Player Matchup

Ymir
Ymir
DWF Blue
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Set
Set
My Evil Dragons
Set
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Freya
Freya
PVCtotheFace
Freya
Level 126
God Stats
1W - 1L
1,702 SR
Queue Stats
32W - 24L
1,580 Elo+
Party 1
Medusa
Medusa
The Big Wu
Medusa
Level 116
God Stats
3W - 3L
1,629 SR
Queue Stats
408W - 385L
1,552 Elo+
Solo
Anhur
Anhur
oguppy
Anhur
Level 60
God Stats
0W - 2L
1,275 SR
Queue Stats
21W - 18L
1,523 Elo+
Party 1
Team Averages
Level 69
1,521 SR
1,531 Elo+

VS

Team Averages
Level 85
1,479 SR
1,583 Elo+
Bakasura
Bakasura
CosmicPrescence
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,478 Elo+
Solo
Neith
Neith
Donjuan82
Neith
Level 147
God Stats
18W - 13L
1,485 SR
Queue Stats
712W - 728L
1,466 Elo+
Solo
Cerberus
Cerberus
FuttBuckYouAll
Cerberus
Level 62
God Stats
1W - 0L
1,408 SR
Queue Stats
33W - 13L
1,710 Elo+
Party 2
Sol
Sol
QueenxJandra
Sol
Level 160
God Stats
8W - 6L
1,503 SR
Queue Stats
311W - 305L
1,554 Elo+
Solo
Nu Wa
Nu Wa
TrialbyOrange
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,705 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
0 / 5 / 2
6,632
663
1,587
12,299
9,324
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 7 / 3
6,296
630
2,168
12,321
4,639
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
1 / 6 / 3
7,473
747
3,853
12,805
9,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
The Big Wu
Medusa
15
2 / 4 / 3
7,893
789
12,188
10,110
4,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
oguppy
Anhur
13
2 / 3 / 2
7,546
755
4,442
8,471
3,392
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
7 / 3 / 7
8,517
852
5,501
9,483
5,273
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Donjuan82
Neith
16
6 / 1 / 14
9,189
919
9,666
6,644
3,467
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
16
2 / 0 / 22
9,453
945
7,225
11,056
12,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
2 / 0 / 18
8,766
877
13,633
7,596
4,693
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

15
8 / 2 / 14
9,159
916
16,309
5,036
2,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
100
5
Kills
25
25
Deaths
6
13
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
3
7
3.5
L
Ymir
0
5
2
0.2
W
Neith
Donjuan82
Neith
6
1
14
13
W
Cerberus
2
0
22
13
L
0
7
3
0.21
L
1
6
3
0.42
W
2
0
18
11
L
Medusa
The Big Wu
Medusa
2
4
3
0.88
W
8
2
14
7.5
L
Anhur
oguppy
Anhur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,238
Damage
52,334
56,006
Taken
39,815
30,779
Mitigated
28,573
7,272
Healing
22,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
5,501
3,029
3,144
2,584
9,483
5,273
371
1,604
7,879
0
4,249
L
Ymir
1,587
119
0
748
12,299
9,324
0
7,927
3,845
6,256
0
W
Neith
Donjuan82
Neith
9,666
955
1,202
2,398
6,644
3,467
1,994
341
6,303
0
22,045
W
Cerberus
7,225
362
1,268
3,660
11,056
12,678
22
1,708
9,348
15,033
0
L
2,168
1,084
0
374
12,321
4,639
0
6,993
4,620
0
5,867
L
3,853
1,118
1,226
1,570
12,805
9,041
0
7,180
4,814
17,092
0
W
13,633
2,214
3,599
3,642
7,596
4,693
2,876
1,002
6,594
30,474
0
L
Medusa
The Big Wu
Medusa
12,188
2,493
796
1,200
10,110
4,383
0
8,376
1,368
0
31,604
W
16,309
2,660
911
153
5,036
2,462
914
785
4,251
26,452
0
L
Anhur
oguppy
Anhur
4,442
2,054
427
931
8,471
3,392
0
5,868
2,366
0
13,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,840
Gold Earned
45,084
106
Minions Killed
133
0
Camps Cleared
0
878,135
Distance Traveled
991,241
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,517
852
10
1
0
185,579
0
L
Ymir
6,632
663
11
1
0
156,660
0
W
Neith
9,189
919
23
2
0
194,687
0
W
Cerberus
9,453
945
28
3
0
233,739
1
L
Set
6,296
630
7
1
0
184,855
1
L
Freya
7,473
747
22
2
0
177,072
4
W
Sol
8,766
877
48
5
0
179,785
2
L
Medusa
7,893
789
47
5
0
200,861
1
W
Nu Wa
9,159
916
24
2
0
197,451
0
L
Anhur
7,546
755
19
2
0
158,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role