Player Matchup

Chaac
Chaac
Kxmquat
Chaac
Level 46
God Stats
4W - 2L
1,529 SR
Queue Stats
147W - 140L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Rugarson
Kumbhakarna
Level 119
God Stats
3W - 0L
1,325 SR
Queue Stats
79W - 73L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
StickyMcGeee
Danzaburou
Level 107
God Stats
6W - 5L
1,364 SR
Queue Stats
62W - 63L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
SweetanSour
Baron Samedi
Level 88
God Stats
4W - 3L
1,597 SR
Queue Stats
74W - 64L
1,618 Elo+
Party 1
Mercury
Mercury
itszephyrr
Mercury
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
153W - 144L
1,515 Elo+
Party 1
Team Averages
Level 93
1,420 SR
1,532 Elo+

VS

Team Averages
Level 80
1,653 SR
1,521 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
DiegoDarkar
Poseidon
Level 158
God Stats
16W - 11L
1,446 SR
Queue Stats
340W - 313L
1,565 Elo+
Solo
Jing Wei
Jing Wei
DoYouFeelTheSalt
Jing Wei
Level 28
God Stats
6W - 8L
1,871 SR
Queue Stats
16W - 28L
1,497 Elo+
Party 2
Amaterasu
Amaterasu
JaeDisarray
Amaterasu
Level 40
God Stats
3W - 2L
1,681 SR
Queue Stats
128W - 131L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
Lawdog3463
Sylvanus
Level 35
God Stats
1W - 1L
1,764 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kxmquat
Chaac
20
2 / 2 / 8
13,556
521
18,726
30,073
28,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kumbhakarna
Rugarson
Kumbhakarna
18
2 / 1 / 11
13,086
503
12,251
28,520
31,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
StickyMcGeee
Danzaburou
20
12 / 5 / 7
14,913
574
32,419
25,883
14,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
SweetanSour
Baron Samedi
20
5 / 3 / 1
13,487
519
14,861
16,590
9,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
itszephyrr
Mercury
20
5 / 2 / 5
13,840
532
14,854
19,610
11,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
18
3 / 4 / 4
11,342
436
13,580
24,955
12,364
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
DiegoDarkar
Poseidon
20
7 / 3 / 3
14,086
542
15,989
19,249
9,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
1 / 7 / 7
10,048
386
9,076
23,792
10,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
JaeDisarray
Amaterasu
17
1 / 4 / 2
10,759
414
13,248
28,998
26,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Lawdog3463
Sylvanus
16
1 / 8 / 7
10,481
403
9,023
26,792
29,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
36
26
Kills
13
13
Deaths
26
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
4
1.25
L
Poseidon
DiegoDarkar
Poseidon
7
3
3
2.83
L
1
7
7
0.64
L
Amaterasu
JaeDisarray
Amaterasu
1
4
2
0.5
W
Chaac
Kxmquat
Chaac
2
2
8
3
L
Sylvanus
Lawdog3463
Sylvanus
1
8
7
0.56
W
Kumbhakarna
Rugarson
Kumbhakarna
2
1
11
7.5
W
Danzaburou
StickyMcGeee
Danzaburou
12
5
7
3.1
W
Baron Samedi
SweetanSour
Baron Samedi
5
3
1
1.83
W
Mercury
itszephyrr
Mercury
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,111
Damage
60,916
120,676
Taken
123,786
95,242
Mitigated
87,653
44,239
Healing
29,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
13,580
742
0
7,377
24,955
12,364
0
2,912
21,981
0
88,957
L
Poseidon
DiegoDarkar
Poseidon
15,989
1,575
0
5,582
19,249
9,636
0
6,171
13,078
136,621
0
L
9,076
7,658
0
3,564
23,792
10,098
0
6,219
17,477
0
59,748
L
Amaterasu
JaeDisarray
Amaterasu
13,248
6,425
0
7,893
28,998
26,199
852
2,909
24,730
0
71,683
W
Chaac
Kxmquat
Chaac
18,726
4,688
0
14,021
30,073
28,207
2,999
3,285
24,546
0
99,026
L
Sylvanus
Lawdog3463
Sylvanus
9,023
2,321
1,135
3,524
26,792
29,356
0
8,901
17,801
30,248
0
W
Kumbhakarna
Rugarson
Kumbhakarna
12,251
2,171
0
4,449
28,520
31,642
1,978
5,691
21,545
60,422
0
W
Danzaburou
StickyMcGeee
Danzaburou
32,419
16,423
0
11,737
25,883
14,459
5,395
8,983
16,666
0
136,944
W
Baron Samedi
SweetanSour
Baron Samedi
14,861
577
3,055
4,996
16,590
9,851
1,707
4,020
12,200
122,149
0
W
Mercury
itszephyrr
Mercury
14,854
6,017
0
5,981
19,610
11,083
2,664
3,611
15,743
0
135,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,882
Gold Earned
56,716
722
Minions Killed
621
0
Camps Cleared
0
2,476,701
Distance Traveled
2,240,822
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,342
436
121
5
0
457,262
0
L
Poseidon
14,086
542
237
9
0
503,711
6
L
Jing Wei
10,048
386
103
4
0
440,733
4
L
Amaterasu
10,759
414
118
5
0
427,156
9
W
Chaac
13,556
521
145
6
0
469,875
6
L
Sylvanus
10,481
403
42
2
0
411,960
3
W
Kumbhakarna
13,086
503
66
3
0
478,931
9
W
Danzaburou
14,913
574
161
6
0
433,720
0
W
Baron Samedi
13,487
519
183
7
0
484,892
2
W
Mercury
13,840
532
167
6
0
609,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role