Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Greydan
Kukulkan
Level 104
God Stats
81W - 83L
1,490 SR
Queue Stats
132W - 160L
1,528 Elo+
Party 1
King Arthur
King Arthur
HousepetsFan
King Arthur
Level 104
God Stats
158W - 124L
1,695 SR
Queue Stats
291W - 299L
1,566 Elo+
Solo
Nemesis
Nemesis
Torno27
Nemesis
Level 115
God Stats
2W - 0L
1,732 SR
Queue Stats
213W - 252L
1,490 Elo+
Solo
Ares
Ares
cryptofice
Ares
Level 89
God Stats
21W - 17L
1,515 SR
Queue Stats
230W - 250L
1,562 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,529 Elo+

VS

Team Averages
Level 95
1,498 SR
1,495 Elo+
Ullr
Ullr
IlyBenjamin
Ullr
Level 65
God Stats
0W - 1L
1,930 SR
Queue Stats
5W - 3L
1,750 Elo+
Solo
Bellona
Bellona
RASTA2K
Bellona
Level 119
God Stats
24W - 28L
1,382 SR
Queue Stats
330W - 365L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
RulingPeak446
Baba Yaga
Level 83
God Stats
0W - 5L
1,500 SR
Queue Stats
89W - 81L
1,474 Elo+
Solo
Chaac
Chaac
U_wot_m8xD
Chaac
Level 87
God Stats
0W - 2L
1,252 SR
Queue Stats
0W - 5L
1,110 Elo+
Solo
Tiamat
Tiamat
exo-player29
Tiamat
Level 123
God Stats
8W - 8L
1,426 SR
Queue Stats
480W - 492L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
4 / 2 / 10
10,693
1,188
16,298
8,438
4,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Greydan
Kukulkan
16
2 / 1 / 11
10,458
1,162
14,265
6,319
3,346
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
HousepetsFan
King Arthur
16
6 / 0 / 7
10,949
1,217
21,921
14,440
20,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nemesis
Torno27
Nemesis
15
3 / 1 / 4
9,628
1,070
14,163
15,139
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
0 / 1 / 7
9,829
1,092
3,701
11,805
10,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

294

VS

Team 2 Tickets

189

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 4
8,767
974
9,706
11,094
5,165
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
RASTA2K
Bellona
15
3 / 5 / 2
10,597
1,177
14,339
20,070
18,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
RulingPeak446
Baba Yaga
15
1 / 2 / 2
9,158
1,018
7,930
11,655
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
15
0 / 1 / 2
9,084
1,009
7,706
14,640
13,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
15
1 / 5 / 3
9,463
1,051
13,007
17,569
11,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
15
Kills
5
5
Deaths
15
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
4
2
10
4.5
W
Kukulkan
Greydan
Kukulkan
2
1
11
7.5
W
King Arthur
HousepetsFan
King Arthur
6
0
7
9.5
L
0
2
4
1
L
Bellona
RASTA2K
Bellona
3
5
2
0.8
L
Baba Yaga
RulingPeak446
Baba Yaga
1
2
2
1
W
Nemesis
Torno27
Nemesis
3
1
4
5
L
Chaac
0
1
2
1
W
0
1
7
3.5
L
Tiamat
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,348
Damage
52,688
56,141
Taken
75,028
46,679
Mitigated
55,794
8,978
Healing
11,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
16,298
7,571
0
1,301
8,438
4,545
0
2,059
6,233
0
28,347
W
Kukulkan
Greydan
Kukulkan
14,265
534
0
0
6,319
3,346
0
2,234
3,849
43,268
0
W
King Arthur
HousepetsFan
King Arthur
21,921
1,518
0
842
14,440
20,081
0
5,272
8,547
107
36,233
L
9,706
4,854
0
18
11,094
5,165
0
2,106
8,884
0
15,618
L
Bellona
RASTA2K
Bellona
14,339
5,530
179
4,001
20,070
18,428
0
4,783
14,966
0
22,006
L
Baba Yaga
RulingPeak446
Baba Yaga
7,930
1,252
0
1,846
11,655
6,722
0
5,518
5,980
15,821
0
W
Nemesis
Torno27
Nemesis
14,163
7,990
0
3,204
15,139
7,894
0
5,538
9,357
0
20,864
L
Chaac
7,706
1,338
0
3,882
14,640
13,679
0
2,913
11,503
0
33,907
W
3,701
134
2,157
1,474
11,805
10,813
0
4,790
6,626
15,916
0
L
Tiamat
13,007
1,330
0
1,757
17,569
11,800
0
2,753
14,581
37,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,557
Gold Earned
47,069
178
Minions Killed
175
4
Camps Cleared
7
961,337
Distance Traveled
998,976
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,693
1,188
34
4
2
172,727
0
W
Kukulkan
10,458
1,162
90
10
1
191,230
0
W
King Arthur
10,949
1,217
11
1
0
226,413
1
L
Ullr
8,767
974
20
2
1
179,241
0
L
Bellona
10,597
1,177
12
1
2
255,167
0
L
Baba Yaga
9,158
1,018
23
3
0
177,464
0
W
Nemesis
9,628
1,070
22
2
0
198,592
0
L
Chaac
9,084
1,009
58
6
2
207,446
0
W
Ares
9,829
1,092
21
2
1
172,375
0
L
Tiamat
9,463
1,051
62
7
2
179,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role