Player Matchup

Tsukuyomi
Tsukuyomi
Ferrosur7183
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Neith
Neith
RuKnownAsWalter
Neith
Level 87
God Stats
19W - 36L
1,387 SR
Queue Stats
52W - 147L
1,234 Elo+
Solo
Cthulhu
Cthulhu
ronalco
Cthulhu
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,139 Elo+
Party 2
Team Averages
Level 51
1,462 SR
1,291 Elo+

VS

Team Averages
Level 102
1,536 SR
1,613 Elo+
Baron Samedi
Baron Samedi
EriqPlays
Baron Samedi
Level 105
God Stats
28W - 19L
1,655 SR
Queue Stats
219W - 175L
1,600 Elo+
Party 1
King Arthur
King Arthur
Saisuke2154
King Arthur
Level 100
God Stats
27W - 18L
1,666 SR
Queue Stats
181W - 126L
1,623 Elo+
Party 1
Heimdallr
Heimdallr
XENO_Sniper32
Heimdallr
Level 102
God Stats
1W - 1L
1,288 SR
Queue Stats
197W - 145L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ferrosur7183
Tsukuyomi
9
0 / 5 / 1
5,794
579
3,606
11,023
4,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
1 / 5 / 0
6,111
611
4,119
8,982
3,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
ronalco
Cthulhu
9
0 / 3 / 1
6,124
612
5,479
13,201
8,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EriqPlays
Baron Samedi
13
4 / 0 / 9
7,957
796
9,536
6,637
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
Saisuke2154
King Arthur
13
6 / 1 / 7
8,301
830
12,632
12,948
12,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
XENO_Sniper32
Heimdallr
12
3 / 0 / 9
7,697
770
7,928
5,362
2,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
38
1
Kills
13
13
Deaths
1
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
EriqPlays
Baron Samedi
4
0
9
8.5
L
Tsukuyomi
Ferrosur7183
Tsukuyomi
0
5
1
0.1
L
1
5
0
0.2
W
King Arthur
Saisuke2154
King Arthur
6
1
7
9.5
W
Heimdallr
XENO_Sniper32
Heimdallr
3
0
9
7.5
L
Cthulhu
ronalco
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,204
Damage
30,096
33,206
Taken
24,947
16,703
Mitigated
19,165
3,734
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
EriqPlays
Baron Samedi
9,536
882
2,867
3,223
6,637
3,890
610
1,228
5,409
25,872
0
L
Tsukuyomi
Ferrosur7183
Tsukuyomi
3,606
762
0
35
11,023
4,237
0
3,352
7,402
0
12,449
L
4,119
2,053
0
1,475
8,982
3,576
0
2,774
5,930
0
16,729
W
King Arthur
Saisuke2154
King Arthur
12,632
1,389
0
1,372
12,948
12,361
152
3,175
9,773
0
30,232
W
Heimdallr
XENO_Sniper32
Heimdallr
7,928
2,753
0
966
5,362
2,914
1,194
1,645
3,717
0
24,637
L
Cthulhu
ronalco
Cthulhu
5,479
514
703
1,521
13,201
8,890
0
2,558
10,338
10,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,029
Gold Earned
23,955
68
Minions Killed
119
0
Camps Cleared
9
585,126
Distance Traveled
561,717
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,957
796
41
4
3
189,885
1
L
Tsukuyomi
5,794
579
19
2
0
161,821
0
L
Neith
6,111
611
31
3
0
146,216
1
W
King Arthur
8,301
830
40
4
1
193,385
0
W
Heimdallr
7,697
770
38
4
5
178,447
1
L
Cthulhu
6,124
612
18
2
0
277,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role