Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Rudi_Li
Ah Muzen Cab
Level 159
God Stats
4W - 5L
1,475 SR
Queue Stats
69W - 110L
1,354 Elo+
Solo
He Bo
He Bo
STB-Anonymous
He Bo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,178 Elo+
Party 2
Shiva
Shiva
canary-_-kevin
Shiva
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 59L
1,178 Elo+
Party 2
Team Averages
Level 108
1,492 SR
1,237 Elo+

VS

Team Averages
Level 76
1,409 SR
1,549 Elo+
Anhur
Anhur
Alvemo
Anhur
Level 40
God Stats
1W - 2L
1,229 SR
Queue Stats
64W - 74L
1,363 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Chaos_1235
Morgan Le Fay
Level 159
God Stats
4W - 3L
1,499 SR
Queue Stats
193W - 134L
1,634 Elo+
Party 1
Atlas
Atlas
StoneyTheSnow
Atlas
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 4L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Rudi_Li
Ah Muzen Cab
15
0 / 1 / 2
9,840
579
10,967
11,348
5,498
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 5 / 1
9,682
570
14,928
15,863
7,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 1
9,729
572
7,058
17,150
16,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Alvemo
Anhur
16
1 / 2 / 5
10,636
626
8,413
11,512
5,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
Chaos_1235
Morgan Le Fay
18
5 / 0 / 2
11,795
694
18,562
10,827
6,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 6
11,265
663
11,597
19,164
23,893
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anhur
Alvemo
Anhur
1
2
5
1.75
W
Morgan Le Fay
Chaos_1235
Morgan Le Fay
5
0
2
6
L
Ah Muzen Cab
Rudi_Li
Ah Muzen Cab
0
1
2
1
L
1
5
1
0.3
W
1
0
6
4
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
38,572
44,361
Taken
41,503
29,825
Mitigated
35,591
9,853
Healing
11,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Alvemo
Anhur
8,413
4,635
0
500
11,512
5,639
736
6,572
4,764
0
50,074
W
Morgan Le Fay
Chaos_1235
Morgan Le Fay
18,562
1,791
45
4,298
10,827
6,059
264
4,934
5,807
62,619
0
L
Ah Muzen Cab
Rudi_Li
Ah Muzen Cab
10,967
3,098
409
3,731
11,348
5,498
0
8,700
2,648
0
50,372
L
14,928
373
72
2,407
15,863
7,596
0
12,124
3,739
36,270
0
W
11,597
4,201
1,452
5,268
19,164
23,893
93
3,929
14,533
22,836
0
L
7,058
1,706
866
2,368
17,150
16,731
0
9,559
7,591
0
21,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,251
Gold Earned
33,696
167
Minions Killed
224
3
Camps Cleared
11
884,896
Distance Traveled
988,971
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,636
626
82
5
5
292,129
4
W
Morgan Le Fay
11,795
694
108
6
4
345,567
5
L
Ah Muzen Cab
9,840
579
79
5
0
300,190
0
L
He Bo
9,682
570
47
3
2
293,350
3
W
Atlas
11,265
663
34
2
2
351,275
1
L
Shiva
9,729
572
41
2
1
291,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role