Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ABOIM250
Ymir
Level 7
God Stats
7W - 5L
1,450 SR
Queue Stats
8W - 9L
1,609 Elo+
Party 1
Anubis
Anubis
noobyXD
Anubis
Level 124
God Stats
1W - 1L
1,520 SR
Queue Stats
80W - 31L
1,702 Elo+
Party 1
Team Averages
Level 97
1,490 SR
1,604 Elo+

VS

Team Averages
Level 109
1,415 SR
1,367 Elo+
Heimdallr
Heimdallr
MadsDMikkelsen
Heimdallr
Level 102
God Stats
40W - 67L
1,329 SR
Queue Stats
120W - 171L
1,354 Elo+
Solo
Da Ji
Da Ji
TooDamGood4U
Da Ji
Level 157
God Stats
1W - 6L
1,440 SR
Queue Stats
352W - 526L
1,361 Elo+
Solo
Sol
Sol
yslgyal
Sol
Level 68
God Stats
20W - 27L
1,478 SR
Queue Stats
152W - 274L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
6 / 0 / 11
11,632
727
21,572
13,353
6,733
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
15
0 / 1 / 17
11,582
724
1,499
11,389
17,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
noobyXD
Anubis
18
13 / 1 / 5
12,587
787
15,645
13,104
6,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
MadsDMikkelsen
Heimdallr
15
1 / 6 / 1
9,801
613
5,834
13,902
3,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 5 / 1
8,979
561
5,048
12,354
3,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
13
0 / 8 / 2
9,154
572
10,446
18,280
4,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
19
Kills
2
2
Deaths
19
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
0
11
11.5
W
Ymir
0
1
17
8.5
L
Heimdallr
MadsDMikkelsen
Heimdallr
1
6
1
0.25
L
1
5
1
0.3
W
Anubis
noobyXD
Anubis
13
1
5
15.5
L
Sol
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,716
Damage
21,328
37,846
Taken
44,536
31,198
Mitigated
12,388
15,612
Healing
4,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,572
4,461
0
5,351
13,353
6,733
1,333
4,831
8,522
0
66,554
W
Ymir
1,499
0
0
4,014
11,389
17,507
248
2,871
8,518
3,283
0
L
Heimdallr
MadsDMikkelsen
Heimdallr
5,834
3,475
0
0
13,902
3,854
0
6,789
7,113
0
32,352
L
5,048
1,107
0
0
12,354
3,645
0
4,331
8,023
0
16,230
W
Anubis
noobyXD
Anubis
15,645
476
0
6,247
13,104
6,958
476
2,540
10,564
58,718
0
L
Sol
10,446
2,342
23
3,984
18,280
4,889
160
6,542
11,738
35,597
2,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,801
Gold Earned
27,934
162
Minions Killed
138
7
Camps Cleared
4
905,564
Distance Traveled
749,658
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,632
727
81
5
3
304,117
6
W
Ymir
11,582
724
2
0
0
293,529
0
L
Heimdallr
9,801
613
55
3
0
241,891
2
L
Da Ji
8,979
561
18
1
2
265,110
2
W
Anubis
12,587
787
79
5
4
307,918
3
L
Sol
9,154
572
65
4
2
242,657
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role