Player Matchup

Medusa
Medusa
KeN Da SaMuRaii
Medusa
Level 158
God Stats
8W - 10L
1,578 SR
Queue Stats
275W - 350L
1,399 Elo+
Solo
Loki
Loki
Lowkey7085
Loki
Level 64
God Stats
13W - 10L
1,607 SR
Queue Stats
215W - 215L
1,496 Elo+
Party 1
Cupid
Cupid
ShardDelum
Cupid
Level 109
God Stats
3W - 6L
1,492 SR
Queue Stats
374W - 369L
1,447 Elo+
Solo
Chronos
Chronos
UpThaAnuk
Chronos
Level 53
God Stats
2W - 1L
1,807 SR
Queue Stats
36W - 35L
1,486 Elo+
Party 1
Bacchus
Bacchus
botpeep
Bacchus
Level 68
God Stats
3W - 9L
1,399 SR
Queue Stats
258W - 285L
1,479 Elo+
Solo
Team Averages
Level 90
1,577 SR
1,461 Elo+

VS

Team Averages
Level 112
1,529 SR
1,443 Elo+
Kali
Kali
 
Kali
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
Jarl_JLord
Olorun
Level 128
God Stats
10W - 6L
1,484 SR
Queue Stats
475W - 572L
1,399 Elo+
Party 2
Skadi
Skadi
MojoMesh
Skadi
Level 102
God Stats
26W - 27L
1,544 SR
Queue Stats
292W - 373L
1,367 Elo+
Party 2
Sun Wukong
Sun Wukong
OJ_Killuh
Sun Wukong
Level 142
God Stats
8W - 7L
1,617 SR
Queue Stats
370W - 395L
1,454 Elo+
Party 3
Horus
Horus
blackdeathgod
Horus
Level 44
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 48L
1,493 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
8,928
446
9,629
12,917
4,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 4 / 1
8,811
441
8,768
14,515
5,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cupid
15
0 / 5 / 3
9,066
453
6,858
17,331
8,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
UpThaAnuk
Chronos
16
0 / 1 / 0
9,030
452
4,863
11,560
6,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
botpeep
Bacchus
10
0 / 3 / 2
7,546
377
4,464
15,624
14,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
18
8 / 0 / 4
11,829
591
15,915
21,336
10,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
Jarl_JLord
Olorun
19
2 / 1 / 7
12,110
606
9,380
12,738
7,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Skadi
MojoMesh
Skadi
16
3 / 3 / 4
10,053
503
7,557
11,953
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
OJ_Killuh
Sun Wukong
18
2 / 0 / 0
11,846
592
7,958
16,835
10,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 1 / 5
9,813
491
7,093
14,179
12,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
5
Kills
16
16
Deaths
5
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
8
0
4
10
W
Olorun
Jarl_JLord
Olorun
2
1
7
5.5
L
2
3
1
0.83
L
3
4
1
0.88
W
Skadi
MojoMesh
Skadi
3
3
4
1.67
W
Sun Wukong
OJ_Killuh
Sun Wukong
2
0
0
2
L
Cupid
0
5
3
0.3
L
Chronos
UpThaAnuk
Chronos
0
1
0
0
W
1
1
5
3.5
L
Bacchus
botpeep
Bacchus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,582
Damage
47,903
71,947
Taken
77,041
39,715
Mitigated
46,901
20,434
Healing
33,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
15,915
8,495
0
6,753
21,336
10,521
4
746
20,590
0
124,235
W
Olorun
Jarl_JLord
Olorun
9,380
4,887
131
6,555
12,738
7,096
3,688
429
12,309
107,467
0
L
9,629
4,493
177
3,923
12,917
4,888
834
615
12,302
0
57,646
L
8,768
2,995
0
3,332
14,515
5,829
60
1,707
12,808
0
47,392
W
Skadi
MojoMesh
Skadi
7,557
4,138
0
3,545
11,953
5,674
3,056
1,227
10,726
0
84,033
W
Sun Wukong
OJ_Killuh
Sun Wukong
7,958
1,756
0
10,341
16,835
10,821
2,445
4,518
12,317
0
94,396
L
Cupid
6,858
3,246
0
6,193
17,331
8,075
0
4,126
13,205
0
79,911
L
Chronos
UpThaAnuk
Chronos
4,863
1,376
0
2,194
11,560
6,684
0
0
11,560
61,556
0
W
7,093
3,205
615
5,719
14,179
12,789
625
2,407
11,772
0
26,483
L
Bacchus
botpeep
Bacchus
4,464
668
433
4,182
15,624
14,239
0
2,932
12,692
27,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
55,651
454
Minions Killed
710
0
Camps Cleared
0
1,757,923
Distance Traveled
1,995,956
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,829
591
155
8
0
477,825
8
W
Olorun
12,110
606
193
10
0
381,284
2
L
Medusa
8,928
446
106
5
0
321,104
4
L
Loki
8,811
441
57
3
0
433,658
0
W
Skadi
10,053
503
121
6
0
351,127
5
W
Sun Wukong
11,846
592
197
10
0
357,545
1
L
Cupid
9,066
453
141
7
0
357,632
1
L
Chronos
9,030
452
119
6
0
353,491
7
W
Horus
9,813
491
44
2
0
428,175
0
L
Bacchus
7,546
377
31
2
0
292,038
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role