Player Matchup

Medusa
Medusa
FATALMISTAKE777
Medusa
Level 160
God Stats
31W - 23L
1,499 SR
Queue Stats
1,642W - 1,155L
1,592 Elo+
Party 1
Vulcan
Vulcan
Finecky
Vulcan
Level 160
God Stats
280W - 150L
1,688 SR
Queue Stats
1,597W - 1,002L
1,559 Elo+
Party 1
Bacchus
Bacchus
PurpleNumbers
Bacchus
Level 160
God Stats
1W - 0L
1,789 SR
Queue Stats
333W - 333L
1,592 Elo+
Party 1
Team Averages
Level 160
1,659 SR
1,581 Elo+

VS

Team Averages
Level 106
1,418 SR
1,448 Elo+
Ymir
Ymir
APollaPower
Ymir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,525 Elo+
Solo
Merlin
Merlin
Ennoq
Merlin
Level 136
God Stats
2W - 10L
1,308 SR
Queue Stats
202W - 278L
1,396 Elo+
Solo
Medusa
Medusa
Ragnar_Marcaida
Medusa
Level 78
God Stats
92W - 135L
1,446 SR
Queue Stats
314W - 396L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 5
9,264
713
6,109
11,920
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Finecky
Vulcan
14
3 / 4 / 4
9,423
725
15,367
10,354
3,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
14
4 / 1 / 4
9,476
729
9,621
12,302
9,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 4
8,419
648
5,888
15,144
14,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Ennoq
Merlin
13
1 / 2 / 3
8,258
635
8,931
9,349
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 3 / 1
8,342
642
8,771
11,565
4,359
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
8
Kills
4
6
Deaths
8
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Merlin
Ennoq
Merlin
1
2
3
1.25
W
1
1
5
3.5
W
Vulcan
Finecky
Vulcan
3
4
4
1.25
W
Bacchus
4
1
4
6
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,097
Damage
23,590
34,576
Taken
36,058
17,623
Mitigated
22,508
3,481
Healing
6,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,888
1,072
0
1,147
15,144
14,510
0
9,120
6,024
12,797
0
L
Merlin
Ennoq
Merlin
8,931
425
0
3,067
9,349
3,639
0
7,801
1,548
42,540
0
W
6,109
2,637
0
340
11,920
4,397
2,073
6,035
5,885
0
45,169
W
Vulcan
Finecky
Vulcan
15,367
8,641
0
715
10,354
3,783
444
5,865
4,489
38,748
0
W
Bacchus
9,621
969
0
2,426
12,302
9,443
40
3,635
8,667
15,076
0
L
8,771
2,466
0
2,054
11,565
4,359
0
8,540
3,025
0
33,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,163
Gold Earned
25,019
145
Minions Killed
137
8
Camps Cleared
4
780,334
Distance Traveled
697,693
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,419
648
10
1
2
248,853
6
L
Merlin
8,258
635
78
6
2
217,698
3
W
Medusa
9,264
713
71
5
5
269,077
1
W
Vulcan
9,423
725
58
4
2
250,539
0
W
Bacchus
9,476
729
16
1
1
260,718
2
L
Medusa
8,342
642
49
4
0
231,142
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role