Player Matchup

Set
Set
 
Set
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Trent002326
Eset
Level 135
God Stats
3W - 2L
1,753 SR
Queue Stats
77W - 80L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
Truiz93
Gilgamesh
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
145W - 157L
1,533 Elo+
Solo
Horus
Horus
ironkoala9
Horus
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
199W - 204L
1,575 Elo+
Solo
Anhur
Anhur
wukkii
Anhur
Level 158
God Stats
1W - 3L
1,144 SR
Queue Stats
417W - 458L
1,534 Elo+
Solo
Team Averages
Level 138
1,479 SR
1,545 Elo+

VS

Team Averages
Level 105
1,478 SR
1,565 Elo+
Hachiman
Hachiman
Gattsu7175
Hachiman
Level 126
God Stats
1W - 1L
1,311 SR
Queue Stats
22W - 19L
1,565 Elo+
Party 1
Chronos
Chronos
Krulx
Chronos
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 91L
1,551 Elo+
Solo
Tyr
Tyr
LivioTheDF
Tyr
Level 137
God Stats
6W - 0L
1,973 SR
Queue Stats
230W - 240L
1,562 Elo+
Party 1
Chang'e
Chang'e
Phobiaqt
Chang'e
Level 68
God Stats
4W - 6L
1,445 SR
Queue Stats
1,108W - 1,024L
1,572 Elo+
Solo
The Morrigan
The Morrigan
zClapxzilla
The Morrigan
Level 156
God Stats
4W - 4L
1,158 SR
Queue Stats
264W - 287L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
6 / 6 / 2
9,601
800
13,597
18,805
17,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 5 / 3
9,286
774
16,689
12,929
7,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Truiz93
Gilgamesh
13
0 / 6 / 7
7,952
663
5,747
13,103
13,530
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
13
0 / 7 / 7
7,950
663
5,960
19,665
24,019
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
wukkii
Anhur
15
0 / 5 / 5
7,680
640
12,013
14,498
7,444
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gattsu7175
Hachiman
16
5 / 3 / 21
10,099
842
14,730
12,657
5,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Krulx
Chronos
17
9 / 3 / 12
10,391
866
15,220
15,435
7,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 2 / 20
10,047
837
7,939
19,936
25,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Phobiaqt
Chang'e
17
5 / 2 / 22
9,935
828
11,805
18,950
21,629
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

The Morrigan
zClapxzilla
The Morrigan
17
5 / 1 / 19
9,995
833
17,850
8,079
4,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
123
10
Kills
29
29
Deaths
11
24
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
6
6
2
1.17
W
Hachiman
Gattsu7175
Hachiman
5
3
21
5.17
W
Chronos
Krulx
Chronos
9
3
12
5
W
5
2
20
7.5
W
Chang'e
Phobiaqt
Chang'e
5
2
22
8
L
4
5
3
1.1
L
Gilgamesh
Truiz93
Gilgamesh
0
6
7
0.58
L
Horus
0
7
7
0.5
L
Anhur
wukkii
Anhur
0
5
5
0.5
W
The Morrigan
zClapxzilla
The Morrigan
5
1
19
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,006
Damage
67,544
79,000
Taken
75,057
69,979
Mitigated
65,266
21,158
Healing
30,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
13,597
3,924
1,153
2,258
18,805
17,520
0
10,237
8,372
106
25,872
W
Hachiman
Gattsu7175
Hachiman
14,730
7,954
1,662
1,717
12,657
5,962
3,052
3,165
9,315
0
25,496
W
Chronos
Krulx
Chronos
15,220
5,330
1,068
3,473
15,435
7,345
1,084
3,820
11,503
37,810
0
W
7,939
1,019
1,909
4,884
19,936
25,604
679
6,478
13,357
0
13,976
W
Chang'e
Phobiaqt
Chang'e
11,805
1,179
7,253
6,418
18,950
21,629
1,379
2,944
15,945
24,232
0
L
16,689
640
2,362
1,764
12,929
7,466
0
7,580
5,234
38,463
0
L
Gilgamesh
Truiz93
Gilgamesh
5,747
622
831
1,160
13,103
13,530
375
7,106
5,875
0
17,222
L
Horus
5,960
3,181
4,498
3,493
19,665
24,019
260
7,466
11,876
231
9,516
L
Anhur
wukkii
Anhur
12,013
6,867
529
3,110
14,498
7,444
400
7,628
6,709
0
29,998
W
The Morrigan
zClapxzilla
The Morrigan
17,850
2,730
1,303
854
8,079
4,726
1,269
399
7,647
31,656
5,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
50,467
115
Minions Killed
128
0
Camps Cleared
0
915,635
Distance Traveled
1,112,848
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,601
800
20
2
0
230,303
0
W
Hachiman
10,099
842
28
2
0
204,425
1
W
Chronos
10,391
866
43
4
0
218,388
1
W
Tyr
10,047
837
7
1
0
247,091
1
W
Chang'e
9,935
828
17
1
0
220,211
2
L
Eset
9,286
774
34
3
0
178,840
0
L
Gilgamesh
7,952
663
19
2
0
143,305
0
L
Horus
7,950
663
9
1
0
180,276
0
L
Anhur
7,680
640
33
3
0
182,911
0
W
The Morrigan
9,995
833
33
3
0
222,733
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role