Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PNZ58
Heimdallr
Level 87
God Stats
2W - 1L
1,759 SR
Queue Stats
184W - 205L
1,441 Elo+
Solo
Raijin
Raijin
bibou57-franckle
Raijin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,434 Elo+
Solo
Medusa
Medusa
overtyped
Medusa
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,340 Elo+
Solo
Team Averages
Level 84
1,552 SR
1,443 Elo+

VS

Team Averages
Level 91
1,465 SR
1,403 Elo+
Thoth
Thoth
I Am Loki Doki
Thoth
Level 160
God Stats
7W - 8L
1,398 SR
Queue Stats
450W - 491L
1,401 Elo+
Solo
Hercules
Hercules
I_AMHE3IA_I
Hercules
Level 90
God Stats
13W - 10L
1,570 SR
Queue Stats
566W - 586L
1,405 Elo+
Solo
Merlin
Merlin
Noozpick
Merlin
Level 149
God Stats
3W - 8L
1,360 SR
Queue Stats
335W - 348L
1,358 Elo+
Solo
Apollo
Apollo
PYIUS
Apollo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 1
Cerberus
Cerberus
RuinBool
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
4 / 7 / 7
11,529
641
17,295
20,626
8,805
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bastet
 
Bastet
19
2 / 5 / 13
11,282
627
9,383
15,761
7,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
PNZ58
Heimdallr
19
2 / 10 / 11
11,789
655
24,016
23,634
11,235
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 7 / 11
10,681
593
13,137
17,006
9,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
overtyped
Medusa
20
10 / 4 / 2
12,644
702
22,300
17,359
8,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 15
13,216
734
28,872
16,914
9,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
I_AMHE3IA_I
Hercules
20
5 / 2 / 11
13,139
730
10,412
28,848
37,873
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Noozpick
Merlin
20
5 / 2 / 18
13,981
777
23,713
16,960
12,566
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
PYIUS
Apollo
18
6 / 8 / 15
12,343
686
12,158
20,174
11,910
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
RuinBool
Cerberus
20
7 / 5 / 20
14,061
781
12,019
30,040
62,200
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
112
21
Kills
33
33
Deaths
21
44
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
4
7
7
1.07
L
Bastet
 
Bastet
2
5
13
1.7
W
10
4
15
4.38
W
Hercules
I_AMHE3IA_I
Hercules
5
2
11
5.25
W
Merlin
Noozpick
Merlin
5
2
18
7
L
Heimdallr
PNZ58
Heimdallr
2
10
11
0.75
W
Apollo
PYIUS
Apollo
6
8
15
1.69
W
Cerberus
RuinBool
Cerberus
7
5
20
3.4
L
3
7
11
1.21
L
Medusa
overtyped
Medusa
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,131
Damage
87,174
94,386
Taken
112,936
45,390
Mitigated
133,780
25,846
Healing
36,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
17,295
1,533
1,590
4,313
20,626
8,805
0
13,774
6,852
0
33,975
L
Bastet
 
Bastet
9,383
3,026
1,289
1,900
15,761
7,100
0
10,625
5,136
0
15,630
W
28,872
427
836
3,264
16,914
9,231
3,911
908
16,006
40,520
0
W
Hercules
I_AMHE3IA_I
Hercules
10,412
1,256
2,202
12,799
28,848
37,873
465
3,353
25,495
0
24,404
W
Merlin
Noozpick
Merlin
23,713
1,116
1,039
2,279
16,960
12,566
2,630
1,747
15,213
70,866
0
L
Heimdallr
PNZ58
Heimdallr
24,016
9,125
1,197
4,128
23,634
11,235
0
16,276
7,358
0
46,213
W
Apollo
PYIUS
Apollo
12,158
9,592
548
1,716
20,174
11,910
803
3,220
16,954
0
26,274
W
Cerberus
RuinBool
Cerberus
12,019
530
2,373
9,201
30,040
62,200
108
3,909
26,131
22,606
0
L
13,137
2,136
1,080
2,334
17,006
9,901
0
12,836
4,170
23,469
0
L
Medusa
overtyped
Medusa
22,300
9,247
3,101
4,914
17,359
8,349
0
11,093
6,266
0
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,925
Gold Earned
66,740
177
Minions Killed
228
0
Camps Cleared
0
1,478,000
Distance Traveled
1,681,443
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,529
641
42
2
0
292,155
0
L
Bastet
11,282
627
16
1
0
309,048
1
W
Thoth
13,216
734
23
1
0
351,982
0
W
Hercules
13,139
730
22
1
0
350,682
1
W
Merlin
13,981
777
102
6
0
353,257
0
L
Heimdallr
11,789
655
48
3
0
263,205
0
W
Apollo
12,343
686
45
3
0
289,776
0
W
Cerberus
14,061
781
36
2
0
335,746
0
L
Raijin
10,681
593
24
1
0
254,309
2
L
Medusa
12,644
702
47
3
0
359,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role