Player Matchup

Baron Samedi
Baron Samedi
DarkFred74
Baron Samedi
Level 64
God Stats
3W - 2L
1,784 SR
Queue Stats
363W - 367L
1,421 Elo+
Solo
Discordia
Discordia
Henbrie
Discordia
Level 109
God Stats
1W - 2L
1,472 SR
Queue Stats
104W - 119L
1,415 Elo+
Solo
King Arthur
King Arthur
KILLERBOSSg661
King Arthur
Level 62
God Stats
1W - 1L
1,327 SR
Queue Stats
64W - 55L
1,350 Elo+
Solo
Hera
Hera
MordBjorn
Hera
Level 69
God Stats
1W - 4L
1,271 SR
Queue Stats
271W - 287L
1,420 Elo+
Solo
Hades
Hades
hale_misprint
Hades
Level 95
God Stats
5W - 5L
1,535 SR
Queue Stats
257W - 271L
1,399 Elo+
Solo
Team Averages
Level 80
1,478 SR
1,401 Elo+

VS

Team Averages
Level 76
1,419 SR
1,276 Elo+
Cupid
Cupid
AnZorria
Cupid
Level 50
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 38L
1,145 Elo+
Solo
Anubis
Anubis
Nils-Linda
Anubis
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 67L
1,419 Elo+
Solo
Artemis
Artemis
OddLookinFella69
Artemis
Level 133
God Stats
4W - 5L
1,094 SR
Queue Stats
342W - 371L
1,381 Elo+
Solo
Geb
Geb
SeverityIsSad
Geb
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,300 Elo+
Solo
Ullr
Ullr
luckyluca412
Ullr
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkFred74
Baron Samedi
20
4 / 6 / 21
12,000
706
20,794
22,352
22,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Discordia
Henbrie
Discordia
20
9 / 4 / 12
13,123
772
26,006
16,318
9,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
KILLERBOSSg661
King Arthur
18
3 / 8 / 19
11,436
673
12,437
35,974
28,040
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Hera
20
8 / 9 / 12
13,271
781
29,694
19,162
8,840
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
7 / 6 / 3
10,182
599
10,408
15,320
10,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
AnZorria
Cupid
20
11 / 3 / 18
14,847
873
26,963
18,909
8,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Anubis
Nils-Linda
Anubis
18
4 / 8 / 14
11,667
686
13,461
19,758
10,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 9 / 12
12,397
729
23,392
23,177
10,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 21
14,227
837
16,585
31,108
43,016
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
8 / 6 / 12
12,249
721
13,919
23,973
10,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
110
31
Kills
33
33
Deaths
31
67
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Cupid
AnZorria
Cupid
11
3
18
6.67
L
Baron Samedi
DarkFred74
Baron Samedi
4
6
21
2.42
L
Discordia
Henbrie
Discordia
9
4
12
3.75
L
King Arthur
KILLERBOSSg661
King Arthur
3
8
19
1.56
L
Hera
8
9
12
1.56
W
Anubis
Nils-Linda
Anubis
4
8
14
1.38
W
6
9
12
1.33
W
4
5
21
2.9
L
7
6
3
1.42
W
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,339
Damage
94,320
109,126
Taken
116,925
79,006
Mitigated
83,004
37,669
Healing
46,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
AnZorria
Cupid
26,963
13,182
4,119
8,373
18,909
8,744
2,493
15,497
3,412
0
71,467
L
Baron Samedi
DarkFred74
Baron Samedi
20,794
2,034
7,064
6,872
22,352
22,256
531
7,678
14,674
29,963
0
L
Discordia
Henbrie
Discordia
26,006
2,231
817
3,825
16,318
9,322
1,118
4,420
11,898
55,294
0
L
King Arthur
KILLERBOSSg661
King Arthur
12,437
2,388
1,399
9,145
35,974
28,040
409
7,563
28,411
0
24,873
L
Hera
29,694
8,377
1,921
2,436
19,162
8,840
456
6,158
13,004
46,501
0
W
Anubis
Nils-Linda
Anubis
13,461
649
1,891
4,732
19,758
10,445
364
15,910
3,848
29,812
0
W
23,392
14,530
1,926
6,018
23,177
10,129
2,868
18,858
4,319
0
35,226
W
16,585
2,330
3,304
8,712
31,108
43,016
452
17,864
13,244
32,226
0
L
10,408
368
1,027
3,163
15,320
10,548
165
4,227
11,093
15,992
0
W
13,919
8,060
993
6,543
23,973
10,670
2,204
18,773
5,200
0
26,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,012
Gold Earned
65,387
160
Minions Killed
186
0
Camps Cleared
0
1,273,731
Distance Traveled
1,428,217
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,847
873
80
5
0
332,795
0
L
Baron Samedi
12,000
706
21
1
0
277,452
0
L
Discordia
13,123
772
67
4
0
272,857
0
L
King Arthur
11,436
673
15
1
0
286,693
3
L
Hera
13,271
781
44
3
0
275,623
0
W
Anubis
11,667
686
32
2
0
240,108
0
W
Artemis
12,397
729
23
1
0
254,342
0
W
Geb
14,227
837
23
1
0
313,179
0
L
Hades
10,182
599
13
1
0
161,106
3
W
Ullr
12,249
721
28
2
0
287,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role