Player Matchup

Odin
Odin
Catz5u
Odin
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 15L
1,353 Elo+
Party 2
Merlin
Merlin
Ryedoggo
Merlin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 89L
1,359 Elo+
Party 2
Neith
Neith
sinfulkuromi
Neith
Level 11
God Stats
1W - 1L
1,239 SR
Queue Stats
35W - 38L
1,312 Elo+
Party 2
Team Averages
Level 27
1,413 SR
1,341 Elo+

VS

Team Averages
Level 59
1,476 SR
1,336 Elo+
Zhong Kui
Zhong Kui
CaptalnWalrus
Zhong Kui
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 31L
1,316 Elo+
Party 1
Anubis
Anubis
HeartzFries
Anubis
Level 29
God Stats
2W - 4L
1,534 SR
Queue Stats
4W - 6L
1,331 Elo+
Party 1
Nike
Nike
MooCow4201
Nike
Level 47
God Stats
1W - 3L
1,395 SR
Queue Stats
12W - 31L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Catz5u
Odin
20
9 / 0 / 10
15,162
689
16,618
16,880
20,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
Ryedoggo
Merlin
18
3 / 2 / 12
14,088
640
15,189
13,787
6,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 0 / 11
15,612
710
21,876
14,835
6,093
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CaptalnWalrus
Zhong Kui
16
0 / 5 / 1
11,721
533
17,843
24,127
19,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
19
2 / 7 / 0
13,087
595
9,156
17,324
8,908
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 7 / 1
11,037
502
3,709
18,010
23,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
19
Kills
2
2
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CaptalnWalrus
Zhong Kui
0
5
1
0.1
W
Odin
Catz5u
Odin
9
0
10
14
L
Anubis
2
7
0
0.29
L
0
7
1
0.07
W
Merlin
Ryedoggo
Merlin
3
2
12
4.5
W
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,683
Damage
30,708
45,502
Taken
59,461
33,057
Mitigated
51,500
11,170
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CaptalnWalrus
Zhong Kui
17,843
1,459
470
6,862
24,127
19,211
96
5,348
18,779
50,833
0
W
Odin
Catz5u
Odin
16,618
3,297
0
1,771
16,880
20,935
368
7,883
8,997
0
35,697
L
Anubis
9,156
94
303
4,127
17,324
8,908
60
3,680
13,644
63,048
0
L
3,709
192
242
784
18,010
23,381
0
6,421
11,589
0
18,917
W
Merlin
Ryedoggo
Merlin
15,189
609
88
2,924
13,787
6,029
250
10,723
3,064
72,160
0
W
21,876
8,209
0
6,387
14,835
6,093
2,505
9,201
5,634
0
99,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,862
Gold Earned
35,845
270
Minions Killed
197
13
Camps Cleared
5
1,200,590
Distance Traveled
982,930
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,721
533
75
3
1
354,678
8
W
Odin
15,162
689
39
2
0
382,360
6
L
Anubis
13,087
595
99
5
4
325,226
2
L
Nike
11,037
502
23
1
0
303,026
1
W
Merlin
14,088
640
107
5
10
386,525
2
W
Neith
15,612
710
124
6
3
431,705
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role