Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
PYIUS
Bacchus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 1
Ymir
Ymir
RuinBool
Ymir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,474 Elo+
Party 1
Baba Yaga
Baba Yaga
addx05
Baba Yaga
Level 145
God Stats
5W - 6L
1,582 SR
Queue Stats
376W - 387L
1,394 Elo+
Solo
Tiamat
Tiamat
lichstefan
Tiamat
Level 123
God Stats
6W - 13L
1,352 SR
Queue Stats
294W - 302L
1,511 Elo+
Solo
Team Averages
Level 86
1,487 SR
1,471 Elo+

VS

Team Averages
Level 111
1,475 SR
1,472 Elo+
Khepri
Khepri
 
Khepri
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Axelrouge
Ah Muzen Cab
Level 67
God Stats
1W - 2L
1,196 SR
Queue Stats
94W - 87L
1,442 Elo+
Solo
Chaac
Chaac
SiemaTuWiadro
Chaac
Level 107
God Stats
6W - 9L
1,264 SR
Queue Stats
556W - 541L
1,492 Elo+
Solo
Zeus
Zeus
jumox77
Zeus
Level 156
God Stats
17W - 10L
1,655 SR
Queue Stats
882W - 867L
1,530 Elo+
Solo
Janus
Janus
x2High2Skillx
Janus
Level 83
God Stats
5W - 6L
1,759 SR
Queue Stats
649W - 666L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
2 / 6 / 4
7,963
796
8,877
12,493
8,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bacchus
PYIUS
Bacchus
13
2 / 5 / 4
7,764
776
5,467
15,821
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
12
0 / 5 / 3
7,147
715
3,229
15,720
18,101
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
addx05
Baba Yaga
16
3 / 2 / 5
8,441
844
9,956
7,877
3,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
lichstefan
Tiamat
13
3 / 5 / 5
7,865
787
9,379
12,073
6,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 3 / 14
8,663
866
5,266
15,403
13,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Axelrouge
Ah Muzen Cab
17
3 / 0 / 16
9,086
909
10,960
4,494
2,661
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
5 / 2 / 10
9,160
916
12,060
15,689
17,684
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Zeus
jumox77
Zeus
16
8 / 2 / 10
9,643
964
22,377
5,417
2,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 3 / 12
8,248
825
7,621
6,689
3,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
85
10
Kills
23
23
Deaths
10
21
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
6
4
0.67
W
Khepri
 
Khepri
3
3
14
3.33
W
Ah Muzen Cab
Axelrouge
Ah Muzen Cab
3
0
16
11
L
Bacchus
PYIUS
Bacchus
2
5
4
0.8
L
Ymir
0
5
3
0.3
W
5
2
10
5
L
Baba Yaga
addx05
Baba Yaga
3
2
5
2.75
W
Zeus
jumox77
Zeus
8
2
10
6.5
L
Tiamat
lichstefan
Tiamat
3
5
5
1.1
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,908
Damage
58,284
63,984
Taken
47,692
58,905
Mitigated
40,707
15,610
Healing
20,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
8,877
2,894
1,162
1,879
12,493
8,558
0
5,620
6,873
0
10,161
W
Khepri
 
Khepri
5,266
286
500
6,203
15,403
13,813
28
8,063
7,208
9,613
0
W
Ah Muzen Cab
Axelrouge
Ah Muzen Cab
10,960
2,188
0
2,225
4,494
2,661
334
3,407
1,054
0
24,775
L
Bacchus
PYIUS
Bacchus
5,467
536
770
1,808
15,821
21,914
0
8,857
6,964
10,511
0
L
Ymir
3,229
168
613
1,131
15,720
18,101
0
9,218
6,502
7,054
0
W
12,060
2,387
538
7,727
15,689
17,684
299
7,086
8,443
0
25,004
L
Baba Yaga
addx05
Baba Yaga
9,956
634
975
2,591
7,877
3,812
0
4,524
3,353
30,342
0
W
Zeus
jumox77
Zeus
22,377
2,565
303
692
5,417
2,870
377
3,692
1,655
32,735
0
L
Tiamat
lichstefan
Tiamat
9,379
983
1,188
3,493
12,073
6,520
0
7,045
5,028
16,705
0
W
7,621
713
941
1,488
6,689
3,679
385
5,783
868
12,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,180
Gold Earned
44,800
87
Minions Killed
109
0
Camps Cleared
0
912,255
Distance Traveled
1,062,010
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,963
796
2
0
0
185,647
0
W
Khepri
8,663
866
3
0
0
202,371
1
W
Ah Muzen Cab
9,086
909
44
4
0
243,877
1
L
Bacchus
7,764
776
8
1
0
181,993
0
L
Ymir
7,147
715
9
1
0
166,006
2
W
Chaac
9,160
916
26
3
0
223,165
2
L
Baba Yaga
8,441
844
51
5
0
209,461
2
W
Zeus
9,643
964
23
2
0
198,138
2
L
Tiamat
7,865
787
17
2
0
169,148
0
W
Janus
8,248
825
13
1
0
194,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role