Player Matchup

Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Heychubby
Ao Kuang
Level 141
God Stats
3W - 7L
1,221 SR
Queue Stats
450W - 476L
1,464 Elo+
Solo
Hera
Hera
NoLimitFiend
Hera
Level 128
God Stats
2W - 5L
1,724 SR
Queue Stats
151W - 144L
1,540 Elo+
Solo
Terra
Terra
PatatjesAfgiete
Terra
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
244W - 257L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
kijisk
Sun Wukong
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
76W - 80L
1,470 Elo+
Solo
Team Averages
Level 125
1,489 SR
1,489 Elo+

VS

Team Averages
Level 144
1,617 SR
1,482 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
CoCoAX3Snow
Ne Zha
Level 158
God Stats
6W - 3L
1,736 SR
Queue Stats
510W - 482L
1,506 Elo+
Solo
Ra
Ra
HACKIErobinson
Ra
Level 160
God Stats
2W - 3L
1,838 SR
Queue Stats
796W - 841L
1,460 Elo+
Solo
Vamana
Vamana
SWERVEONEM92
Vamana
Level 149
God Stats
2W - 3L
1,512 SR
Queue Stats
464W - 501L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
3 / 2 / 9
8,719
793
10,308
6,075
2,509
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Heychubby
Ao Kuang
14
5 / 4 / 8
8,583
780
10,170
13,419
5,886
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
8 / 3 / 8
9,498
863
9,940
7,603
3,326
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 0 / 10
8,650
786
7,072
6,650
5,130
Sun Wukong
kijisk
Sun Wukong
14
2 / 1 / 8
8,540
776
9,437
11,299
8,714
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 2 / 5
8,605
782
9,891
6,538
3,447
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
 
Ganesha
14
0 / 4 / 8
8,034
730
1,710
13,874
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
15
5 / 5 / 3
8,570
779
10,983
12,618
7,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 5
7,276
661
7,743
7,487
4,640
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
12
2 / 7 / 4
7,508
683
6,096
16,855
13,924
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
21
Kills
10
10
Deaths
21
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
2
9
3.75
L
Baba Yaga
 
Baba Yaga
2
2
5
2.25
L
Ganesha
 
Ganesha
0
4
8
1
L
Ne Zha
5
5
3
1.3
L
1
3
5
1.17
W
Ao Kuang
Heychubby
Ao Kuang
5
4
8
2.25
W
8
3
8
4
W
3
0
10
8
L
Vamana
2
7
4
0.57
W
Sun Wukong
kijisk
Sun Wukong
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,927
Damage
36,423
45,046
Taken
57,372
25,565
Mitigated
43,026
21,874
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,308
550
1,476
1,262
6,075
2,509
56
2,078
3,997
19,223
0
L
Baba Yaga
 
Baba Yaga
9,891
157
391
2,304
6,538
3,447
0
4,969
1,569
31,597
0
L
Ganesha
 
Ganesha
1,710
81
735
2,384
13,874
13,344
35
8,766
5,108
4,472
0
L
Ne Zha
10,983
2,080
379
2,867
12,618
7,671
0
8,507
4,111
0
19,656
L
7,743
386
2,002
2,489
7,487
4,640
0
5,702
1,785
17,415
0
W
Ao Kuang
Heychubby
Ao Kuang
10,170
3,209
0
5,554
13,419
5,886
184
5,556
7,863
13,499
0
W
9,940
2,155
1,259
937
7,603
3,326
0
3,610
3,993
20,320
0
W
7,072
151
3,885
3,560
6,650
5,130
0
3,724
2,926
18,338
0
L
Vamana
6,096
2,883
1,422
3,766
16,855
13,924
101
9,546
7,309
0
9,461
W
Sun Wukong
kijisk
Sun Wukong
9,437
1,306
1,223
2,718
11,299
8,714
324
4,376
6,923
0
23,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,990
Gold Earned
39,993
115
Minions Killed
104
0
Camps Cleared
0
1,088,339
Distance Traveled
967,857
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,719
793
25
2
0
224,931
0
L
Baba Yaga
8,605
782
51
5
0
224,399
1
L
Ganesha
8,034
730
2
0
0
198,559
0
L
Ne Zha
8,570
779
18
2
0
182,469
2
L
Ra
7,276
661
26
2
0
166,247
1
W
Ao Kuang
8,583
780
7
1
0
189,284
0
W
Hera
9,498
863
31
3
0
203,432
0
W
Terra
8,650
786
16
1
0
248,177
0
L
Vamana
7,508
683
7
1
0
196,183
0
W
Sun Wukong
8,540
776
36
3
0
222,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role