Player Matchup

Anubis
Anubis
Dluku
Anubis
Level 109
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Medusa
Medusa
Insane7Ara
Medusa
Level 140
God Stats
7W - 9L
1,426 SR
Queue Stats
74W - 83L
1,530 Elo+
Party 1
Tyr
Tyr
Law_roks
Tyr
Level 76
God Stats
1W - 1L
1,800 SR
Queue Stats
67W - 69L
1,528 Elo+
Solo
Team Averages
Level 108
1,649 SR
1,519 Elo+

VS

Team Averages
Level 136
1,647 SR
1,482 Elo+
Ne Zha
Ne Zha
Mulof09
Ne Zha
Level 129
God Stats
21W - 20L
1,557 SR
Queue Stats
411W - 500L
1,411 Elo+
Solo
Yu Huang
Yu Huang
OctopusDaddy668
Yu Huang
Level 157
God Stats
23W - 19L
1,678 SR
Queue Stats
333W - 326L
1,442 Elo+
Solo
Gilgamesh
Gilgamesh
chrisisiconic
Gilgamesh
Level 123
God Stats
4W - 1L
1,705 SR
Queue Stats
62W - 63L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dluku
Anubis
12
1 / 8 / 2
8,049
671
5,066
11,488
4,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Insane7Ara
Medusa
12
2 / 9 / 0
8,363
697
6,443
12,775
4,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8
0 / 7 / 1
6,489
541
3,616
12,085
10,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Mulof09
Ne Zha
14
5 / 1 / 16
9,673
806
9,599
9,819
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
16
11 / 0 / 12
10,561
880
13,511
6,118
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gilgamesh
chrisisiconic
Gilgamesh
14
8 / 2 / 11
10,080
840
9,726
13,070
7,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
63
3
Kills
24
24
Deaths
3
3
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Anubis
Dluku
Anubis
1
8
2
0.25
L
Medusa
Insane7Ara
Medusa
2
9
0
0.22
L
0
7
1
0.07
W
Ne Zha
Mulof09
Ne Zha
5
1
16
13
W
Yu Huang
11
0
12
17
W
Gilgamesh
chrisisiconic
Gilgamesh
8
2
11
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,125
Damage
32,836
36,348
Taken
29,007
19,532
Mitigated
16,847
3,607
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Dluku
Anubis
5,066
158
0
1,102
11,488
4,554
0
4,772
6,278
21,032
0
L
Medusa
Insane7Ara
Medusa
6,443
1,533
0
263
12,775
4,801
0
3,307
8,776
0
31,976
L
3,616
448
0
2,242
12,085
10,177
0
4,843
6,694
0
6,266
W
Ne Zha
Mulof09
Ne Zha
9,599
2,294
0
1,822
9,819
6,819
1,256
2,307
7,512
0
26,560
W
Yu Huang
13,511
1,326
0
1,395
6,118
2,658
677
973
5,145
38,590
0
W
Gilgamesh
chrisisiconic
Gilgamesh
9,726
3,182
0
1,001
13,070
7,370
0
2,401
10,669
0
27,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,901
Gold Earned
30,314
107
Minions Killed
131
4
Camps Cleared
7
495,871
Distance Traveled
682,610
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,049
671
37
3
2
171,499
4
L
Medusa
8,363
697
65
5
2
170,662
5
L
Tyr
6,489
541
5
0
0
153,710
2
W
Ne Zha
9,673
806
26
2
1
233,478
2
W
Yu Huang
10,561
880
77
6
2
220,291
1
W
Gilgamesh
10,080
840
28
2
4
228,841
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role