Player Matchup

Yu Huang
Yu Huang
Gangrene360
Yu Huang
Level 154
God Stats
33W - 54L
1,208 SR
Queue Stats
1,142W - 1,214L
1,572 Elo+
Solo
Scylla
Scylla
KittyTira
Scylla
Level 89
God Stats
2W - 2L
1,362 SR
Queue Stats
20W - 21L
1,382 Elo+
Party 2
Da Ji
Da Ji
PilarManSantana
Da Ji
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
133W - 142L
1,666 Elo+
Party 1
Achilles
Achilles
PillarManKars
Achilles
Level 153
God Stats
15W - 7L
1,626 SR
Queue Stats
79W - 82L
1,586 Elo+
Party 1
Atlas
Atlas
RoachRT
Atlas
Level 60
God Stats
9W - 10L
1,385 SR
Queue Stats
14W - 20L
1,306 Elo+
Party 2
Team Averages
Level 117
1,416 SR
1,502 Elo+

VS

Team Averages
Level 123
1,509 SR
1,477 Elo+
Shiva
Shiva
BlackDarne
Shiva
Level 160
God Stats
2W - 4L
1,505 SR
Queue Stats
357W - 371L
1,555 Elo+
Solo
Jing Wei
Jing Wei
CarlaPaola1
Jing Wei
Level 96
God Stats
9W - 10L
1,840 SR
Queue Stats
319W - 424L
1,395 Elo+
Party 3
Nox
Nox
EPadiIIa
Nox
Level 59
God Stats
6W - 16L
1,300 SR
Queue Stats
90W - 113L
1,437 Elo+
Solo
Arachne
Arachne
Mialwe
Arachne
Level 159
God Stats
2W - 5L
1,555 SR
Queue Stats
190W - 185L
1,607 Elo+
Solo
Scylla
Scylla
zombie_oskys115
Scylla
Level 143
God Stats
3W - 8L
1,342 SR
Queue Stats
367W - 493L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Gangrene360
Yu Huang
16
1 / 1 / 13
10,302
1,030
14,517
5,570
2,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
KittyTira
Scylla
16
0 / 0 / 11
9,982
998
5,270
8,182
3,691
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 0 / 14
10,349
1,035
13,293
8,290
9,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
PillarManKars
Achilles
17
8 / 0 / 7
11,771
1,177
17,942
12,892
14,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
RoachRT
Atlas
16
5 / 0 / 9
11,932
1,193
10,523
14,555
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

279

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
15
1 / 5 / 0
9,489
949
14,241
17,345
14,856
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jing Wei
CarlaPaola1
Jing Wei
15
0 / 2 / 0
9,236
924
4,993
11,807
5,392
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 4 / 0
9,197
920
6,744
10,250
5,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Mialwe
Arachne
15
0 / 2 / 1
10,281
1,028
9,231
16,535
18,579
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 3 / 0
9,528
953
10,470
10,290
4,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
2
16
Kills
1
1
Deaths
16
54
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
5
0
0.2
L
Jing Wei
CarlaPaola1
Jing Wei
0
2
0
0
L
0
4
0
0
W
Yu Huang
Gangrene360
Yu Huang
1
1
13
7.5
W
Scylla
KittyTira
Scylla
0
0
11
5.5
L
Arachne
Mialwe
Arachne
0
2
1
0.25
W
2
0
14
9
W
Achilles
PillarManKars
Achilles
8
0
7
11.5
W
Atlas
RoachRT
Atlas
5
0
9
9.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,545
Damage
45,679
49,489
Taken
66,227
47,039
Mitigated
48,037
8,341
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
14,241
1,912
621
1,133
17,345
14,856
0
8,871
8,190
0
38,491
L
Jing Wei
CarlaPaola1
Jing Wei
4,993
3,564
0
895
11,807
5,392
0
5,727
5,979
0
24,820
L
6,744
277
42
951
10,250
5,017
0
5,783
4,395
16,229
0
W
Yu Huang
Gangrene360
Yu Huang
14,517
606
294
1,194
5,570
2,812
0
1,985
3,443
39,154
0
W
Scylla
KittyTira
Scylla
5,270
389
273
1,119
8,182
3,691
0
2,020
6,018
40,259
0
L
Arachne
Mialwe
Arachne
9,231
7,147
2,497
4,173
16,535
18,579
0
7,153
8,959
0
16,164
W
13,293
1,996
0
986
8,290
9,869
0
2,166
5,945
0
20,614
W
Achilles
PillarManKars
Achilles
17,942
3,785
0
3,363
12,892
14,705
0
4,248
8,218
0
30,345
W
Atlas
RoachRT
Atlas
10,523
3,303
0
1,112
14,555
15,962
0
5,451
8,651
29,530
0
L
10,470
334
0
0
10,290
4,193
0
2,776
7,443
30,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
47,731
261
Minions Killed
204
9
Camps Cleared
6
1,038,142
Distance Traveled
986,745
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,489
949
51
5
0
200,332
0
L
Jing Wei
9,236
924
48
5
3
182,105
2
L
Nox
9,197
920
32
3
0
197,921
0
W
Yu Huang
10,302
1,030
69
7
4
195,828
1
W
Scylla
9,982
998
108
11
0
197,846
0
L
Arachne
10,281
1,028
13
1
0
230,040
0
W
Da Ji
10,349
1,035
15
2
1
226,574
0
W
Achilles
11,771
1,177
34
3
4
217,637
0
W
Atlas
11,932
1,193
35
4
0
200,257
0
L
Scylla
9,528
953
60
6
3
176,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role