Player Matchup

Shiva
Shiva
 
Shiva
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
BigDyl24
Agni
Level 65
God Stats
1W - 1L
1,703 SR
Queue Stats
49W - 71L
1,356 Elo+
Party 1
Medusa
Medusa
BonaMAn
Medusa
Level 25
God Stats
1W - 5L
1,754 SR
Queue Stats
32W - 50L
1,300 Elo+
Party 1
Bacchus
Bacchus
GrumpyBuddha
Bacchus
Level 63
God Stats
5W - 8L
1,310 SR
Queue Stats
171W - 168L
1,469 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ilyGonja
Tsukuyomi
Level 45
God Stats
4W - 4L
1,332 SR
Queue Stats
103W - 121L
1,415 Elo+
Party 2
Team Averages
Level 49
1,520 SR
1,408 Elo+

VS

Team Averages
Level 48
1,416 SR
1,449 Elo+
Sylvanus
Sylvanus
EVILAVENGER1010
Sylvanus
Level 44
God Stats
8W - 18L
1,350 SR
Queue Stats
26W - 52L
1,337 Elo+
Solo
Skadi
Skadi
KansasNav
Skadi
Level 41
God Stats
73W - 72L
1,592 SR
Queue Stats
124W - 149L
1,489 Elo+
Party 3
Hercules
Hercules
Plethzoid
Hercules
Level 22
God Stats
24W - 30L
1,514 SR
Queue Stats
88W - 92L
1,465 Elo+
Party 3
Loki
Loki
RedNeckRiverHog
Loki
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
211W - 220L
1,508 Elo+
Party 3
Merlin
Merlin
SaltySpitoon_671
Merlin
Level 48
God Stats
3W - 2L
1,122 SR
Queue Stats
48W - 62L
1,448 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
2
0 / 1 / 0
3,357
420
1,339
2,016
629
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Agni
8
0 / 3 / 2
4,274
534
2,239
4,731
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
BonaMAn
Medusa
6
0 / 0 / 0
3,945
493
3,467
5,193
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
GrumpyBuddha
Bacchus
6
0 / 1 / 0
4,074
509
3,069
6,091
3,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
ilyGonja
Tsukuyomi
7
1 / 1 / 0
4,263
533
1,682
5,303
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
9
1 / 0 / 0
5,272
659
1,706
4,103
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
KansasNav
Skadi
7
0 / 0 / 1
4,132
517
3,302
3,680
1,040
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Plethzoid
Hercules
7
1 / 0 / 0
4,076
510
1,939
5,706
2,905
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8
0 / 2 / 2
4,845
606
2,145
5,897
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 1
5,472
684
2,644
3,119
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
6
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Agni
0
3
2
0.33
L
Medusa
BonaMAn
Medusa
0
0
0
0
W
Sylvanus
1
0
0
1
L
Bacchus
GrumpyBuddha
Bacchus
0
1
0
0
W
Skadi
KansasNav
Skadi
0
0
1
0.5
W
Hercules
Plethzoid
Hercules
1
0
0
1
W
0
2
2
0.5
W
3
0
1
3.5
L
Tsukuyomi
ilyGonja
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,796
Damage
11,736
23,334
Taken
22,505
8,928
Mitigated
9,222
7,207
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,339
658
0
698
2,016
629
0
687
1,329
0
7,496
L
Agni
2,239
393
0
740
4,731
1,528
228
2,285
2,446
20,344
0
L
Medusa
BonaMAn
Medusa
3,467
1,654
0
2,078
5,193
1,444
39
0
5,167
0
19,441
W
Sylvanus
1,706
493
0
2,795
4,103
2,135
980
0
4,103
23,477
7,514
L
Bacchus
GrumpyBuddha
Bacchus
3,069
622
0
1,013
6,091
3,729
0
0
5,888
14,129
0
W
Skadi
KansasNav
Skadi
3,302
1,211
0
595
3,680
1,040
399
1,078
2,602
0
25,712
W
Hercules
Plethzoid
Hercules
1,939
958
194
2,348
5,706
2,905
266
1,338
4,368
0
7,208
W
2,145
199
0
2,520
5,897
1,877
0
1,285
4,612
0
26,592
W
2,644
328
0
561
3,119
1,265
155
1,607
1,512
34,558
0
L
Tsukuyomi
ilyGonja
Tsukuyomi
1,682
426
0
2,678
5,303
1,598
0
1,130
4,173
0
19,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,913
Gold Earned
23,797
152
Minions Killed
239
0
Camps Cleared
0
639,532
Distance Traveled
733,855
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,357
420
15
2
0
37,994
0
L
Agni
4,274
534
37
5
0
149,407
0
L
Medusa
3,945
493
30
4
0
131,639
0
W
Sylvanus
5,272
659
54
7
0
122,113
1
L
Bacchus
4,074
509
18
2
0
143,860
2
W
Skadi
4,132
517
41
5
0
132,734
0
W
Hercules
4,076
510
19
2
0
162,127
0
W
Loki
4,845
606
64
8
0
173,473
0
W
Merlin
5,472
684
61
8
0
143,408
2
L
Tsukuyomi
4,263
533
52
7
0
176,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role