Player Matchup

Bakasura
Bakasura
Gold IV
 
Bakasura
Gold IV
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Bezeo
Kuzenbo
Gold II
Level 154
God Stats
1W - 1L
1,098 SR
Queue Stats
186W - 176L
1,633 MMR
Solo
King Arthur
King Arthur
Diamond II
Paradox
King Arthur
Diamond II
Level 160
God Stats
7W - 2L
1,613 SR
Queue Stats
202W - 186L
2,372 MMR
Solo
Ullr
Ullr
Silver II
SnapsEsquire
Ullr
Silver II
Level 104
God Stats
1W - 1L
1,477 SR
Queue Stats
8W - 10L
1,498 MMR
Party 1
Kukulkan
Kukulkan
Silver I
VioletIcarus
Kukulkan
Silver I
Level 85
God Stats
1W - 2L
1,301 SR
Queue Stats
8W - 9L
1,544 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,398 SR
1,710 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,543 SR
1,520 MMR
Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Bronze III
 
Medusa
Bronze III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
Deathee
Bacchus
Silver II
Level 86
God Stats
1W - 1L
1,818 SR
Queue Stats
3W - 3L
1,490 MMR
Solo
Set
Set
Gold IV
RevertPersephone
Set
Gold IV
Level 106
God Stats
3W - 2L
1,468 SR
Queue Stats
140W - 142L
1,533 MMR
Solo
Chronos
Chronos
Gold III
Wvvl
Chronos
Gold III
Level 89
God Stats
0W - 1L
1,429 SR
Queue Stats
41W - 42L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 1 / 0
6,794
618
3,511
7,803
3,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Bezeo
Kuzenbo
9
0 / 0 / 3
5,585
508
3,276
4,242
3,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Paradox
King Arthur
12
1 / 0 / 1
6,421
584
6,361
10,260
8,620
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 0 / 0
5,760
524
1,836
4,562
1,737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
VioletIcarus
Kukulkan
11
0 / 0 / 2
6,316
574
2,730
1,499
587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ApolloGilgameshYmirJing WeiAh Muzen Cab

VS

Bans
MercuryIzanamiCliodhnaArachneThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 1 / 0
6,614
601
7,307
10,120
9,063
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
 
Medusa
9
0 / 0 / 0
5,151
468
1,571
4,047
1,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Deathee
Bacchus
8
0 / 0 / 0
4,907
446
1,327
2,956
1,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 4 / 1
5,099
464
2,436
8,838
3,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
Wvvl
Chronos
11
0 / 1 / 0
5,977
543
773
4,368
1,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
1
1
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
0
5
L
Mulan
 
Mulan
1
1
0
1
L
Medusa
 
Medusa
0
0
0
0
W
Kuzenbo
Bezeo
Kuzenbo
0
0
3
1.5
L
Bacchus
Deathee
Bacchus
0
0
0
0
W
King Arthur
Paradox
King Arthur
1
0
1
1.5
L
0
4
1
0.13
W
0
0
0
0
W
Kukulkan
VioletIcarus
Kukulkan
0
0
2
1
L
Chronos
Wvvl
Chronos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,714
Damage
13,414
28,366
Taken
30,329
17,313
Mitigated
17,248
9,300
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,511
2,302
0
1,893
7,803
3,253
0
608
7,195
0
48,042
L
Mulan
 
Mulan
7,307
2,082
0
5,453
10,120
9,063
0
0
9,672
0
53,631
L
Medusa
 
Medusa
1,571
890
0
1,000
4,047
1,320
0
1,098
2,949
0
36,712
W
Kuzenbo
Bezeo
Kuzenbo
3,276
1,125
0
2,439
4,242
3,116
10
932
3,310
11,669
0
L
Bacchus
Deathee
Bacchus
1,327
200
0
1,201
2,956
1,965
0
1,084
1,872
12,321
0
W
King Arthur
Paradox
King Arthur
6,361
1,264
0
3,031
10,260
8,620
0
0
10,260
0
48,551
L
2,436
907
0
860
8,838
3,335
0
1,697
6,753
0
31,126
W
1,836
689
0
1,320
4,562
1,737
0
434
4,128
0
45,563
W
Kukulkan
VioletIcarus
Kukulkan
2,730
315
0
617
1,499
587
0
126
1,373
50,918
0
L
Chronos
Wvvl
Chronos
773
207
0
560
4,368
1,565
0
2,127
2,241
51,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
27,748
387
Minions Killed
362
0
Camps Cleared
0
1,075,663
Distance Traveled
1,034,325
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,794
618
98
9
0
240,220
2
L
Mulan
6,614
601
107
10
0
191,687
2
L
Medusa
5,151
468
77
7
0
194,629
1
W
Kuzenbo
5,585
508
17
2
0
220,739
4
L
Bacchus
4,907
446
17
2
0
223,436
2
W
King Arthur
6,421
584
84
8
0
227,626
4
L
Set
5,099
464
49
4
0
201,973
4
W
Ullr
5,760
524
87
8
0
180,484
2
W
Kukulkan
6,316
574
101
9
0
206,594
6
L
Chronos
5,977
543
112
10
0
222,600
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role