Player Matchup

Cliodhna
Cliodhna
Silver I
CallMeCHINO6755
Cliodhna
Silver I
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 125L
1,310 MMR
Solo
Neith
Neith
Gold V
Niko_3296
Neith
Gold V
Level 125
God Stats
1W - 1L
1,691 SR
Queue Stats
39W - 44L
1,313 MMR
Solo
Atlas
Atlas
Silver I
ShadowVoid52
Atlas
Silver I
Level 125
God Stats
31W - 41L
1,885 SR
Queue Stats
121W - 126L
1,365 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
Sylnce_
Zhong Kui
Bronze III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,287 MMR
Solo
Charybdis
Charybdis
Gold V
ochopinko13
Charybdis
Gold V
Level 153
God Stats
0W - 3L
1,258 SR
Queue Stats
137W - 146L
1,260 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,567 SR
1,307 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,542 SR
1,307 MMR
Nu Wa
Nu Wa
Gold V
DemiGodStoner
Nu Wa
Gold V
Level 152
God Stats
50W - 37L
1,448 SR
Queue Stats
543W - 558L
1,345 MMR
Solo
Cerberus
Cerberus
Silver I
DoctorSpell
Cerberus
Silver I
Level 146
God Stats
13W - 6L
1,799 SR
Queue Stats
312W - 318L
1,223 MMR
Solo
Mercury
Mercury
Gold V
Golden Lrod10
Mercury
Gold V
Level 141
God Stats
9W - 8L
1,500 SR
Queue Stats
296W - 307L
1,394 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Juicykill91
Sylvanus
Gold V
Level 147
God Stats
9W - 5L
1,398 SR
Queue Stats
264W - 261L
1,260 MMR
Solo
Danzaburou
Danzaburou
Silver I
MajinMalibu
Danzaburou
Silver I
Level 106
God Stats
1W - 2L
1,563 SR
Queue Stats
106W - 109L
1,314 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
11
1 / 4 / 2
7,304
365
8,213
13,625
5,274
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
Niko_3296
Neith
17
1 / 5 / 0
10,855
543
12,585
17,157
7,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 3
7,775
389
7,171
13,418
10,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Sylnce_
Zhong Kui
14
1 / 3 / 1
8,529
426
4,291
13,074
9,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charybdis
ochopinko13
Charybdis
17
3 / 1 / 1
10,011
501
6,470
13,448
4,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtioGebJing WeiBakasura

VS

Bans
TsukuyomiBastetPoseidonAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 5
10,130
507
12,879
8,060
3,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
DoctorSpell
Cerberus
17
3 / 1 / 1
10,285
514
10,299
15,196
20,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
19
6 / 1 / 3
11,261
563
5,944
14,590
6,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Juicykill91
Sylvanus
16
2 / 1 / 6
10,593
530
11,510
19,784
20,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
MajinMalibu
Danzaburou
17
2 / 2 / 2
10,918
546
8,689
14,213
6,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
6
Kills
14
14
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
1
4
2
0.5
W
1
1
5
3.5
W
Cerberus
DoctorSpell
Cerberus
3
1
1
3.5
W
Mercury
6
1
3
7.5
W
Sylvanus
Juicykill91
Sylvanus
2
1
6
5
W
Danzaburou
MajinMalibu
Danzaburou
2
2
2
1.5
L
Neith
Niko_3296
Neith
1
5
0
0.2
L
0
1
3
1.5
L
Zhong Kui
Sylnce_
Zhong Kui
1
3
1
0.5
L
Charybdis
ochopinko13
Charybdis
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,730
Damage
49,321
70,722
Taken
71,843
36,886
Mitigated
57,106
19,897
Healing
31,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
8,213
1,556
0
2,760
13,625
5,274
0
4,028
9,524
0
41,013
W
12,879
4,522
0
2,892
8,060
3,283
567
2,491
5,569
86,397
0
W
Cerberus
DoctorSpell
Cerberus
10,299
617
0
6,460
15,196
20,028
159
279
14,917
80,882
0
W
Mercury
5,944
2,597
0
1,551
14,590
6,494
397
1,244
13,346
0
123,776
W
Sylvanus
Juicykill91
Sylvanus
11,510
3,150
3,417
11,020
19,784
20,557
299
5,719
14,065
49,777
0
W
Danzaburou
MajinMalibu
Danzaburou
8,689
3,605
0
6,544
14,213
6,744
950
2,601
11,612
0
94,187
L
Neith
Niko_3296
Neith
12,585
4,847
0
5,524
17,157
7,109
460
10,646
5,728
0
114,377
L
7,171
2,693
0
1,978
13,418
10,758
0
8,166
5,208
36,443
0
L
Zhong Kui
Sylnce_
Zhong Kui
4,291
922
0
2,788
13,074
9,278
0
6,327
6,703
73,775
0
L
Charybdis
ochopinko13
Charybdis
6,470
2,962
0
6,847
13,448
4,467
0
4,577
8,871
0
84,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
53,187
549
Minions Killed
648
0
Camps Cleared
0
1,827,137
Distance Traveled
1,831,420
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,304
365
54
3
0
410,292
3
W
Nu Wa
10,130
507
120
6
0
326,379
9
W
Cerberus
10,285
514
158
8
0
347,716
3
W
Mercury
11,261
563
160
8
0
473,478
0
W
Sylvanus
10,593
530
56
3
0
325,812
4
W
Danzaburou
10,918
546
154
8
0
358,035
6
L
Neith
10,855
543
179
9
0
322,365
5
L
Atlas
7,775
389
38
2
0
408,793
12
L
Zhong Kui
8,529
426
122
6
0
331,677
1
L
Charybdis
10,011
501
156
8
0
354,010
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role