Player Matchup

Arachne
Arachne
Grim Katana
Arachne
Level 88
God Stats
12W - 18L
1,488 SR
Queue Stats
289W - 333L
1,324 Elo+
Party 1
Charybdis
Charybdis
HYPERIONZ_1
Charybdis
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 23L
1,462 Elo+
Solo
Cthulhu
Cthulhu
KungFuQuispy
Cthulhu
Level 43
God Stats
0W - 1L
1,682 SR
Queue Stats
60W - 74L
1,371 Elo+
Solo
Thoth
Thoth
Purkaliciouss
Thoth
Level 88
God Stats
7W - 11L
1,353 SR
Queue Stats
249W - 289L
1,424 Elo+
Party 1
Artemis
Artemis
vtk320
Artemis
Level 137
God Stats
23W - 14L
1,731 SR
Queue Stats
271W - 263L
1,500 Elo+
Solo
Team Averages
Level 95
1,551 SR
1,416 Elo+

VS

Team Averages
Level 93
1,550 SR
1,427 Elo+
Amaterasu
Amaterasu
Darkothirteen
Amaterasu
Level 62
God Stats
2W - 0L
1,966 SR
Queue Stats
51W - 61L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Ghost Shore
Zhong Kui
Level 48
God Stats
8W - 7L
1,346 SR
Queue Stats
108W - 147L
1,334 Elo+
Party 2
Poseidon
Poseidon
MrsAlphaSparta
Poseidon
Level 51
God Stats
13W - 16L
1,416 SR
Queue Stats
226W - 240L
1,376 Elo+
Solo
Jing Wei
Jing Wei
Zifnab The Good
Jing Wei
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 329L
1,513 Elo+
Party 2
Fenrir
Fenrir
iTz_Difi
Fenrir
Level 156
God Stats
26W - 26L
1,522 SR
Queue Stats
226W - 238L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Grim Katana
Arachne
20
8 / 13 / 10
15,721
1,209
31,681
32,816
18,382
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
HYPERIONZ_1
Charybdis
15
0 / 0 / 0
8,734
672
0
0
0
Cthulhu
KungFuQuispy
Cthulhu
20
3 / 8 / 16
15,500
1,192
15,215
33,424
59,687
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
6 / 14 / 10
15,438
1,188
21,803
26,648
13,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
vtk320
Artemis
20
6 / 11 / 9
14,548
1,119
26,018
27,128
15,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Darkothirteen
Amaterasu
20
15 / 6 / 18
16,241
1,249
31,015
24,931
28,516
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Ghost Shore
Zhong Kui
20
3 / 4 / 20
13,242
1,019
16,290
17,409
11,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
20
7 / 6 / 17
15,453
1,189
19,698
17,107
7,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
20
6 / 4 / 28
15,088
1,161
20,593
19,218
9,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
iTz_Difi
Fenrir
20
15 / 3 / 15
16,171
1,244
24,440
21,315
12,971
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
144
23
Kills
46
46
Deaths
23
45
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Darkothirteen
Amaterasu
15
6
18
4
W
Zhong Kui
Ghost Shore
Zhong Kui
3
4
20
3.25
L
Arachne
Grim Katana
Arachne
8
13
10
1
L
Charybdis
HYPERIONZ_1
Charybdis
0
0
0
0
L
Cthulhu
KungFuQuispy
Cthulhu
3
8
16
1.38
W
Poseidon
7
6
17
2.58
L
6
14
10
0.79
W
Jing Wei
6
4
28
5
W
Fenrir
iTz_Difi
Fenrir
15
3
15
7.5
L
Artemis
vtk320
Artemis
6
11
9
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,717
Damage
112,036
120,016
Taken
99,980
107,651
Mitigated
69,558
9,880
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Darkothirteen
Amaterasu
31,015
13,719
0
2,122
24,931
28,516
0
7,649
17,282
0
45,533
W
Zhong Kui
Ghost Shore
Zhong Kui
16,290
827
190
2,339
17,409
11,447
0
7,529
9,880
22,961
0
L
Arachne
Grim Katana
Arachne
31,681
24,126
0
4,538
32,816
18,382
0
10,073
22,743
0
42,880
L
Charybdis
HYPERIONZ_1
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
KungFuQuispy
Cthulhu
15,215
1,681
168
1,478
33,424
59,687
0
9,617
23,807
45,913
0
W
Poseidon
19,698
3,363
0
832
17,107
7,122
0
7,520
9,587
77,354
0
L
21,803
1,391
0
999
26,648
13,790
0
8,174
18,474
62,372
0
W
Jing Wei
20,593
16,674
0
2,586
19,218
9,502
0
8,486
10,732
0
47,598
W
Fenrir
iTz_Difi
Fenrir
24,440
7,254
0
3,223
21,315
12,971
0
5,834
15,481
0
42,354
L
Artemis
vtk320
Artemis
26,018
16,131
0
2,697
27,128
15,792
0
8,124
19,004
0
48,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,941
Gold Earned
76,195
218
Minions Killed
276
5
Camps Cleared
10
926,444
Distance Traveled
1,141,382
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
16,241
1,249
18
1
2
217,095
0
W
Zhong Kui
13,242
1,019
28
2
0
206,259
0
L
Arachne
15,721
1,209
22
2
1
260,875
3
L
Charybdis
8,734
672
0
0
0
0
0
L
Cthulhu
15,500
1,192
48
4
0
246,544
0
W
Poseidon
15,453
1,189
136
10
1
237,223
2
L
Thoth
15,438
1,188
105
8
0
226,572
0
W
Jing Wei
15,088
1,161
65
5
4
229,341
1
W
Fenrir
16,171
1,244
29
2
3
251,464
2
L
Artemis
14,548
1,119
43
3
4
192,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role