Player Matchup

Raijin
Raijin
FireyNebula
Raijin
Level 75
God Stats
10W - 7L
1,669 SR
Queue Stats
24W - 26L
1,303 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KlenkeNephilim
Ah Muzen Cab
Level 39
God Stats
5W - 2L
1,498 SR
Queue Stats
54W - 63L
1,310 Elo+
Party 2
Baron Samedi
Baron Samedi
TrentonParks
Baron Samedi
Level 44
God Stats
2W - 0L
1,684 SR
Queue Stats
72W - 71L
1,338 Elo+
Party 2
Shiva
Shiva
truck10000291
Shiva
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 91L
1,450 Elo+
Party 3
Bakasura
Bakasura
xHotCaknd
Bakasura
Level 100
God Stats
6W - 2L
1,500 SR
Queue Stats
97W - 103L
1,466 Elo+
Party 3
Team Averages
Level 56
1,570 SR
1,373 Elo+

VS

Team Averages
Level 46
1,627 SR
1,377 Elo+
Erlang Shen
Erlang Shen
DashFD
Erlang Shen
Level 57
God Stats
2W - 1L
1,814 SR
Queue Stats
171W - 330L
1,287 Elo+
Solo
Charybdis
Charybdis
Kid2k18
Charybdis
Level 43
God Stats
26W - 24L
1,684 SR
Queue Stats
70W - 87L
1,320 Elo+
Party 1
Amaterasu
Amaterasu
Raz0r3539
Amaterasu
Level 29
God Stats
4W - 3L
1,596 SR
Queue Stats
57W - 58L
1,348 Elo+
Party 1
Aphrodite
Aphrodite
RezTheReaper
Aphrodite
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,427 Elo+
Party 1
Horus
Horus
starXzen
Horus
Level 65
God Stats
15W - 10L
1,539 SR
Queue Stats
75W - 65L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
10 / 3 / 14
14,203
526
25,321
18,427
10,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
KlenkeNephilim
Ah Muzen Cab
20
2 / 0 / 12
14,393
533
14,540
19,841
10,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
TrentonParks
Baron Samedi
16
0 / 4 / 16
12,327
457
8,312
23,435
28,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
2 / 2 / 15
14,116
523
24,534
31,500
36,538
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
xHotCaknd
Bakasura
20
18 / 0 / 9
16,818
623
30,365
25,786
18,151
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DashFD
Erlang Shen
15
0 / 7 / 4
10,355
384
6,751
24,676
16,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
Kid2k18
Charybdis
18
6 / 5 / 1
12,826
475
12,951
23,353
10,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
Raz0r3539
Amaterasu
20
2 / 2 / 2
12,714
471
18,031
30,529
27,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
RezTheReaper
Aphrodite
15
1 / 10 / 0
10,550
391
11,070
25,264
12,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
starXzen
Horus
13
0 / 8 / 3
10,068
373
8,798
30,360
34,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
19
32
Kills
9
9
Deaths
32
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
DashFD
Erlang Shen
0
7
4
0.29
W
Raijin
10
3
14
5.67
L
Charybdis
Kid2k18
Charybdis
6
5
1
1.3
W
Ah Muzen Cab
KlenkeNephilim
Ah Muzen Cab
2
0
12
8
L
Amaterasu
Raz0r3539
Amaterasu
2
2
2
1.5
L
Aphrodite
RezTheReaper
Aphrodite
1
10
0
0.1
W
Baron Samedi
TrentonParks
Baron Samedi
0
4
16
2
L
Horus
starXzen
Horus
0
8
3
0.19
W
2
2
15
4.75
W
Bakasura
xHotCaknd
Bakasura
18
0
9
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,072
Damage
57,601
118,989
Taken
134,182
103,902
Mitigated
101,562
58,074
Healing
37,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
DashFD
Erlang Shen
6,751
3,457
0
7,294
24,676
16,325
0
5,351
18,146
0
72,118
W
Raijin
25,321
2,192
0
4,778
18,427
10,176
2,131
5,043
13,384
107,696
0
L
Charybdis
Kid2k18
Charybdis
12,951
8,181
0
6,032
23,353
10,506
262
5,580
17,633
0
86,591
W
Ah Muzen Cab
KlenkeNephilim
Ah Muzen Cab
14,540
8,206
0
11,335
19,841
10,320
3,830
202
19,639
0
155,543
L
Amaterasu
Raz0r3539
Amaterasu
18,031
7,356
0
9,573
30,529
27,147
718
3,374
26,006
0
107,929
L
Aphrodite
RezTheReaper
Aphrodite
11,070
2,152
631
7,827
25,264
12,916
954
11,255
13,234
76,320
0
W
Baron Samedi
TrentonParks
Baron Samedi
8,312
1,524
4,248
7,969
23,435
28,717
388
2,453
20,982
39,671
0
L
Horus
starXzen
Horus
8,798
4,763
1,717
4,850
30,360
34,668
0
8,073
20,607
199
40,684
W
24,534
3,574
632
14,398
31,500
36,538
351
3,009
28,491
0
129,184
W
Bakasura
xHotCaknd
Bakasura
30,365
21,753
0
14,714
25,786
18,151
2,568
3,719
22,067
0
208,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,857
Gold Earned
56,513
811
Minions Killed
624
0
Camps Cleared
0
2,689,629
Distance Traveled
2,366,415
5
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,355
384
97
4
0
424,479
3
W
Raijin
14,203
526
154
6
0
494,846
1
L
Charybdis
12,826
475
181
7
0
482,199
9
W
Ah Muzen Cab
14,393
533
198
7
0
512,287
3
L
Amaterasu
12,714
471
177
7
0
555,110
5
L
Aphrodite
10,550
391
120
4
0
416,577
7
W
Baron Samedi
12,327
457
31
1
0
451,814
1
L
Horus
10,068
373
49
2
0
488,050
5
W
Shiva
14,116
523
173
6
0
545,467
0
W
Bakasura
16,818
623
255
9
0
685,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role