Player Matchup

Ymir
Ymir
AMP2625
Ymir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 12L
1,214 Elo+
Party 1
Artemis
Artemis
Jstocks69
Artemis
Level 79
God Stats
27W - 21L
1,538 SR
Queue Stats
403W - 435L
1,435 Elo+
Solo
Neith
Neith
TalconSewell
Neith
Level 43
God Stats
0W - 3L
1,330 SR
Queue Stats
1W - 8L
1,214 Elo+
Party 1
Ao Kuang
Ao Kuang
facesmoosher
Ao Kuang
Level 89
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 8L
1,214 Elo+
Party 1
Odin
Odin
zombie201296
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,214 Elo+
Party 1
Team Averages
Level 59
1,439 SR
1,258 Elo+

VS

Team Averages
Level 115
1,501 SR
1,491 Elo+
Zhong Kui
Zhong Kui
Is A Creeper
Zhong Kui
Level 27
God Stats
5W - 5L
1,414 SR
Queue Stats
68W - 70L
1,434 Elo+
Party 2
Mulan
Mulan
JoeyDemon
Mulan
Level 142
God Stats
18W - 14L
1,607 SR
Queue Stats
489W - 447L
1,559 Elo+
Party 2
Bacchus
Bacchus
SeakAndDastroy
Bacchus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 231L
1,530 Elo+
Party 2
Nox
Nox
TCx J3LLYFISH
Nox
Level 155
God Stats
94W - 91L
1,534 SR
Queue Stats
830W - 885L
1,466 Elo+
Party 3
Heimdallr
Heimdallr
tcxguesswho
Heimdallr
Level 146
God Stats
11W - 6L
1,450 SR
Queue Stats
575W - 623L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AMP2625
Ymir
17
0 / 14 / 2
10,868
906
16,706
32,469
17,915
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
Jstocks69
Artemis
16
0 / 6 / 1
10,884
907
12,618
19,719
9,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 2 / 2
10,937
911
11,984
12,562
5,974
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
facesmoosher
Ao Kuang
17
2 / 12 / 0
11,188
932
5,795
25,638
11,993
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 10 / 1
10,697
891
7,372
24,543
17,483
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Is A Creeper
Zhong Kui
19
5 / 2 / 22
12,293
1,024
14,659
13,473
10,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JoeyDemon
Mulan
20
17 / 0 / 20
15,320
1,277
22,375
16,758
19,440
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
3 / 0 / 33
14,179
1,182
14,786
14,834
27,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 0 / 28
13,200
1,100
26,263
5,739
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
tcxguesswho
Heimdallr
20
10 / 0 / 28
13,789
1,149
29,595
9,506
5,988
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
175
2
Kills
44
44
Deaths
2
6
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Ymir
AMP2625
Ymir
0
14
2
0.07
W
Zhong Kui
Is A Creeper
Zhong Kui
5
2
22
8
W
Mulan
JoeyDemon
Mulan
17
0
20
27
L
Artemis
Jstocks69
Artemis
0
6
1
0.08
W
3
0
33
19.5
W
9
0
28
23
L
0
2
2
0.5
L
Ao Kuang
facesmoosher
Ao Kuang
2
12
0
0.17
W
Heimdallr
tcxguesswho
Heimdallr
10
0
28
24
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,475
Damage
107,678
114,931
Taken
60,310
63,181
Mitigated
66,861
5,948
Healing
9,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AMP2625
Ymir
16,706
2,654
0
1,905
32,469
17,915
0
15,517
16,952
32,498
0
W
Zhong Kui
Is A Creeper
Zhong Kui
14,659
282
434
1,322
13,473
10,539
0
5,758
7,715
28,514
0
W
Mulan
JoeyDemon
Mulan
22,375
3,832
0
2,695
16,758
19,440
0
6,025
10,733
0
45,916
L
Artemis
Jstocks69
Artemis
12,618
5,677
0
1,184
19,719
9,816
0
8,409
11,310
0
46,469
W
14,786
2,834
0
2,685
14,834
27,037
0
4,998
9,836
32,436
0
W
26,263
698
0
160
5,739
3,857
0
1,296
4,443
46,838
0
L
11,984
6,546
0
1,230
12,562
5,974
0
5,497
7,065
0
42,417
L
Ao Kuang
facesmoosher
Ao Kuang
5,795
1,376
0
1,229
25,638
11,993
0
10,685
14,953
18,731
0
W
Heimdallr
tcxguesswho
Heimdallr
29,595
14,756
0
2,547
9,506
5,988
0
4,424
5,082
0
50,395
L
7,372
1,967
0
400
24,543
17,483
0
15,600
8,943
0
20,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,574
Gold Earned
68,781
209
Minions Killed
222
4
Camps Cleared
9
1,086,811
Distance Traveled
1,176,067
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,868
906
40
3
0
180,089
2
W
Zhong Kui
12,293
1,024
39
3
1
217,929
0
W
Mulan
15,320
1,277
37
3
4
212,129
1
L
Artemis
10,884
907
71
6
0
206,535
9
W
Bacchus
14,179
1,182
37
3
3
235,863
0
W
Nox
13,200
1,100
66
6
0
255,018
1
L
Neith
10,937
911
45
4
2
218,387
2
L
Ao Kuang
11,188
932
16
1
2
221,789
0
W
Heimdallr
13,789
1,149
43
4
1
255,128
6
L
Odin
10,697
891
37
3
0
260,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role