Player Matchup

Ullr
Ullr
AyeNeLoveR
Ullr
Level 41
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 13L
1,639 Elo+
Solo
Tyr
Tyr
Bl00dMudNBeer
Tyr
Level 25
God Stats
3W - 1L
1,622 SR
Queue Stats
62W - 95L
1,329 Elo+
Party 2
Aphrodite
Aphrodite
Kyoukitatsu
Aphrodite
Level 106
God Stats
35W - 31L
1,547 SR
Queue Stats
515W - 554L
1,438 Elo+
Party 2
Zeus
Zeus
Nystalgia
Zeus
Level 40
God Stats
13W - 10L
1,603 SR
Queue Stats
51W - 47L
1,445 Elo+
Solo
Yemoja
Yemoja
Taishakten
Yemoja
Level 108
God Stats
4W - 11L
1,446 SR
Queue Stats
569W - 589L
1,490 Elo+
Party 2
Team Averages
Level 64
1,544 SR
1,468 Elo+

VS

Team Averages
Level 73
1,373 SR
1,450 Elo+
Chaac
Chaac
Drtydeeedz
Chaac
Level 88
God Stats
5W - 9L
1,334 SR
Queue Stats
187W - 223L
1,469 Elo+
Party 1
Zeus
Zeus
EccentricMolly
Zeus
Level 67
God Stats
45W - 61L
1,386 SR
Queue Stats
229W - 306L
1,479 Elo+
Party 1
Serqet
Serqet
Miasakii
Serqet
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 200L
1,367 Elo+
Party 1
Nu Wa
Nu Wa
YnR_Legendzz
Nu Wa
Level 62
God Stats
1W - 4L
1,307 SR
Queue Stats
316W - 376L
1,438 Elo+
Party 1
Anhur
Anhur
jokerdpd777
Anhur
Level 106
God Stats
1W - 5L
1,336 SR
Queue Stats
208W - 217L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 5 / 8
13,796
1,254
37,406
22,663
8,737
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
2 / 0 / 13
11,550
1,050
7,784
18,736
20,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
Kyoukitatsu
Aphrodite
18
0 / 1 / 15
11,023
1,002
14,369
15,256
8,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
18
5 / 2 / 10
12,145
1,104
24,003
10,563
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Taishakten
Yemoja
18
2 / 0 / 18
11,902
1,082
7,480
10,211
6,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

244

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
1 / 2 / 5
11,308
1,028
10,993
23,470
26,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 5 / 5
10,665
970
23,191
14,272
5,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
Miasakii
Serqet
16
1 / 5 / 5
10,524
957
2,578
17,260
7,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 5 / 4
11,021
1,002
12,930
15,606
6,296
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 4
12,143
1,104
21,854
25,820
11,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
31
24
Kills
8
8
Deaths
24
64
Assists
23
Player
Kills
Deaths
Assists
KDA
W
15
5
8
3.8
W
2
0
13
8.5
L
Chaac
1
2
5
1.75
L
1
5
5
0.7
W
Aphrodite
Kyoukitatsu
Aphrodite
0
1
15
7.5
L
Serqet
Miasakii
Serqet
1
5
5
0.7
W
Zeus
5
2
10
5
W
Yemoja
Taishakten
Yemoja
2
0
18
11
L
1
5
4
0.6
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,042
Damage
71,546
77,429
Taken
96,428
48,059
Mitigated
58,759
37,768
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
37,406
18,507
0
2,403
22,663
8,737
0
7,893
14,062
0
51,145
W
7,784
1,569
0
1,391
18,736
20,594
0
9,885
8,582
0
19,682
L
Chaac
10,993
1,685
554
8,008
23,470
26,983
0
13,780
9,211
458
41,997
L
23,191
3,817
774
204
14,272
5,885
0
6,500
7,685
37,335
0
W
Aphrodite
Kyoukitatsu
Aphrodite
14,369
1,747
7,964
7,499
15,256
8,073
0
7,744
7,428
52,570
0
L
Serqet
Miasakii
Serqet
2,578
437
131
387
17,260
7,699
0
8,384
8,810
0
8,213
W
Zeus
24,003
2,008
0
1,275
10,563
4,025
0
5,351
5,121
54,606
0
W
Yemoja
Taishakten
Yemoja
7,480
2,007
13,155
4,081
10,211
6,630
0
5,546
4,385
17,207
0
L
12,930
5,176
435
752
15,606
6,296
0
8,011
7,555
26,736
0
L
21,854
14,434
0
4,926
25,820
11,896
0
9,025
16,536
0
42,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,416
Gold Earned
55,661
237
Minions Killed
191
7
Camps Cleared
4
1,136,112
Distance Traveled
1,033,601
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,796
1,254
25
2
2
240,811
0
W
Tyr
11,550
1,050
29
3
2
236,675
0
L
Chaac
11,308
1,028
73
7
1
239,318
0
L
Zeus
10,665
970
36
3
0
202,858
0
W
Aphrodite
11,023
1,002
99
9
1
217,749
0
L
Serqet
10,524
957
11
1
0
199,811
0
W
Zeus
12,145
1,104
71
6
1
216,268
0
W
Yemoja
11,902
1,082
13
1
1
224,609
0
L
Nu Wa
11,021
1,002
32
3
0
194,734
0
L
Anhur
12,143
1,104
39
4
3
196,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role