Player Matchup

Yemoja
Yemoja
GhostRyderZane
Yemoja
Level 28
God Stats
13W - 19L
1,223 SR
Queue Stats
54W - 65L
1,369 Elo+
Party 3
Skadi
Skadi
Midnight_Courier
Skadi
Level 43
God Stats
2W - 4L
1,527 SR
Queue Stats
2W - 4L
1,427 Elo+
Party 4
Amaterasu
Amaterasu
Roamer201
Amaterasu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,531 Elo+
Party 4
Da Ji
Da Ji
ShrekitRalph195
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 116L
1,325 Elo+
Party 3
Agni
Agni
hoxxybuns
Agni
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,341 Elo+
Solo
Team Averages
Level 43
1,450 SR
1,399 Elo+

VS

Team Averages
Level 51
1,426 SR
1,333 Elo+
Hachiman
Hachiman
DarkViperVII
Hachiman
Level 129
God Stats
4W - 3L
1,670 SR
Queue Stats
430W - 448L
1,446 Elo+
Party 1
Zeus
Zeus
ElderDrgnSlayer
Zeus
Level 44
God Stats
1W - 0L
1,501 SR
Queue Stats
50W - 78L
1,262 Elo+
Solo
Guan Yu
Guan Yu
LECOxxFREAK
Guan Yu
Level 19
God Stats
1W - 3L
1,182 SR
Queue Stats
11W - 23L
1,345 Elo+
Party 2
Da Ji
Da Ji
WitchZe
Da Ji
Level 18
God Stats
3W - 2L
1,350 SR
Queue Stats
29W - 45L
1,239 Elo+
Party 1
Atlas
Atlas
kraken-le-noir
Atlas
Level 47
God Stats
2W - 2L
1,428 SR
Queue Stats
7W - 8L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,576
446
2,761
12,858
7,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 0
6,480
381
4,215
14,049
3,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Roamer201
Amaterasu
13
0 / 1 / 0
7,885
464
3,761
14,201
10,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 1
7,041
414
8,148
12,300
6,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
12
0 / 2 / 2
7,138
420
3,114
8,910
3,082
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DarkViperVII
Hachiman
15
8 / 0 / 3
10,049
591
13,557
9,696
4,377
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 2 / 0
8,849
521
8,489
8,935
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
LECOxxFREAK
Guan Yu
15
0 / 0 / 0
8,894
523
6,004
10,214
12,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Da Ji
WitchZe
Da Ji
12
5 / 0 / 1
8,038
473
6,044
10,004
4,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 8
8,705
512
5,998
8,694
7,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
15
15
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DarkViperVII
Hachiman
8
0
3
9.5
W
1
2
0
0.5
L
1
3
0
0.33
W
Guan Yu
LECOxxFREAK
Guan Yu
0
0
0
0
L
0
7
0
0
L
Amaterasu
Roamer201
Amaterasu
0
1
0
0
L
1
2
1
0.75
W
Da Ji
WitchZe
Da Ji
5
0
1
5.5
L
Agni
0
2
2
0.5
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,999
Damage
40,092
62,318
Taken
47,543
31,664
Mitigated
32,054
15,983
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DarkViperVII
Hachiman
13,557
9,131
0
4,966
9,696
4,377
372
1,104
8,592
0
87,714
W
8,489
1,154
0
2,602
8,935
3,534
1,434
2,373
6,562
75,893
0
L
2,761
735
3,048
1,714
12,858
7,471
0
3,381
9,477
25,760
0
W
Guan Yu
LECOxxFREAK
Guan Yu
6,004
1,183
85
3,345
10,214
12,557
883
129
10,085
0
65,900
L
4,215
1,767
0
1,870
14,049
3,676
1,692
3,379
10,670
0
33,076
L
Amaterasu
Roamer201
Amaterasu
3,761
2,498
0
5,433
14,201
10,507
1,050
1,147
12,611
0
50,402
L
8,148
1,683
0
2,925
12,300
6,928
52
2,086
10,118
0
35,948
W
Da Ji
WitchZe
Da Ji
6,044
789
0
1,333
10,004
4,016
0
462
9,542
0
52,923
L
Agni
3,114
188
0
993
8,910
3,082
1,020
6,130
2,780
36,962
0
W
5,998
2,085
0
820
8,694
7,570
0
1,807
6,887
32,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,120
Gold Earned
44,535
285
Minions Killed
505
0
Camps Cleared
0
1,483,046
Distance Traveled
1,502,541
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,049
591
133
8
0
276,526
4
W
Zeus
8,849
521
121
7
0
266,464
0
L
Yemoja
7,576
446
50
3
0
278,038
4
W
Guan Yu
8,894
523
129
8
0
339,262
5
L
Skadi
6,480
381
52
3
0
293,185
0
L
Amaterasu
7,885
464
83
5
0
304,914
3
L
Da Ji
7,041
414
60
4
0
341,197
2
W
Da Ji
8,038
473
79
5
0
327,188
14
L
Agni
7,138
420
40
2
0
265,712
0
W
Atlas
8,705
512
43
3
0
293,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role