Player Matchup

Hun Batz
Hun Batz
Gold IV
FoxyMW
Hun Batz
Gold IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 169L
1,499 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver II
Helico
Ah Muzen Cab
Silver II
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,553 MMR
Solo
Kukulkan
Kukulkan
Gold III
ItzMatt15
Kukulkan
Gold III
Level 126
God Stats
11W - 12L
1,239 SR
Queue Stats
279W - 273L
1,488 MMR
Solo
Khepri
Khepri
Bronze IV
datlosse
Khepri
Bronze IV
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,500 MMR
Solo
Artemis
Artemis
Gold V
locklamber
Artemis
Gold V
Level 149
God Stats
1W - 3L
1,727 SR
Queue Stats
84W - 100L
1,535 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,493 SR
1,515 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,639 SR
1,516 MMR
Thoth
Thoth
Gold III
Asialils
Thoth
Gold III
Level 159
God Stats
15W - 7L
1,796 SR
Queue Stats
407W - 418L
1,425 MMR
Party 1
Athena
Athena
Gold III
Boxingferret
Athena
Gold III
Level 155
God Stats
12W - 13L
1,477 SR
Queue Stats
175W - 171L
1,510 MMR
Solo
Arachne
Arachne
Gold I
FatalMango
Arachne
Gold I
Level 142
God Stats
36W - 26L
1,580 SR
Queue Stats
112W - 108L
1,687 MMR
Party 1
Jing Wei
Jing Wei
Silver I
MagicDucky
Jing Wei
Silver I
Level 107
God Stats
9W - 6L
1,685 SR
Queue Stats
97W - 98L
1,486 MMR
Solo
Anhur
Anhur
Gold III
nachcraft
Anhur
Gold III
Level 158
God Stats
1W - 0L
1,656 SR
Queue Stats
185W - 170L
1,473 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FoxyMW
Hun Batz
16
2 / 8 / 3
10,877
435
10,137
25,817
9,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Helico
Ah Muzen Cab
17
2 / 12 / 1
11,404
456
10,834
25,367
8,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
ItzMatt15
Kukulkan
20
7 / 5 / 0
13,635
545
30,741
19,398
9,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
datlosse
Khepri
16
0 / 3 / 5
10,608
424
7,815
21,901
28,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
locklamber
Artemis
17
0 / 7 / 1
10,415
417
16,419
22,268
9,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
BakasuraThanatosIzanamiBaron SamediAtlas

VS

Bans
CliodhnaMorgan Le FayAgniApolloGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Asialils
Thoth
20
5 / 1 / 10
15,479
619
19,667
13,007
6,448
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
17
2 / 1 / 15
13,732
549
8,755
36,623
34,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
FatalMango
Arachne
20
9 / 3 / 7
15,089
604
18,237
24,897
14,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
MagicDucky
Jing Wei
20
6 / 2 / 10
15,490
620
20,540
28,153
13,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
nachcraft
Anhur
20
13 / 4 / 6
17,250
690
28,502
28,711
14,001
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
83
11
Kills
35
35
Deaths
11
10
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Thoth
Asialils
Thoth
5
1
10
10
W
Athena
2
1
15
9.5
W
Arachne
FatalMango
Arachne
9
3
7
4.17
L
Hun Batz
FoxyMW
Hun Batz
2
8
3
0.44
L
Ah Muzen Cab
Helico
Ah Muzen Cab
2
12
1
0.21
L
Kukulkan
ItzMatt15
Kukulkan
7
5
0
1.4
W
Jing Wei
MagicDucky
Jing Wei
6
2
10
5.5
L
Khepri
datlosse
Khepri
0
3
5
0.83
L
Artemis
locklamber
Artemis
0
7
1
0.07
W
Anhur
nachcraft
Anhur
13
4
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,946
Damage
95,701
114,751
Taken
131,391
65,934
Mitigated
83,887
21,135
Healing
58,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Asialils
Thoth
19,667
854
0
3,034
13,007
6,448
5,070
5,329
7,678
145,841
0
W
Athena
8,755
2,836
5,053
16,247
36,623
34,819
411
10,609
24,775
36,776
0
W
Arachne
FatalMango
Arachne
18,237
11,183
0
10,341
24,897
14,655
5,005
10,304
14,593
0
152,992
L
Hun Batz
FoxyMW
Hun Batz
10,137
3,416
0
7,810
25,817
9,649
0
6,722
17,696
0
93,061
L
Ah Muzen Cab
Helico
Ah Muzen Cab
10,834
5,977
0
4,582
25,367
8,173
0
4,491
20,876
0
83,021
L
Kukulkan
ItzMatt15
Kukulkan
30,741
3,289
0
1,244
19,398
9,530
46
6,688
12,710
164,991
0
W
Jing Wei
MagicDucky
Jing Wei
20,540
15,847
0
12,763
28,153
13,964
4,967
8,819
19,334
0
155,040
L
Khepri
datlosse
Khepri
7,815
954
0
2,648
21,901
28,632
0
5,786
16,115
40,548
0
L
Artemis
locklamber
Artemis
16,419
6,412
0
4,851
22,268
9,950
1,638
4,735
17,533
0
98,510
W
Anhur
nachcraft
Anhur
28,502
18,427
0
11,493
28,711
14,001
5,335
4,708
24,003
0
130,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
77,040
738
Minions Killed
825
0
Camps Cleared
0
2,296,022
Distance Traveled
2,601,537
26
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
15,479
619
205
8
0
558,275
10
W
Athena
13,732
549
53
2
0
549,690
9
W
Arachne
15,089
604
163
7
0
561,806
6
L
Hun Batz
10,877
435
138
6
0
498,323
6
L
Ah Muzen Cab
11,404
456
133
5
0
391,156
1
L
Kukulkan
13,635
545
267
11
0
448,927
6
W
Jing Wei
15,490
620
188
8
0
493,623
3
L
Khepri
10,608
424
43
2
0
531,048
7
L
Artemis
10,415
417
157
6
0
426,568
6
W
Anhur
17,250
690
216
9
0
438,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role