Player Matchup

Sylvanus
Sylvanus
Gold IV
BeThatGuyWho
Sylvanus
Gold IV
Level 143
God Stats
2W - 2L
1,436 SR
Queue Stats
68W - 66L
1,458 MMR
Solo
Mercury
Mercury
Diamond II
Ivvaann
Mercury
Diamond II
Level 54
God Stats
8W - 6L
1,593 SR
Queue Stats
147W - 137L
2,473 MMR
Solo
Chang'e
Chang'e
Gold I
Mysterio
Chang'e
Gold I
Level 140
God Stats
89W - 72L
1,646 SR
Queue Stats
212W - 201L
1,552 MMR
Party 1
He Bo
He Bo
Diamond IV
Nαrwhal
He Bo
Diamond IV
Level 55
God Stats
2W - 6L
1,500 SR
Queue Stats
174W - 158L
2,191 MMR
Solo
Xbalanque
Xbalanque
Gold IV
SrRetro
Xbalanque
Gold IV
Level 155
God Stats
10W - 4L
1,786 SR
Queue Stats
182W - 174L
1,366 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 109
1,592 SR
1,808 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 139
1,530 SR
2,028 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Bronze I
 
Geb
Bronze I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Diamond I
Crimsynic
Set
Diamond I
Level 129
God Stats
38W - 35L
1,667 SR
Queue Stats
810W - 844L
2,339 MMR
Party 2
Aphrodite
Aphrodite
Diamond I
Hawaii
Aphrodite
Diamond I
Level 157
God Stats
0W - 3L
1,481 SR
Queue Stats
80W - 63L
2,545 MMR
Solo
Danzaburou
Danzaburou
Diamond III
itadоri
Danzaburou
Diamond III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
2,257 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BeThatGuyWho
Sylvanus
17
1 / 1 / 13
10,563
459
5,223
14,610
15,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Ivvaann
Mercury
20
17 / 1 / 6
15,307
666
35,057
24,530
12,576
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
Mysterio
Chang'e
20
3 / 4 / 5
14,099
613
13,176
18,594
8,434
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

He Bo
Nαrwhal
He Bo
19
6 / 2 / 10
12,721
553
20,744
14,650
5,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
SrRetro
Xbalanque
20
3 / 4 / 8
13,106
570
9,786
14,511
6,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Bans
Baron SamediBakasuraJing Wei

VS

Bans
CliodhnaUllrKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
2 / 6 / 2
11,114
483
10,233
23,979
22,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Geb
 
Geb
11
0 / 6 / 2
8,130
353
3,415
21,176
21,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 7 / 3
11,947
519
19,178
26,635
14,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Hawaii
Aphrodite
17
1 / 5 / 4
11,042
480
11,370
18,297
11,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Danzaburou
itadоri
Danzaburou
18
2 / 6 / 2
12,119
527
7,747
20,245
10,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
25
30
Kills
12
12
Deaths
30
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
6
2
0.5
L
Geb
 
Geb
0
6
2
0.17
W
Sylvanus
BeThatGuyWho
Sylvanus
1
1
13
7.5
L
7
7
3
1.21
L
Aphrodite
Hawaii
Aphrodite
1
5
4
0.6
W
Mercury
Ivvaann
Mercury
17
1
6
20
W
Chang'e
Mysterio
Chang'e
3
4
5
1.38
W
He Bo
Nαrwhal
He Bo
6
2
10
5.5
W
Xbalanque
SrRetro
Xbalanque
3
4
8
1.75
L
Danzaburou
itadоri
Danzaburou
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,986
Damage
51,943
86,895
Taken
110,332
49,733
Mitigated
80,645
39,271
Healing
31,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,233
1,480
0
5,564
23,979
22,813
0
10,982
12,997
0
90,281
L
Geb
 
Geb
3,415
187
0
2,879
21,176
21,649
0
7,380
13,796
15,728
0
W
Sylvanus
BeThatGuyWho
Sylvanus
5,223
884
6,210
5,156
14,610
15,946
32
5,342
9,268
25,703
7,503
L
19,178
6,940
0
5,955
26,635
14,588
0
9,267
17,368
0
102,763
L
Aphrodite
Hawaii
Aphrodite
11,370
1,875
1,712
9,499
18,297
11,109
0
10,384
7,913
91,864
0
W
Mercury
Ivvaann
Mercury
35,057
24,584
0
7,068
24,530
12,576
0
6,061
18,469
0
163,868
W
Chang'e
Mysterio
Chang'e
13,176
877
1,253
10,992
18,594
8,434
2,468
1,264
17,330
124,169
0
W
He Bo
Nαrwhal
He Bo
20,744
1,158
0
3,647
14,650
5,985
0
2,500
12,150
109,630
0
W
Xbalanque
SrRetro
Xbalanque
9,786
4,550
0
4,945
14,511
6,792
3,846
1,592
12,919
0
124,165
L
Danzaburou
itadоri
Danzaburou
7,747
4,355
0
6,247
20,245
10,486
2,999
813
19,432
0
110,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,796
Gold Earned
54,352
762
Minions Killed
678
0
Camps Cleared
0
2,442,513
Distance Traveled
2,022,162
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,114
483
160
7
0
422,232
10
L
Geb
8,130
353
22
1
0
364,397
7
W
Sylvanus
10,563
459
39
2
0
468,635
6
L
Set
11,947
519
124
5
0
434,725
0
L
Aphrodite
11,042
480
178
8
0
428,262
2
W
Mercury
15,307
666
179
8
0
610,619
5
W
Chang'e
14,099
613
196
9
0
458,947
6
W
He Bo
12,721
553
156
7
0
509,204
5
W
Xbalanque
13,106
570
192
8
0
395,108
3
L
Danzaburou
12,119
527
194
8
0
372,546
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role