Player Matchup

Anubis
Anubis
 
Anubis
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
EmkaySupra
Chaac
Level 88
God Stats
1W - 1L
1,701 SR
Queue Stats
72W - 97L
1,364 Elo+
Party 1
Hou Yi
Hou Yi
Emperor2jz
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 134L
1,344 Elo+
Party 1
Fafnir
Fafnir
KLOUSIS
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,463 Elo+
Party 1
Ao Kuang
Ao Kuang
VVIIW
Ao Kuang
Level 105
God Stats
2W - 0L
1,707 SR
Queue Stats
69W - 89L
1,366 Elo+
Solo
Team Averages
Level 86
1,582 SR
1,407 Elo+

VS

Team Averages
Level 65
1,373 SR
1,428 Elo+
Kuzenbo
Kuzenbo
BlackbeardKD
Kuzenbo
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Nox
Nox
ChulaSithMaster
Nox
Level 150
God Stats
4W - 12L
1,350 SR
Queue Stats
246W - 268L
1,425 Elo+
Solo
Cerberus
Cerberus
Jevillax
Cerberus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
237W - 249L
1,499 Elo+
Solo
Sol
Sol
motoxdx
Sol
Level 29
God Stats
0W - 5L
1,016 SR
Queue Stats
60W - 70L
1,455 Elo+
Solo
Anubis
Anubis
style01
Anubis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,260 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
3 / 6 / 8
10,491
807
17,426
14,436
7,980
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
16
4 / 3 / 7
9,841
757
9,980
14,577
16,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Emperor2jz
Hou Yi
19
7 / 2 / 11
11,047
850
21,178
10,502
4,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
KLOUSIS
Fafnir
13
0 / 4 / 3
8,741
672
2,241
13,469
19,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ao Kuang
VVIIW
Ao Kuang
17
7 / 3 / 7
10,689
822
8,690
11,942
4,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlackbeardKD
Kuzenbo
15
1 / 6 / 9
9,529
733
3,554
14,427
13,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 4 / 8
10,643
819
13,487
12,135
5,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Jevillax
Cerberus
17
2 / 3 / 13
9,757
751
8,103
23,822
15,276
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
17
5 / 2 / 10
9,599
738
18,285
13,347
5,237
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
style01
Anubis
14
3 / 6 / 10
9,157
704
8,391
10,891
4,764
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
67
21
Kills
17
18
Deaths
21
36
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
6
8
1.17
L
Kuzenbo
BlackbeardKD
Kuzenbo
1
6
9
0.92
L
6
4
8
2.5
W
Chaac
4
3
7
2.5
W
Hou Yi
Emperor2jz
Hou Yi
7
2
11
6.25
L
Cerberus
Jevillax
Cerberus
2
3
13
2.83
W
Fafnir
KLOUSIS
Fafnir
0
4
3
0.38
W
Ao Kuang
VVIIW
Ao Kuang
7
3
7
3.5
L
Sol
5
2
10
5
L
Anubis
style01
Anubis
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,515
Damage
51,820
64,926
Taken
74,622
52,622
Mitigated
43,946
22,445
Healing
24,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,426
794
1,881
5,272
14,436
7,980
1,260
11,865
2,571
45,503
0
L
Kuzenbo
BlackbeardKD
Kuzenbo
3,554
1,866
0
527
14,427
13,192
366
5,666
8,761
9,722
0
L
13,487
1,856
2,527
3,062
12,135
5,477
1,605
4,359
7,776
28,997
0
W
Chaac
9,980
1,307
143
2,866
14,577
16,344
151
12,433
2,144
0
17,711
W
Hou Yi
Emperor2jz
Hou Yi
21,178
5,138
1,301
2,963
10,502
4,483
1,097
8,421
2,081
0
36,792
L
Cerberus
Jevillax
Cerberus
8,103
696
1,428
10,182
23,822
15,276
718
10,493
13,329
18,010
0
W
Fafnir
KLOUSIS
Fafnir
2,241
689
468
1,443
13,469
19,312
493
9,359
4,110
6,195
0
W
Ao Kuang
VVIIW
Ao Kuang
8,690
1,233
1,688
4,420
11,942
4,503
2,638
9,742
2,200
11,989
0
L
Sol
18,285
6,930
1,203
4,249
13,347
5,237
1,269
4,035
9,312
37,036
0
L
Anubis
style01
Anubis
8,391
393
655
567
10,891
4,764
82
3,804
7,087
15,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,809
Gold Earned
48,685
129
Minions Killed
130
0
Camps Cleared
0
1,192,351
Distance Traveled
1,091,154
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,491
807
56
4
0
206,747
0
L
Kuzenbo
9,529
733
16
1
0
209,979
1
L
Nox
10,643
819
44
3
0
214,116
3
W
Chaac
9,841
757
16
1
0
240,828
0
W
Hou Yi
11,047
850
39
3
0
272,365
1
L
Cerberus
9,757
751
30
2
0
236,448
4
W
Fafnir
8,741
672
11
1
0
223,198
0
W
Ao Kuang
10,689
822
7
1
0
249,213
1
L
Sol
9,599
738
28
2
0
234,089
0
L
Anubis
9,157
704
12
1
0
196,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role