Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lowkey7085
Fenrir
Level 64
God Stats
15W - 8L
1,560 SR
Queue Stats
215W - 215L
1,486 Elo+
Party 1
Nox
Nox
MegaChimecho
Nox
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
62W - 68L
1,482 Elo+
Solo
Sylvanus
Sylvanus
UpThaAnuk
Sylvanus
Level 52
God Stats
12W - 6L
1,745 SR
Queue Stats
36W - 35L
1,472 Elo+
Party 1
Izanami
Izanami
p3rsonal1ssu
Izanami
Level 75
God Stats
123W - 110L
1,592 SR
Queue Stats
261W - 269L
1,423 Elo+
Solo
Team Averages
Level 91
1,579 SR
1,473 Elo+

VS

Team Averages
Level 118
1,472 SR
1,457 Elo+
Jing Wei
Jing Wei
Happy_Trogdor
Jing Wei
Level 61
God Stats
24W - 21L
1,435 SR
Queue Stats
164W - 179L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
Jewels4k1
Erlang Shen
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
247W - 299L
1,431 Elo+
Party 2
Set
Set
daberdisaster69
Set
Level 124
God Stats
0W - 6L
1,381 SR
Queue Stats
152W - 164L
1,561 Elo+
Solo
Ah Puch
Ah Puch
spiralking1234
Ah Puch
Level 149
God Stats
4W - 7L
1,544 SR
Queue Stats
237W - 251L
1,477 Elo+
Party 2
Awilix
Awilix
yuhatin6
Awilix
Level 117
God Stats
6W - 9L
1,498 SR
Queue Stats
55W - 46L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
2 / 1 / 9
9,422
471
8,610
9,489
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Lowkey7085
Fenrir
17
12 / 2 / 5
10,872
544
14,431
18,658
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 10
8,480
424
3,120
11,811
9,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
UpThaAnuk
Sylvanus
14
3 / 3 / 11
9,674
484
12,622
15,928
10,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
p3rsonal1ssu
Izanami
17
5 / 0 / 2
10,543
527
6,347
14,438
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Happy_Trogdor
Jing Wei
16
1 / 2 / 1
9,428
471
6,162
9,856
4,424
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Erlang Shen
Jewels4k1
Erlang Shen
14
1 / 5 / 2
8,653
433
7,844
15,387
7,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 2
10,060
503
9,244
20,790
10,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 3 / 3
8,927
446
13,014
11,441
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
yuhatin6
Awilix
12
2 / 7 / 1
8,353
418
6,134
15,089
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
22
Kills
8
8
Deaths
22
37
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
1
9
6.5
L
Jing Wei
Happy_Trogdor
Jing Wei
1
2
1
0.75
L
Erlang Shen
Jewels4k1
Erlang Shen
1
5
2
0.4
W
Fenrir
Lowkey7085
Fenrir
12
2
5
7.25
W
0
2
10
2.5
W
Sylvanus
UpThaAnuk
Sylvanus
3
3
11
2.83
L
2
5
2
0.6
W
Izanami
p3rsonal1ssu
Izanami
5
0
2
6
L
2
3
3
1.17
L
Awilix
yuhatin6
Awilix
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,130
Damage
42,398
70,324
Taken
72,563
40,510
Mitigated
34,714
18,740
Healing
25,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,610
509
106
2,945
9,489
4,078
79
4,835
4,654
76,511
0
L
Jing Wei
Happy_Trogdor
Jing Wei
6,162
4,080
0
3,702
9,856
4,424
1,536
2,327
7,529
0
75,003
L
Erlang Shen
Jewels4k1
Erlang Shen
7,844
4,043
0
5,669
15,387
7,939
1,193
5,122
10,265
0
51,310
W
Fenrir
Lowkey7085
Fenrir
14,431
2,578
0
1,000
18,658
9,377
107
2,729
15,929
0
75,409
W
3,120
354
472
1,586
11,811
9,706
216
3,208
8,603
25,450
0
W
Sylvanus
UpThaAnuk
Sylvanus
12,622
3,236
2,823
5,139
15,928
10,781
686
2,408
13,520
46,388
10,084
L
9,244
3,596
0
8,411
20,790
10,008
0
4,276
16,514
0
86,002
W
Izanami
p3rsonal1ssu
Izanami
6,347
4,398
0
4,669
14,438
6,568
406
1,136
13,302
0
94,712
L
13,014
101
0
5,307
11,441
4,589
0
5,617
5,824
50,848
0
L
Awilix
yuhatin6
Awilix
6,134
1,883
0
2,489
15,089
7,754
451
5,948
9,141
1,296
29,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,991
Gold Earned
45,421
524
Minions Killed
478
0
Camps Cleared
0
1,895,280
Distance Traveled
1,795,755
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,422
471
125
6
0
378,393
7
L
Jing Wei
9,428
471
136
7
0
355,870
3
L
Erlang Shen
8,653
433
78
4
0
372,849
2
W
Fenrir
10,872
544
111
6
0
461,045
1
W
Nox
8,480
424
38
2
0
350,015
7
W
Sylvanus
9,674
484
99
5
0
332,271
5
L
Set
10,060
503
135
7
0
385,969
2
W
Izanami
10,543
527
151
8
0
373,556
1
L
Ah Puch
8,927
446
81
4
0
302,647
1
L
Awilix
8,353
418
48
2
0
378,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role