Player Matchup

Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
ButtercupFairy
Yemoja
Level 65
God Stats
17W - 12L
1,500 SR
Queue Stats
947W - 1,070L
1,442 Elo+
Solo
Neith
Neith
LadyKnifePlay
Neith
Level 104
God Stats
6W - 5L
1,530 SR
Queue Stats
106W - 100L
1,470 Elo+
Solo
Da Ji
Da Ji
grimlyne
Da Ji
Level 47
God Stats
7W - 3L
1,387 SR
Queue Stats
43W - 64L
1,336 Elo+
Solo
Olorun
Olorun
purpleninjax2
Olorun
Level 126
God Stats
16W - 15L
1,650 SR
Queue Stats
269W - 227L
1,625 Elo+
Solo
Team Averages
Level 100
1,513 SR
1,475 Elo+

VS

Team Averages
Level 86
1,514 SR
1,437 Elo+
Xing Tian
Xing Tian
CrazyGamer6763
Xing Tian
Level 30
God Stats
11W - 16L
1,354 SR
Queue Stats
31W - 43L
1,334 Elo+
Party 1
Janus
Janus
DemetersTidbits
Janus
Level 160
God Stats
1W - 3L
1,662 SR
Queue Stats
354W - 338L
1,605 Elo+
Solo
Cernunnos
Cernunnos
ImSirTater
Cernunnos
Level 86
God Stats
3W - 4L
1,503 SR
Queue Stats
35W - 40L
1,382 Elo+
Party 1
Ymir
Ymir
LetTheBoyJay
Ymir
Level 21
God Stats
7W - 5L
1,549 SR
Queue Stats
27W - 44L
1,422 Elo+
Solo
Cupid
Cupid
xYOURE_ALL_DONEx
Cupid
Level 134
God Stats
39W - 33L
1,503 SR
Queue Stats
308W - 332L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
5 / 1 / 7
8,832
883
11,934
6,827
2,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 3
6,723
672
3,141
5,449
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
4 / 1 / 3
7,763
776
5,588
7,672
3,354
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
grimlyne
Da Ji
13
1 / 2 / 7
7,030
703
6,523
6,808
3,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
5 / 3 / 7
8,387
839
13,395
10,250
5,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CrazyGamer6763
Xing Tian
12
0 / 3 / 5
6,548
655
3,140
10,529
10,444
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
4 / 5 / 2
7,818
782
11,662
10,538
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
ImSirTater
Cernunnos
13
1 / 3 / 2
6,597
660
4,109
6,276
2,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 3
6,797
680
2,765
13,466
11,518
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 1 / 2
7,074
707
4,886
5,539
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
21
16
Kills
7
7
Deaths
16
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
7
8.5
W
1
0
3
2.5
L
Xing Tian
CrazyGamer6763
Xing Tian
0
3
5
0.83
L
4
5
2
1
L
Cernunnos
ImSirTater
Cernunnos
1
3
2
0.67
W
4
1
3
5.5
L
1
4
3
0.63
W
Da Ji
grimlyne
Da Ji
1
2
7
2.25
W
5
3
7
2.83
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,581
Damage
26,562
37,006
Taken
46,348
17,742
Mitigated
31,627
6,184
Healing
4,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
11,934
4,907
0
427
6,827
2,867
0
3,574
3,253
0
42,034
W
3,141
558
720
199
5,449
2,891
400
2,413
3,036
9,728
0
L
Xing Tian
CrazyGamer6763
Xing Tian
3,140
382
0
0
10,529
10,444
0
2,879
7,650
6,626
0
L
11,662
456
0
839
10,538
4,425
0
3,615
6,923
27,382
0
L
Cernunnos
ImSirTater
Cernunnos
4,109
1,525
0
301
6,276
2,948
0
1,467
4,809
0
14,426
W
5,588
1,743
0
955
7,672
3,354
1,823
3,007
4,665
0
20,413
L
2,765
576
0
1,550
13,466
11,518
0
5,118
8,348
13,541
0
W
Da Ji
grimlyne
Da Ji
6,523
1,787
0
24
6,808
3,385
0
3,216
3,592
0
11,044
W
13,395
7,452
268
3,591
10,250
5,245
1,351
5,357
4,893
35,840
4,333
L
4,886
1,662
498
1,664
5,539
2,292
385
1,699
3,840
0
19,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,735
Gold Earned
34,834
202
Minions Killed
127
0
Camps Cleared
0
978,330
Distance Traveled
928,742
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,832
883
80
8
0
207,623
3
W
Yemoja
6,723
672
10
1
0
185,528
0
L
Xing Tian
6,548
655
9
1
0
207,586
5
L
Janus
7,818
782
33
3
0
189,598
3
L
Cernunnos
6,597
660
19
2
0
170,295
1
W
Neith
7,763
776
43
4
0
182,716
0
L
Ymir
6,797
680
26
3
0
182,453
0
W
Da Ji
7,030
703
12
1
0
217,878
0
W
Olorun
8,387
839
57
6
0
184,585
0
L
Cupid
7,074
707
40
4
0
178,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role