3,204
641
16
3
0
78,158
1
W
Sol
3,627
725
41
8
0
92,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role