Player Matchup

Merlin
Merlin
Kingly_Defender1
Merlin
Level 65
God Stats
3W - 2L
1,537 SR
Queue Stats
65W - 48L
1,665 Elo+
Party 1
Mulan
Mulan
Truck2442
Mulan
Level 23
God Stats
2W - 2L
1,490 SR
Queue Stats
165W - 129L
1,498 Elo+
Party 1
Cliodhna
Cliodhna
fatcatt101
Cliodhna
Level 128
God Stats
11W - 7L
1,606 SR
Queue Stats
72W - 65L
1,504 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,556 Elo+

VS

Team Averages
Level 64
1,520 SR
1,498 Elo+
Vamana
Vamana
BarcoB4sureroUnU
Vamana
Level 146
God Stats
0W - 1L
1,815 SR
Queue Stats
35W - 31L
1,511 Elo+
Party 2
Olorun
Olorun
LeoLeon9
Olorun
Level 17
God Stats
0W - 2L
1,244 SR
Queue Stats
26W - 27L
1,483 Elo+
Party 2
Da Ji
Da Ji
SigmundFeed
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,727
727
10,731
7,737
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Truck2442
Mulan
12
1 / 0 / 8
7,933
661
10,076
9,389
5,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
fatcatt101
Cliodhna
14
6 / 0 / 3
8,834
736
8,386
7,433
3,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,288
607
8,335
16,030
12,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Olorun
LeoLeon9
Olorun
11
0 / 4 / 0
6,985
582
4,216
9,699
4,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 0
6,961
580
5,763
9,294
4,170
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
10
Kills
1
1
Deaths
10
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
3
1
7
6.5
L
Olorun
LeoLeon9
Olorun
0
4
0
0
L
1
4
0
0.25
W
Mulan
Truck2442
Mulan
1
0
8
5
W
Cliodhna
fatcatt101
Cliodhna
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
18,314
24,559
Taken
35,023
12,214
Mitigated
21,866
4,048
Healing
5,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,335
3,825
0
3,810
16,030
12,758
0
3,943
11,627
0
33,239
W
10,731
1,009
0
854
7,737
3,162
0
1,475
6,105
34,027
0
L
Olorun
LeoLeon9
Olorun
4,216
1,211
0
1,470
9,699
4,938
0
3,878
5,727
20,378
0
L
5,763
350
0
663
9,294
4,170
0
3,335
5,812
0
14,169
W
Mulan
Truck2442
Mulan
10,076
1,688
0
1,385
9,389
5,786
0
1,838
7,423
0
19,292
W
Cliodhna
fatcatt101
Cliodhna
8,386
676
0
1,809
7,433
3,266
456
1,000
6,284
0
24,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
21,234
117
Minions Killed
113
4
Camps Cleared
7
675,927
Distance Traveled
633,590
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,288
607
48
4
5
235,674
0
W
Merlin
8,727
727
59
5
1
197,678
1
L
Olorun
6,985
582
44
4
1
189,494
3
L
Da Ji
6,961
580
21
2
1
208,422
2
W
Mulan
7,933
661
31
3
1
233,046
2
W
Cliodhna
8,834
736
27
2
2
245,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role