Player Matchup

Agni
Agni
Silver II
AizieR
Agni
Silver II
Level 156
God Stats
2W - 2L
1,581 SR
Queue Stats
57W - 55L
1,463 MMR
Solo
Geb
Geb
Gold IV
michele1564
Geb
Gold IV
Level 139
God Stats
47W - 36L
1,584 SR
Queue Stats
63W - 71L
1,437 MMR
Solo
Jormungandr
Jormungandr
Silver II
pucecosmico
Jormungandr
Silver II
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
221W - 230L
1,454 MMR
Solo
Neith
Neith
Silver V
一猫霸霸一
Neith
Silver V
Level 157
God Stats
0W - 1L
1,559 SR
Queue Stats
15W - 16L
1,375 MMR
Party 1
Loki
Loki
Gold V
一霸霸王一
Loki
Gold V
Level 106
God Stats
0W - 2L
1,167 SR
Queue Stats
34W - 38L
1,614 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,478 SR
1,469 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,566 SR
1,471 MMR
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold IV
LagasaurusRx177
Cerberus
Gold IV
Level 136
God Stats
16W - 18L
1,572 SR
Queue Stats
432W - 424L
1,443 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold I
SinisterMagic
Ah Muzen Cab
Gold I
Level 160
God Stats
13W - 10L
1,559 SR
Queue Stats
818W - 821L
1,479 MMR
Solo
Ra
Ra
Gold V
escenso
Ra
Gold V
Level 129
God Stats
3W - 1L
1,667 SR
Queue Stats
35W - 41L
1,431 MMR
Solo
Tyr
Tyr
Bronze III
haubitza
Tyr
Bronze III
Level 59
God Stats
9W - 3L
1,533 SR
Queue Stats
19W - 19L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
AizieR
Agni
14
3 / 5 / 2
9,022
501
12,699
10,265
3,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 4
7,696
428
6,255
14,552
14,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
pucecosmico
Jormungandr
15
2 / 3 / 1
9,321
518
11,930
15,348
17,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 5 / 0
7,270
404
6,110
10,490
3,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 4 / 2
8,865
493
10,542
14,801
5,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
KaliCliodhnaBakasuraZeus

VS

Bans
MercuryBastetAthenaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
5 / 3 / 6
9,940
552
6,894
18,025
8,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
15
2 / 0 / 12
10,183
566
7,866
15,783
15,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
SinisterMagic
Ah Muzen Cab
18
5 / 1 / 3
11,495
639
9,699
10,193
4,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

15
5 / 3 / 4
9,931
552
8,617
11,893
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 1 / 3
11,366
631
11,869
19,013
13,920
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
49
8
Kills
21
21
Deaths
8
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
6
2.67
L
Agni
AizieR
Agni
3
5
2
0.8
W
Cerberus
2
0
12
8
W
Ah Muzen Cab
SinisterMagic
Ah Muzen Cab
5
1
3
6.5
W
5
3
4
2.33
W
4
1
3
5.5
L
0
4
4
0.5
L
Jormungandr
pucecosmico
Jormungandr
2
3
1
0.83
L
0
5
0
0
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,536
Damage
44,945
65,456
Taken
74,907
44,786
Mitigated
48,727
15,329
Healing
27,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,894
2,716
0
2,724
18,025
8,711
0
5,758
12,104
0
92,141
L
Agni
AizieR
Agni
12,699
587
0
942
10,265
3,525
0
3,185
7,080
83,152
0
W
Cerberus
7,866
849
2,616
4,161
15,783
15,012
0
7,004
8,736
32,858
0
W
Ah Muzen Cab
SinisterMagic
Ah Muzen Cab
9,699
2,670
0
2,931
10,193
4,704
4,082
3,428
6,765
0
117,347
W
8,617
420
2,501
4,064
11,893
6,380
62
4,302
7,591
81,425
0
W
11,869
3,731
0
8,782
19,013
13,920
0
9,660
8,533
0
100,191
L
6,255
832
0
2,526
14,552
14,594
0
3,068
11,484
22,313
0
L
Jormungandr
pucecosmico
Jormungandr
11,930
3,043
0
3,925
15,348
17,466
0
3,874
11,474
85,685
0
L
6,110
2,740
0
2,942
10,490
3,807
0
1,945
8,545
0
49,868
L
10,542
3,070
0
4,994
14,801
5,394
0
4,411
10,390
0
61,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,174
Gold Earned
52,915
480
Minions Killed
669
0
Camps Cleared
0
1,716,447
Distance Traveled
1,884,708
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,940
552
128
7
0
404,244
1
L
Agni
9,022
501
116
6
0
352,239
6
W
Cerberus
10,183
566
52
3
0
348,632
5
W
Ah Muzen Cab
11,495
639
195
11
0
354,418
3
W
Ra
9,931
552
131
7
0
372,030
7
W
Tyr
11,366
631
163
9
0
405,384
5
L
Geb
7,696
428
21
1
0
369,545
3
L
Jormungandr
9,321
518
143
8
0
296,879
4
L
Neith
7,270
404
105
6
0
316,716
7
L
Loki
8,865
493
95
5
0
381,068
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role