Player Matchup

Guan Yu
Guan Yu
Diamond II
Augustanạ
Guan Yu
Diamond II
Level 61
God Stats
1W - 1L
1,840 SR
Queue Stats
82W - 68L
2,448 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Hashira-DevMo
Heimdallr
Platinum IV
Level 132
God Stats
2W - 3L
1,554 SR
Queue Stats
23W - 15L
1,946 MMR
Solo
Mercury
Mercury
Platinum II
MysteriousJ99
Mercury
Platinum II
Level 144
God Stats
8W - 4L
1,773 SR
Queue Stats
64W - 52L
1,925 MMR
Solo
Ares
Ares
Diamond I
ToweringKoala76
Ares
Diamond I
Level 69
God Stats
10W - 6L
1,786 SR
Queue Stats
717W - 715L
2,210 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
iTz iSigMa
Baron Samedi
Diamond V
Level 148
God Stats
16W - 10L
1,652 SR
Queue Stats
115W - 83L
2,330 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 111
1,721 SR
2,172 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,523 SR
2,169 MMR
Hou Yi
Hou Yi
Diamond I
HatedKurama
Hou Yi
Diamond I
Level 158
God Stats
1W - 1L
1,391 SR
Queue Stats
95W - 69L
2,533 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
LDR_COBRA
Amaterasu
Platinum IV
Level 127
God Stats
2W - 2L
1,419 SR
Queue Stats
177W - 181L
1,732 MMR
Solo
Geb
Geb
Platinum II
ShreksNut
Geb
Platinum II
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 64L
1,884 MMR
Solo
Agni
Agni
Diamond III
gymswagy
Agni
Diamond III
Level 139
God Stats
18W - 11L
1,605 SR
Queue Stats
336W - 342L
2,159 MMR
Solo
Nemesis
Nemesis
Diamond I
lovedpapii
Nemesis
Diamond I
Level 92
God Stats
4W - 1L
1,701 SR
Queue Stats
91W - 67L
2,535 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Augustanạ
Guan Yu
19
2 / 3 / 3
12,202
488
17,411
25,997
36,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
Hashira-DevMo
Heimdallr
16
1 / 5 / 2
10,448
418
4,736
17,720
7,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
18
1 / 6 / 3
10,884
435
8,845
26,215
11,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
8,535
341
2,164
12,485
9,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
iTz iSigMa
Baron Samedi
18
4 / 7 / 2
11,934
477
16,866
21,465
11,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
CliodhnaBastetKali

VS

Bans
IzanamiJing WeiBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
11 / 1 / 5
16,624
665
24,434
18,220
9,166
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Amaterasu
LDR_COBRA
Amaterasu
20
0 / 2 / 7
14,234
569
12,370
24,157
17,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
2 / 1 / 17
13,659
546
7,902
24,099
39,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
19
3 / 3 / 10
13,331
533
13,552
12,803
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
lovedpapii
Nemesis
20
8 / 2 / 2
14,957
598
16,261
24,066
12,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
24
24
Deaths
9
11
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Augustanạ
Guan Yu
2
3
3
1.17
L
Heimdallr
Hashira-DevMo
Heimdallr
1
5
2
0.4
W
Hou Yi
11
1
5
13.5
W
Amaterasu
LDR_COBRA
Amaterasu
0
2
7
1.75
L
Mercury
1
6
3
0.42
W
2
1
17
10.5
L
1
3
1
0.5
W
Agni
3
3
10
2.67
L
Baron Samedi
iTz iSigMa
Baron Samedi
4
7
2
0.71
W
Nemesis
lovedpapii
Nemesis
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,022
Damage
74,519
103,882
Taken
103,345
76,710
Mitigated
85,538
21,080
Healing
45,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Augustanạ
Guan Yu
17,411
4,003
512
5,843
25,997
36,243
0
5,867
20,130
0
104,012
L
Heimdallr
Hashira-DevMo
Heimdallr
4,736
1,553
0
1,954
17,720
7,603
43
3,797
13,923
0
75,878
W
Hou Yi
24,434
16,077
0
9,330
18,220
9,166
10,273
1,754
15,452
0
171,338
W
Amaterasu
LDR_COBRA
Amaterasu
12,370
6,025
0
15,643
24,157
17,699
1,998
2,545
21,612
0
116,882
L
Mercury
8,845
5,634
0
4,627
26,215
11,558
0
4,200
22,015
0
103,368
W
7,902
1,486
674
7,525
24,099
39,579
873
8,630
15,469
31,490
0
L
2,164
180
0
1,164
12,485
9,367
456
912
11,573
31,702
0
W
Agni
13,552
1,122
304
4,308
12,803
6,305
3,806
5,647
7,156
110,716
0
L
Baron Samedi
iTz iSigMa
Baron Samedi
16,866
2,225
1,556
5,424
21,465
11,939
0
6,678
14,787
109,011
0
W
Nemesis
lovedpapii
Nemesis
16,261
10,201
0
7,917
24,066
12,789
1,925
4,069
19,997
0
181,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,003
Gold Earned
72,805
628
Minions Killed
782
0
Camps Cleared
0
2,106,628
Distance Traveled
2,530,308
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,202
488
159
6
0
487,731
2
L
Heimdallr
10,448
418
98
4
0
433,795
4
W
Hou Yi
16,624
665
222
9
0
475,137
1
W
Amaterasu
14,234
569
198
8
0
525,183
15
L
Mercury
10,884
435
162
6
0
531,415
4
W
Geb
13,659
546
24
1
0
492,444
7
L
Ares
8,535
341
29
1
0
273,072
0
W
Agni
13,331
533
163
7
0
443,931
3
L
Baron Samedi
11,934
477
180
7
0
380,615
10
W
Nemesis
14,957
598
175
7
0
593,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role