Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
Level 125
God Stats
402W - 174L
1,763 SR
Queue Stats
446W - 241L
1,791 Elo+
Party 1
Khepri
Khepri
SgtSpiffyy
Khepri
Level 152
God Stats
24W - 6L
1,857 SR
Queue Stats
166W - 97L
1,860 Elo+
Party 1
Hera
Hera
peasants88
Hera
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 62L
1,370 Elo+
Solo
Team Averages
Level 145
1,707 SR
1,674 Elo+

VS

Team Averages
Level 95
1,664 SR
1,798 Elo+
Cthulhu
Cthulhu
Legladore
Cthulhu
Level 101
God Stats
0W - 1L
1,681 SR
Queue Stats
8W - 4L
1,854 Elo+
Party 2
Izanami
Izanami
LordCavalier
Izanami
Level 129
God Stats
0W - 1L
1,811 SR
Queue Stats
9W - 6L
1,769 Elo+
Party 2
Raijin
Raijin
RabidFoosa
Raijin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,772 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
13
6 / 1 / 4
8,128
813
10,465
6,352
3,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
SgtSpiffyy
Khepri
12
1 / 0 / 9
7,991
799
2,546
8,852
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 0 / 6
7,273
727
6,543
4,529
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Legladore
Cthulhu
10
0 / 2 / 1
6,293
629
3,688
8,815
6,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
LordCavalier
Izanami
8
0 / 4 / 1
5,720
572
4,074
6,596
2,562
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
RabidFoosa
Raijin
9
1 / 4 / 0
6,393
639
2,633
6,595
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Legladore
Cthulhu
0
2
1
0.25
L
Izanami
LordCavalier
Izanami
0
4
1
0.13
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
6
1
4
8
L
Raijin
RabidFoosa
Raijin
1
4
0
0.25
W
Khepri
SgtSpiffyy
Khepri
1
0
9
5.5
W
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,554
Damage
10,395
19,733
Taken
22,006
11,622
Mitigated
11,161
6,161
Healing
2,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Legladore
Cthulhu
3,688
123
0
1,631
8,815
6,124
0
3,633
4,941
12,467
0
L
Izanami
LordCavalier
Izanami
4,074
3,099
0
319
6,596
2,562
0
2,555
3,761
0
14,765
W
Ah Muzen Cab
Morethanseven7
Ah Muzen Cab
10,465
4,004
0
2,596
6,352
3,742
1,146
2,720
3,632
0
38,750
L
Raijin
RabidFoosa
Raijin
2,633
217
0
280
6,595
2,475
0
2,901
3,453
15,523
0
W
Khepri
SgtSpiffyy
Khepri
2,546
244
0
2,565
8,852
6,170
7
2,102
6,750
8,287
0
W
6,543
1,362
0
1,000
4,529
1,710
592
1,780
2,749
30,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,392
Gold Earned
18,406
129
Minions Killed
95
9
Camps Cleared
0
560,598
Distance Traveled
506,584
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,293
629
15
2
0
196,364
3
L
Izanami
5,720
572
34
3
0
142,867
1
W
Ah Muzen Cab
8,128
813
50
5
3
171,320
2
L
Raijin
6,393
639
46
5
0
167,353
0
W
Khepri
7,991
799
16
2
2
200,531
2
W
Hera
7,273
727
63
6
4
188,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role