Player Matchup

Awilix
Awilix
CrypticMeow
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Hellsing6670
Ares
Level 89
God Stats
1W - 1L
1,865 SR
Queue Stats
20W - 26L
1,267 Elo+
Party 1
Hachiman
Hachiman
Lord_Zephyrus
Hachiman
Level 110
God Stats
1W - 2L
1,789 SR
Queue Stats
101W - 110L
1,488 Elo+
Solo
Jing Wei
Jing Wei
Oraborus
Jing Wei
Level 158
God Stats
1W - 1L
1,767 SR
Queue Stats
38W - 49L
1,459 Elo+
Solo
Artio
Artio
akmcbeasty907
Artio
Level 106
God Stats
0W - 1L
1,346 SR
Queue Stats
27W - 28L
1,367 Elo+
Party 1
Team Averages
Level 96
1,653 SR
1,416 Elo+

VS

Team Averages
Level 108
1,398 SR
1,459 Elo+
Persephone
Persephone
CONUNDRUM216
Persephone
Level 144
God Stats
4W - 2L
1,423 SR
Queue Stats
415W - 438L
1,435 Elo+
Solo
Merlin
Merlin
JazzyXYZ
Merlin
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
335W - 333L
1,534 Elo+
Solo
Ravana
Ravana
iiiiiits Wardo
Ravana
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
178W - 189L
1,381 Elo+
Solo
King Arthur
King Arthur
macgregor96
King Arthur
Level 129
God Stats
3W - 5L
1,296 SR
Queue Stats
273W - 254L
1,615 Elo+
Solo
Charybdis
Charybdis
sergio0229859
Charybdis
Level 29
God Stats
2W - 1L
1,269 SR
Queue Stats
24W - 47L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
4 / 10 / 11
11,710
586
16,178
24,853
17,484
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 11 / 9
11,541
577
10,476
35,882
53,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
Lord_Zephyrus
Hachiman
20
4 / 7 / 10
12,439
622
21,464
24,808
13,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Oraborus
Jing Wei
19
5 / 9 / 3
11,836
592
19,135
25,645
14,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
4 / 5 / 15
13,244
662
20,008
51,621
72,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CONUNDRUM216
Persephone
19
3 / 7 / 19
13,207
660
24,430
17,977
8,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
JazzyXYZ
Merlin
20
21 / 1 / 17
18,315
916
52,715
10,279
6,696
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 23
13,358
668
14,430
20,377
13,767
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
macgregor96
King Arthur
20
5 / 3 / 27
13,555
678
25,020
45,550
46,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
sergio0229859
Charybdis
20
9 / 5 / 17
14,093
705
23,320
19,894
10,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
145
20
Kills
42
42
Deaths
22
48
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Persephone
CONUNDRUM216
Persephone
3
7
19
1.79
L
Awilix
4
10
11
0.95
L
3
11
9
0.68
W
Merlin
JazzyXYZ
Merlin
21
1
17
29.5
L
Hachiman
Lord_Zephyrus
Hachiman
4
7
10
1.29
L
Jing Wei
Oraborus
Jing Wei
5
9
3
0.72
L
4
5
15
2.3
W
4
6
23
2.58
W
King Arthur
macgregor96
King Arthur
5
3
27
6.17
W
Charybdis
sergio0229859
Charybdis
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,261
Damage
139,915
162,809
Taken
114,077
171,008
Mitigated
86,533
54,122
Healing
45,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
CONUNDRUM216
Persephone
24,430
1,821
2,404
4,709
17,977
8,811
352
6,164
11,806
43,491
0
L
Awilix
16,178
4,949
274
1,538
24,853
17,484
0
12,969
11,884
0
25,117
L
10,476
694
532
984
35,882
53,490
283
13,668
22,214
20,029
0
W
Merlin
JazzyXYZ
Merlin
52,715
2,766
1,078
1,226
10,279
6,696
2,034
1,894
8,385
102,018
0
L
Hachiman
Lord_Zephyrus
Hachiman
21,464
10,132
1,022
5,620
24,808
13,669
90
15,312
9,496
0
52,611
L
Jing Wei
Oraborus
Jing Wei
19,135
9,240
2,467
4,263
25,645
14,092
567
14,654
10,991
0
43,597
L
20,008
2,461
10,458
26,964
51,621
72,273
217
20,542
31,079
38,300
0
W
14,430
2,730
2,326
3,409
20,377
13,767
1,398
5,089
15,288
0
29,983
W
King Arthur
macgregor96
King Arthur
25,020
2,566
1,823
19,684
45,550
46,412
160
9,610
35,940
0
36,282
W
Charybdis
sergio0229859
Charybdis
23,320
11,040
2,890
5,853
19,894
10,847
3,100
7,724
12,170
0
41,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,770
Gold Earned
72,528
180
Minions Killed
215
0
Camps Cleared
0
1,623,191
Distance Traveled
1,886,604
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,207
660
40
2
0
356,924
0
L
Awilix
11,710
586
25
1
0
347,253
0
L
Ares
11,541
577
21
1
0
289,199
0
W
Merlin
18,315
916
99
5
0
395,819
2
L
Hachiman
12,439
622
48
2
0
283,611
0
L
Jing Wei
11,836
592
56
3
0
340,568
0
L
Artio
13,244
662
30
2
0
362,560
0
W
Ravana
13,358
668
33
2
0
404,866
0
W
King Arthur
13,555
678
14
1
0
408,749
0
W
Charybdis
14,093
705
29
1
0
320,246
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role