Player Matchup

Artemis
Artemis
BabyLeggg
Artemis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,500 Elo+
Solo
Hera
Hera
Juice9494
Hera
Level 81
God Stats
10W - 8L
1,443 SR
Queue Stats
83W - 86L
1,351 Elo+
Party 1
Bellona
Bellona
Jukebocks92
Bellona
Level 8
God Stats
11W - 12L
1,549 SR
Queue Stats
14W - 21L
1,329 Elo+
Party 1
Awilix
Awilix
K3inPlay
Awilix
Level 87
God Stats
1W - 6L
1,197 SR
Queue Stats
376W - 396L
1,349 Elo+
Solo
Ymir
Ymir
aratike
Ymir
Level 3
God Stats
0W - 3L
1,195 SR
Queue Stats
0W - 3L
1,125 Elo+
Party 1
Team Averages
Level 48
1,377 SR
1,331 Elo+

VS

Team Averages
Level 69
1,566 SR
1,393 Elo+
Shiva
Shiva
DeathbyMcqueen
Shiva
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 90L
1,359 Elo+
Solo
Zeus
Zeus
HEARINGLEMON
Zeus
Level 29
God Stats
34W - 34L
1,498 SR
Queue Stats
51W - 83L
1,327 Elo+
Party 2
Da Ji
Da Ji
Noice0624
Da Ji
Level 72
God Stats
8W - 6L
1,751 SR
Queue Stats
227W - 210L
1,452 Elo+
Solo
Tyr
Tyr
Shukkoku
Tyr
Level 84
God Stats
21W - 23L
1,582 SR
Queue Stats
176W - 221L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
vAshurra
Baron Samedi
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
237W - 278L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BabyLeggg
Artemis
9
0 / 2 / 1
5,607
401
4,133
9,095
3,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hera
12
2 / 2 / 0
6,534
467
5,902
9,018
3,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Jukebocks92
Bellona
12
1 / 2 / 1
6,857
490
4,407
12,541
11,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
K3inPlay
Awilix
12
1 / 0 / 2
6,970
498
1,554
10,357
3,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ymir
aratike
Ymir
7
0 / 3 / 0
5,498
393
1,254
8,963
5,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 4
6,513
465
4,915
9,145
5,702
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 1 / 2
8,173
584
5,839
6,179
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Noice0624
Da Ji
11
3 / 3 / 2
6,977
498
5,342
9,403
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
1 / 0 / 0
8,381
599
7,729
7,271
7,925
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
vAshurra
Baron Samedi
10
2 / 0 / 3
7,170
512
4,518
5,622
4,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
19
4
Kills
8
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
BabyLeggg
Artemis
0
2
1
0.25
W
0
0
4
2
W
2
1
2
3
L
Hera
2
2
0
1
L
Bellona
Jukebocks92
Bellona
1
2
1
0.75
L
Awilix
K3inPlay
Awilix
1
0
2
2
W
Da Ji
Noice0624
Da Ji
3
3
2
1.33
W
1
0
0
1
L
Ymir
aratike
Ymir
0
3
0
0
W
Baron Samedi
vAshurra
Baron Samedi
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,250
Damage
28,343
49,974
Taken
37,620
27,972
Mitigated
24,699
13,364
Healing
12,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BabyLeggg
Artemis
4,133
780
30
4,085
9,095
3,042
0
2,752
6,343
0
26,754
W
4,915
1,430
79
1,798
9,145
5,702
104
1,473
7,672
0
36,259
W
5,839
701
171
2,072
6,179
2,429
606
2,223
3,956
69,497
0
L
Hera
5,902
1,317
164
2,930
9,018
3,338
110
3,476
5,542
46,736
0
L
Bellona
Jukebocks92
Bellona
4,407
1,499
0
3,829
12,541
11,959
0
0
12,541
0
38,726
L
Awilix
K3inPlay
Awilix
1,554
589
0
1,762
10,357
3,991
0
1,524
8,833
0
49,482
W
Da Ji
Noice0624
Da Ji
5,342
1,397
0
1,242
9,403
4,480
0
2,023
7,380
0
29,493
W
7,729
287
0
3,455
7,271
7,925
0
0
7,271
0
56,670
L
Ymir
aratike
Ymir
1,254
172
0
564
8,963
5,642
0
2,605
6,358
12,488
0
W
Baron Samedi
vAshurra
Baron Samedi
4,518
1,215
775
2,446
5,622
4,163
257
1,437
4,185
27,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,466
Gold Earned
37,214
287
Minions Killed
364
0
Camps Cleared
0
1,233,107
Distance Traveled
1,370,044
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,607
401
40
3
0
213,369
0
W
Shiva
6,513
465
52
4
0
289,878
9
W
Zeus
8,173
584
133
10
0
255,426
8
L
Hera
6,534
467
61
4
0
249,428
3
L
Bellona
6,857
490
75
5
0
235,517
0
L
Awilix
6,970
498
89
6
0
319,359
1
W
Da Ji
6,977
498
41
3
0
295,739
1
W
Tyr
8,381
599
112
8
0
297,556
2
L
Ymir
5,498
393
22
2
0
215,434
0
W
Baron Samedi
7,170
512
26
2
0
231,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role