Player Matchup

Horus
Horus
Cowsi
Horus
Level 160
God Stats
3W - 3L
1,063 SR
Queue Stats
216W - 142L
1,645 Elo+
Party 1
Eset
Eset
CupOfDepresso
Eset
Level 127
God Stats
15W - 14L
1,506 SR
Queue Stats
517W - 391L
1,611 Elo+
Party 1
Hel
Hel
KindredRascal
Hel
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,602 Elo+
Party 1
Artemis
Artemis
YoungBloodJoel
Artemis
Level 160
God Stats
1W - 0L
1,965 SR
Queue Stats
90W - 55L
1,665 Elo+
Party 1
Olorun
Olorun
inFAMOUSHero23
Olorun
Level 160
God Stats
3W - 3L
1,545 SR
Queue Stats
210W - 161L
1,566 Elo+
Party 1
Team Averages
Level 146
1,516 SR
1,618 Elo+

VS

Team Averages
Level 124
1,514 SR
1,553 Elo+
Ares
Ares
 
Ares
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BooDaBallZ
Morgan Le Fay
Level 155
God Stats
2W - 3L
1,283 SR
Queue Stats
31W - 33L
1,570 Elo+
Solo
Chernobog
Chernobog
DrSplitzy
Chernobog
Level 122
God Stats
24W - 22L
1,592 SR
Queue Stats
620W - 657L
1,524 Elo+
Solo
Cu Chulainn
Cu Chulainn
FiggyShotz
Cu Chulainn
Level 88
God Stats
17W - 14L
1,519 SR
Queue Stats
632W - 685L
1,503 Elo+
Solo
Cliodhna
Cliodhna
WizardEli
Cliodhna
Level 139
God Stats
9W - 6L
1,677 SR
Queue Stats
115W - 100L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Cowsi
Horus
19
10 / 0 / 3
11,883
625
13,318
13,806
10,316
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 1 / 12
10,717
564
6,531
13,492
16,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 7
9,923
522
6,252
14,372
7,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
10 / 3 / 3
11,204
590
22,728
13,456
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 2 / 3
10,575
557
8,525
12,452
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 3 / 2
5,917
311
481
7,499
2,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
BooDaBallZ
Morgan Le Fay
14
3 / 7 / 3
8,520
448
8,346
13,001
5,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
DrSplitzy
Chernobog
11
1 / 9 / 3
7,515
396
5,509
19,641
6,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
FiggyShotz
Cu Chulainn
10
1 / 4 / 4
7,440
392
5,091
13,947
5,888
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
WizardEli
Cliodhna
14
3 / 5 / 3
9,012
474
11,839
18,848
7,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
23
28
Kills
8
10
Deaths
28
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
L
Morgan Le Fay
BooDaBallZ
Morgan Le Fay
3
7
3
0.64
W
Horus
Cowsi
Horus
10
0
3
11.5
W
4
1
12
10
L
Chernobog
DrSplitzy
Chernobog
1
9
3
0.28
L
Cu Chulainn
FiggyShotz
Cu Chulainn
1
4
4
0.75
W
2
4
7
1.38
L
Cliodhna
WizardEli
Cliodhna
3
5
3
0.9
W
10
3
3
3.83
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,354
Damage
31,266
67,578
Taken
72,936
43,645
Mitigated
27,467
29,293
Healing
12,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
481
116
54
651
7,499
2,176
0
720
6,779
7,188
0
L
Morgan Le Fay
BooDaBallZ
Morgan Le Fay
8,346
762
0
1,128
13,001
5,580
0
5,433
7,568
54,232
0
W
Horus
Cowsi
Horus
13,318
8,192
510
6,429
13,806
10,316
144
1,103
12,703
0
98,272
W
6,531
776
199
2,246
13,492
16,026
450
1,774
11,718
45,584
0
L
Chernobog
DrSplitzy
Chernobog
5,509
3,055
0
2,629
19,641
6,374
0
6,374
13,267
0
39,219
L
Cu Chulainn
FiggyShotz
Cu Chulainn
5,091
853
0
3,292
13,947
5,888
0
3,968
9,979
0
31,455
W
6,252
156
2,651
6,818
14,372
7,044
0
4,231
10,141
81,637
0
L
Cliodhna
WizardEli
Cliodhna
11,839
1,265
0
5,115
18,848
7,449
0
4,813
14,035
0
71,061
W
22,728
11,724
0
3,867
13,456
4,507
0
627
9,455
0
86,716
W
8,525
3,664
805
5,768
12,452
5,752
5,019
1,092
11,360
82,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,302
Gold Earned
38,404
593
Minions Killed
338
0
Camps Cleared
0
1,796,240
Distance Traveled
1,292,545
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,917
311
13
1
0
62,343
1
L
Morgan Le Fay
8,520
448
88
5
0
291,194
4
W
Horus
11,883
625
140
7
0
405,530
5
W
Eset
10,717
564
55
3
0
375,118
10
L
Chernobog
7,515
396
67
4
0
309,767
2
L
Cu Chulainn
7,440
392
59
3
0
251,344
1
W
Hel
9,923
522
137
7
0
385,323
1
L
Cliodhna
9,012
474
111
6
0
377,897
12
W
Artemis
11,204
590
122
6
0
327,533
5
W
Olorun
10,575
557
139
7
0
302,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role