Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
IrahX
Rama
Level 93
God Stats
10W - 6L
1,709 SR
Queue Stats
46W - 38L
1,538 Elo+
Party 1
Nu Wa
Nu Wa
LEPSAR
Nu Wa
Level 66
God Stats
3W - 4L
1,155 SR
Queue Stats
21W - 31L
1,335 Elo+
Solo
Nemesis
Nemesis
PrinceSky
Nemesis
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
bbxen3rgie
Kukulkan
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 46L
1,576 Elo+
Party 1
Team Averages
Level 86
1,473 SR
1,490 Elo+

VS

Team Averages
Level 88
1,453 SR
1,471 Elo+
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Driehoekje
Danzaburou
Level 92
God Stats
22W - 21L
1,465 SR
Queue Stats
35W - 26L
1,473 Elo+
Solo
Vulcan
Vulcan
Filozofpl
Vulcan
Level 62
God Stats
0W - 2L
1,288 SR
Queue Stats
75W - 69L
1,428 Elo+
Solo
Tyr
Tyr
dragonky
Tyr
Level 87
God Stats
1W - 1L
1,514 SR
Queue Stats
93W - 73L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
3 / 0 / 9
8,059
504
6,349
5,304
5,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rama
IrahX
Rama
16
8 / 3 / 4
9,841
615
13,901
12,089
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
LEPSAR
Nu Wa
14
1 / 0 / 5
7,700
481
5,812
3,432
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
PrinceSky
Nemesis
12
1 / 1 / 8
7,677
480
4,127
10,503
3,925
Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
bbxen3rgie
Kukulkan
15
5 / 0 / 0
9,202
575
9,623
7,590
2,829
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 0 / 1
7,503
469
4,415
14,567
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
 
Anubis
12
0 / 4 / 0
7,254
453
4,894
11,495
5,814
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Driehoekje
Danzaburou
14
3 / 3 / 1
8,821
551
4,259
10,363
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vulcan
Filozofpl
Vulcan
12
0 / 4 / 0
6,990
437
2,485
6,696
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 7 / 2
6,863
429
2,711
17,068
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
18
Kills
4
4
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
9
7.5
L
Achilles
 
Achilles
0
0
1
0.5
L
Anubis
 
Anubis
0
4
0
0
L
Danzaburou
Driehoekje
Danzaburou
3
3
1
1.17
L
Vulcan
Filozofpl
Vulcan
0
4
0
0
W
Rama
IrahX
Rama
8
3
4
3.33
W
Nu Wa
LEPSAR
Nu Wa
1
0
5
3.5
W
Nemesis
PrinceSky
Nemesis
1
1
8
5
W
Kukulkan
bbxen3rgie
Kukulkan
5
0
0
5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,812
Damage
18,764
38,918
Taken
60,189
18,418
Mitigated
32,989
16,652
Healing
16,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,349
1,208
428
2,107
5,304
5,795
368
764
4,540
16,381
0
L
Achilles
 
Achilles
4,415
1,261
0
6,178
14,567
6,577
0
4,505
10,062
0
54,417
L
Anubis
 
Anubis
4,894
184
0
3,727
11,495
5,814
0
7,223
4,272
43,857
0
L
Danzaburou
Driehoekje
Danzaburou
4,259
1,984
0
3,601
10,363
4,419
1,300
1,832
8,531
0
58,222
L
Vulcan
Filozofpl
Vulcan
2,485
556
0
360
6,696
2,461
81
2,136
4,560
52,760
0
W
Rama
IrahX
Rama
13,901
10,967
0
6,294
12,089
4,614
1,412
874
11,215
0
81,744
W
Nu Wa
LEPSAR
Nu Wa
5,812
909
0
250
3,432
1,255
406
978
2,454
59,302
0
W
Nemesis
PrinceSky
Nemesis
4,127
1,478
0
3,260
10,503
3,925
0
663
9,840
0
47,331
W
Kukulkan
bbxen3rgie
Kukulkan
9,623
1,823
0
4,313
7,590
2,829
1,014
4,100
3,490
65,100
0
L
2,711
299
0
2,472
17,068
13,718
0
6,088
10,980
0
36,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,479
Gold Earned
37,431
419
Minions Killed
422
0
Camps Cleared
0
1,472,284
Distance Traveled
1,306,798
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,059
504
21
1
0
305,567
1
L
Achilles
7,503
469
105
7
0
325,201
5
L
Anubis
7,254
453
80
5
0
231,138
4
L
Danzaburou
8,821
551
102
6
0
258,078
2
L
Vulcan
6,990
437
84
5
0
243,517
0
W
Rama
9,841
615
119
7
0
267,026
2
W
Nu Wa
7,700
481
78
5
0
282,652
1
W
Nemesis
7,677
480
75
5
0
333,735
5
W
Kukulkan
9,202
575
126
8
0
283,304
3
L
Tyr
6,863
429
51
3
0
248,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role